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Re: computing the hashcode of lua objects in a program

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>So, if I wanted a numeric hash for a table (or i assume any of the other
>reference types) I could simply pass the result of %p formatting into
>FNV1-a say?
>
Yes, with the important caveat that different tables will have a different hash, even if they have the same contents.
 -- hash(t1) ≠ hash(t2)
 local t1= {x=10}
 local t2= {x=10}
 

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