OOLua is a cross platform, test driven, dependency free and Open Source library which uses C++03 template meta-programming along with pre-processor magic to provide a fast binding between C++ and Lua. This release brings numerous changes which are present in the change list[1], some of these including: * a new and hopefully more friendly DSL * shared pointer support * C++11 enum support * an amalgamation script for the library * easier enabling of string types from other libraries * light return and parameter types (void*) * functions can return NULL to scripts The library is available in tarball and zip format from the website[2] and also from the repository at bitbucket[3]. Documentation for the library is available in the packaged downloads and also online[4]. [1] https://docs.oolua.org/2.0.0/_o_o_lua_change_log.html [2] https://oolua.org/downloads.html [3] https://bitbucket.org/liamdevine/oolua [4] https://docs.oolua.org/2.0.0 -- Liam
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