CSE272: Advanced Appearance Modeling
Fall 2006

Some inspiration for the types of appearance we will discuss in class (clouds, plants, milk, halos, skin, atmosphere/smoke):

Contents

In the class we will discuss advanced computer graphics techniques for modeling the appearance of the natural world. The class will cover topics such as the physics of light, light transport algorithms, global illumination, BRDF models, participating media, subsurface scattering, BSSRDF models, texture synthesis, and CFD techniques (optional).

After the class the students will be able to discuss and understand many natural phenomena such as: the blue sky, the appearance of wet materials, the appearance of human skin.

Instructor

Henrik Wann Jensen

Office hours, Fridays 2:00-3:00pm

Teaching Assistant

N/A

Books

Recommended

Andrew Glassner, "Principles of Digital Image Synthesis", Morgan-Kaufman, 1995

Optional

Henrik Wann Jensen, "Realistic Image Synthesis Using Photon Mapping", AK Peters, 2001

Lectures

Tuesday/Thursday, 5:00pm - 6:20pm in CENTER 201

Prerequisites

One or two computer graphics classes. The student should have a thorough understanding of ray tracing as well as a basic understanding of the concept of shading.

The class projects will be in C++ - this will not be taught in the class.

Grading

The class will be graded based on a lecture in class (15%), various assignments (40%), and a final project (45%).

Final Report

Should be in the format of a paper 6-10 pages using the style for ACM SIGGRAPH papers.

Useful links

Assignments

The assignments can only be downloaded from a .ucsd.edu domain.

Schedule

September 21 [slides]
  • Welcome, Course Setup, Light Physics, Radiometry and Photometry
  • Reading:
    • Glassner, Chapter 13 (optional)
September 26 [slides]
  • Light and Matter
  • Reading:
    • Glassner, Chapter 14
September 28
  • Light and Matter II
  • Reading:
    • Glassner, Chapter 14
October 3 [slides] October 5 [slides] October 10, 12, 17, and 19 [slides] October 24, 26, 31, and November 2 [slides]
  • Participating Media (Radiative transport, phase functions, analytic models, ray marching, single scattering)
  • Reading:
    • Glassner, Chapter 12
  • Optional Reading:
    • Chandrasekhar, "Radiative Transfer", pages 1-21
November 7
[slides]
  • Participating Media (Multiple scattering, photon mapping, two-stream analysis)
  • Reading:
    • Jensen, "Realistic Image Synthesis using Photon Mapping", chapter 10
November 9
  • Subsurface Scattering 1 (BRDF Models)
  • Reading:
  • November 14
    • No class
    November 16 and 21
    November 23
    • Thanksgiving...
    November 28
    • Presentation and discussion of the paper:
      Lawrence et al., "Inverse Shade Trees for Non-Parametric Material Representation and Editing", SIGGRAPH 2006
    November 30
    • Presentation and discussion of the paper:
      Khan et al., "Image-Based Material Editing", SIGGRAPH 2006

    Last update: November 7, 2006
    Henrik

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