Re: [SOLVED] Re: and/or missbehaviour in embedded lua 5.1
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- Subject: Re: [SOLVED] Re: and/or missbehaviour in embedded lua 5.1
- From: roberto@... (Roberto Ierusalimschy)
- Date: 2006年3月17日 10:51:15 -0300
Many thanks for finding this bug.
Probably we should release a 5.1.1 with it fixed. 5.1.1 can also include
several small corrections to the manual sent to us after the release of
5.1.
We would like to address also the DirectX issue. I sent a message asking
for suggestions, but got very rew replies...
- Ok, we should put something in the manual about that. But WHERE? Where
will someone look in the manual if he gets weird behavior? Maybe a
"Known (no) Bug" section?
- Should we add some explicit test in the code, too? Maybe a C assert
in luaH_new?
-- Roberto
- References:
- Re: and/or missbehaviour in embedded lua 5.1, Andreas Stenius
- Re: and/or missbehaviour in embedded lua 5.1, Kein-Hong Man
- Re: and/or missbehaviour in embedded lua 5.1, Andreas Stenius
- Re: and/or missbehaviour in embedded lua 5.1, Kein-Hong Man
- Re: and/or missbehaviour in embedded lua 5.1, Andreas Stenius
- Re: and/or missbehaviour in embedded lua 5.1, Kein-Hong Man
- Re: and/or missbehaviour in embedded lua 5.1, Andreas Stenius
- Re: and/or missbehaviour in embedded lua 5.1, Kein-Hong Man
- Re: and/or missbehaviour in embedded lua 5.1, Andreas Stenius
- [SOLVED] Re: and/or missbehaviour in embedded lua 5.1, Andreas Stenius