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Re: LuaJIT2 performance for number crunching

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* Francesco Abbate:
> hmmm... I understand but I'm not convinced. An optimizing C of Fortran
> compiler does not make this sort of jokes for correctly written
> algorithms. For me it would be difficult to explain to other people
> why they shouldn't write small nested loops like is made in the RK4
> algorithm.
I wonder why you don't use C or Fortran, then. This is not intended
as a snide remark. I doubt you can use Lua effectively as a tool if
you don't meet it halfway.

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