Re: LuaJIT2 performance for number crunching
[
Date Prev][
Date Next][
Thread Prev][
Thread Next]
[
Date Index]
[
Thread Index]
- Subject: Re: LuaJIT2 performance for number crunching
- From: Florian Weimer <fw@...>
- Date: 2011年2月13日 22:42:53 +0100
* Francesco Abbate:
> hmmm... I understand but I'm not convinced. An optimizing C of Fortran
> compiler does not make this sort of jokes for correctly written
> algorithms. For me it would be difficult to explain to other people
> why they shouldn't write small nested loops like is made in the RK4
> algorithm.
I wonder why you don't use C or Fortran, then. This is not intended
as a snide remark. I doubt you can use Lua effectively as a tool if
you don't meet it halfway.