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RE: partially define a table in C++, and partially in script

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Shea Martin wrote:
> Thanks, great reply. I am functional in many languages. 
> After learning the first couple, I have been able to become 
> sufficient in subsequent languages in hours. Lua is a 
> different paradigm than I am used to; I keep trying to 
> 'cheat' with Lua... It looks like I better quit looking for 
> shortcuts. (Part of the issue is the fact I am embedding it 
> as I learn it.)
You will soon discover that Lua has its own shortcuts that allow to do
things almost impossible in most languages.

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