IIG

Immersive Interaction Research Group

Our researches focus on embodied interactions, i.e. involving users through full-body movements to achieve new classes of tasks or activities not feasible with traditional human-computer interfaces. It can be employed for training and rehabilitation or for the evaluation of potentially complex environments. We also aim to better understand and mitigate cybersickness as it is still seriously hampering XR adoption. In collaboration with EPFL-LNCO we conduct experiments to assess the human embodiment sensitivity to various factors so that we can propose human-centered algorithms for full-body interaction. Independently we also investigated how to impersonate a full range of 3D characters (performance animation). Finally, our Know-how in human posture control has been used for proposing new 3D sketching tools for animators.

Here are our most recent journal papers until spring 2025, visible in Open Access:

© 2018 EPFL / Alain Herzog

Blurring the lines between virtual and reality

— Summer series – EPFL computer science student Hugo Hueber has developed a virtual reality game that can be used in any environment, allowing for the same level of interaction with virtual 3D objects as with a real table, for example. His goal is to maximize the immersive experience for gamers.

Sidney Bovet developed a system that amplifies an avatar’s movements relative to the user’s© Alain Herzog/EPFL

Deforming virtual reality, on purpose

— Summer series – Students projects. For his Master’s project in computer science, Sidney Bovet developed a system that distorts – or more specifically, amplifies – an avatar’s movements relative to the user’s. The goal is to help physical therapy patients stay motivated throughout their treatment.

© 2016 EPFL

3D animation with the stroke of a pen

— Mosketch, a software developed by Moka Studio and EPFL, lets you generate 3D animation without sophisticated training. It’s professional-grade software that can be used by anyone, from independent artists to animation studios.

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