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Re: asking for help on porting to GP32

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pion1013 wrote:
Hi,
I'm trying to port Lua 4.0.1 to GP32, a handheld game machine based on an ARM chip. The entry point of any program written for GP32 with it's SDK is Main, not main or WinMain. The problem is, if I want to use any of the lua-calling function (say, lua_open()), the compiler gives me an error, saying "Undefined symbol main (referred from kernel.o)." I'm suspecting Lua is reffering to main() function. Where should I look into, and what should I change? Please help. I'm using ARM Developer Suite (or ADS for short) v1.2 and the target processor is ARM9TDMI.
Regards,
Won-Seok "Pion" Chang
Griffon Studio
I hope, you are not using LUA.C as part of your lua library build, are you?
AB

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