On Mon, Feb 24, 2014 at 5:10 AM, Teto
<mattator@gmail.com> wrote:
Hi,
I am looking for a coroutine library that is able to :
-handle dependancies between coroutines. For instance, a coroutine can
be a child of another one, if I remove its daddy, it should die. The
child coroutine could also block the daddy coroutine.
-reuse these coroutines (I read it could improve performance)
I've started created something like that (for a game) but I would
prefer using a robust,well-tested implementation. Is there any or is
it too specific ?
Regards
Matt