pczero, the nostalgic 80's
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pczero, the nostalgic 80's
Experiments with x86 and protected mode 32 bit code for the i386 platform.
Written in assembler and C++
Intention:
https://github.com/calint/pczero
Written in assembler and C++
Intention:
- travel back to the 80's when the 32 bit Intel 386 with math co-processor appeared, equipped with C++ from the future
- write a micro kernel (1 KB) in assembler that does preemptive multitasking
- handle multiple tasks and keyboard with a simple kernel written in C++
- write a small 2D framework for a toy application
- no dependencies, bare metal
- minimal assembler kernel supporting preemptive multitasking (osca.S)
- minimal C++ kernel (lib.hpp, kernel.hpp)
- task switch (ctrl+tab)
- enable/disable task (ctrl+F1, F2 etc)
- keyboard focus on tasks that handle input
- sample toy application of a 2D game engine (libge.hpp, game.hpp)
- collision detection between convex shapes
- simple targeting system of objects in motion (can easily be extended to 3D and non-linear trajectories)
- sample tasks (main.cpp)
https://github.com/calint/pczero