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Re: Is the registry needed?

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It was thus said that the Great Soni L. once stated:
> 
> In Lua you have 2 options:
> 
> 1) Use function upvalues. (for local access)
> 
> 2) Use the module table. (for shared access)
> 
> There's no such thing as a "registry" in Lua, it only exists in C (and 
> debug). I want to bring Lua on par with the C API and vice-versa.
 I think I may have mentioned this before, but wrap Lua in Lua.
	lua = require "lua"
	L = lua.Lnewstate()
	L:Lopenlibs()
	
	L:getglobal("print")
	L:push("this is a string")
	L:call(1,0)
 Short of that, what's in the C API that isn't available from Lua?
 -spc (debug.getregistry() called. It's a bit miffed)

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