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Re: lua_compilestring()

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>Please correct me if I'm wrong, but lua_call pops all the arguments AND
>the function value from the stack.
Yes, that's correct.
>And so I must give the function a
>name, in order to access it more than once...
You can do this or you can leave the function on the stack and duplicate it
with lua_pushvalue or you can store the function in the registry.
--lhf

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