Hello all,To make our work easy (integration between LuaOrb, Generic Connector, ALua and Metainterface) we're building a graphical environment (Interactive LuaSpace Development, up to now it has this name. Any suggestion?). This environment doesn't support debugging features up to now.
ps.: The LuaSpace project is under Thais Batista's coordination. http://www.dimap.ufrn.br/~thais/LuaSpace/ See the screensohots at: http://www.lcc.ufrn.br/~milano/ild/index.html Regards, Milano
From: "Nick Trout" <nick@videosystem.co.uk> Reply-To: lua-l@tecgraf.puc-rio.br To: Multiple recipients of list <lua-l@tecgraf.puc-rio.br> Subject: VisLua - Cross platform Lua IDE Date: 2001年11月13日 14:14:52 -0000 Dont get too excited, its not written yet ;-) I've created a Wiki page with some ideas on: http://lua-users.org/wiki/VisLuaThink of the sum of effort gone into writing the following, and there are somegreat tools here:* luadbg - command line driven - http://www.tecgraf.puc-rio.br/~tomas/ldb/* Houston - GTK - http://luagnome.free.fr/download.php3#houston * Titmouse - Win32 - http://www.xtgsystems.com/lua/#titmouse * LuaDev - Mac OSX - http://www.dekorte.com/Software/OSX/LuaDev/ * Lua Studio - MFC - http://sourceforge.net/projects/visuallua/ * LuaCmd - (Lua 3.2) TecGraf IUP library (win32 & Motif) - http://www.tecgraf.puc-rio.br/luacmd * EDELua - win32 embedded - http://home.t-online.de/home/KZerbe/edelua.htm * Stella - MacOS - http://amianduri.com/stella/stella.html * Lash - win32 shell - http://cc904244-a.hntsvlle1.al.home.com/Projects/lash.htmlBut a lot are platform specific, or no longer maintained :-(. It would be niceif we all concentrated on one solution? It could really benefit us all. Please feel free to give feedback and suggest any features or problems. Regards, Nick ---History is the version of past events that people have decided to agree upon.- Napoleon Bonaparte
_________________________________________________________________Chegou o novo MSN Explorer. Instale já. É gratuito! http://explorer.msn.com.br