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tolua, delete(), and garbage collection

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I'm working on a project, and have used tolua to make bindings for several
classes. I'm having a slight problem though. After a time, when the
garbage collection happens, an illegal operation happens.
I used tolua to wrap something similar to the following:
CPoint GetPos();
If, in lua, I do the following:
pos = GetPos()
 ..[do stuff]..
pos:delete()
then it works fine, but with no "delete", it bombs.
It would be a bit easier if it was automatic, though it's usable with the
delete call. I'm using 4.0, and 4.0a for tolua.
Thanks!

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