Re: ANN: coxpcall 1.6 (was RE: Xavate crash and coxpcall missing 'arg' variable)
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- Subject: Re: ANN: coxpcall 1.6 (was RE: Xavate crash and coxpcall missing 'arg' variable)
- From: Romulo Bahiense <romulo@...>
- Date: 2005年5月16日 20:49:36 -0300
Thanks a lot for pointing it out, the new release of coxpcall (1.6) is
available on LuaForge now.
Glad to know I helped a bit :)
But unfortunatelly I'm still having problems with Xavante. After an
arbitrary number of requests, the program (lua.exe) is still crashing
with no error messages (the program just quits). In my app, the error
message is:
-------------------------------------------------------------------------
The instruction at "0x7c93426d" referenced memory at "0x00000000". The
memory could not be "read".
Click on OK to terminate the program
Click on CANCEL to debug the program
-------------------------------------------------------------------------
Also, it generates an exception in ntdll.exe and rarely an "Out of memory".
This is probably generated by the LuaSocket library, if it were in my
application, it would be an "Access Violation in module (...)" (I'm
using Delphi).
Romulo.
ps: If you like, we can continue this off-list.