Untamed:
This interface represents a guard, which is an object that is used to protect access to another object.
This interface contains a single method, checkGuard,
with a single object argument. checkGuard is
invoked (by the GuardedObject getObject method)
to determine whether or not to allow access to the object.
GuardedObject void
checkGuard(Object object)
object.
public void checkGuard(Object object) throws SecurityException
object. Returns silently if access is allowed.
Otherwise, throws a SecurityException.
object - the object being protected by the guard.
SecurityException