//dmd -release -inline -O で間違った動作をする。 //-Oを外すか、realをプログラムから追放すると、正しい動作。 import std.file; import std.math; import std.c.windows.windows; import std.c.stdlib; import std.outofmemory; alias real Real; align(1) struct BGR24 { ubyte blue , green , red; const BGR24 Gray = {0xc0 , 0xc0 , 0xc0}; } int clamp(int value,int min,int max){ if(value<min) return min; if(value>max) return max; return value; } BITMAPINFOHEADER* transform_(BITMAPINFOHEADER* src,Real angle){ int width = src.biWidth;assert(0==width % 4);///@note bmpのpaddingを考慮していない。 int height = abs(src.biHeight); BGR24* srcLines = cast(BGR24*)&src[1]; BITMAPINFOHEADER* result = cast(BITMAPINFOHEADER*)(new ubyte[40+width*3*height]); *result = *src; BGR24* dstLines = cast(BGR24*)&result[1]; int width16 = width<<16; int height16 = height<<16; Coordinate coord; coord.initY(src,angle); for(int j;j<height;j++){ coord.initX(); for(int i;i<width;i++){ BGR24 pixel = BGR24.Gray; if( (0<=coord.sa.x) && (0<=coord.sa.y) && (coord.sa.x<width16) && (coord.sa.y<height16) ) { pixel = srcLines[(coord.sa.y>>16) * width + (coord.sa.x>>16)]; } dstLines[j * width + i] = pixel; coord.stepX(); } coord.stepY(); } return result; } BITMAPINFOHEADER* transform_L2(BITMAPINFOHEADER* src,Real angle){ int width = src.biWidth;assert(0==width % 4);///@note bmpのpaddingを考慮していない。 int height = abs(src.biHeight); BGR24* srcLines = cast(BGR24*)&src[1]; BITMAPINFOHEADER* result = cast(BITMAPINFOHEADER*)(new ubyte[40+width*3*height]); *result = *src; BGR24* dstLines = cast(BGR24*)&result[1]; Coordinate coord; coord.initY(src,angle); for(int j;j<height;j++){ coord.initX(); for(int i;i<width;i++){ Info info; POINT pos; pos.x = coord.sa.x>>16; pos.y = coord.sa.y>>16; int fx_= (coord.sa.x & 0xffff) + 0x10000; int fy = (coord.sa.y & 0xffff) + 0x10000; for(int jj=pos.y-2;jj<pos.y+2;jj++,fy-=0x10000){ long w2 = cast(long)Lanczos2[fy]; for(int ii=pos.x-2,fx=fx_;ii<pos.x+2;ii++,fx-=0x10000){ long weight = cast(long)Lanczos2[fx] * w2; info.step1(weight); if( (0<=ii) && (0<=jj) && (ii<width) && (jj<height) ){ info.step2(srcLines[jj * width + ii],weight); } } } dstLines[j * width + i] = info.getPixel; coord.stepX(); } coord.stepY(); } return result; } private struct Coordinate { POINT dx,dy,sl,sa; void initY(BITMAPINFOHEADER* src,Real angle) { dx.x = cast(int)( cos(angle) * 65536.); dx.y = cast(int)(-sin(angle) * 65536.); dy.x =-dx.y; dy.y = dx.x; sl.x = 0; sl.y = 0; } void initX(){sa = sl;} void stepX(){sa.x += dx.x;sa.y += dx.y;} void stepY(){sl.x += dy.x;sl.y += dy.y;} } private struct Info { alias BGR24 T; long b,g,r,d; void step1(long weight){} void step2(T pixel,long weight){ b+=pixel.blue * weight; g+=pixel.green * weight; r+=pixel.red * weight; d+=weight; } T getPixel(){ if(0==d) return T.Gray; T result; result.blue = clamp(b/d,0,255); result.green = clamp(g/d,0,255); result.red = clamp(r/d,0,255); return result; } } abstract final class Lanczos2 { private: static int* s_table; static this(){ s_table = cast(int*)malloc(int.sizeof * (2<<16)); if(! s_table) _d_OutOfMemory(); Real t =0; for(int i=0;i<2<<16;i++){ t += 1./65536.; s_table[i] = cast(int)round( 65536.*sin(PI*t)*sin(PI/2.*t)/((PI*PI/2.)*t*t) ); } s_table[0] = 1<<16; } public: static int opIndex(int a) { if((a <= -2<<16) || (a >= 2<<16)) return 0; if(a<0) a=-a; assert((0<=a)&&(a<2<<16)); return s_table[a]; } } void main(){ ubyte[] src = cast(ubyte[])read("a.bmp"); BITMAPINFOHEADER* dst = transform_L2(cast(BITMAPINFOHEADER*)&src[14],PI/10.); write("a_out.bmp",src[0..14] ~ (cast(ubyte*)dst)[0..src.length-14]); }
This isn't reproducible, as it tries to read a.map, so nothing can be done with it as it stands. Also, can you describe what is going on, and perhaps cut it down to a smaller example?
(In reply to comment #1) > This isn't reproducible, as it tries to read a.map, so nothing can be done with > it as it stands. Also, can you describe what is going on, and perhaps cut it > down to a smaller example? > I uploaded these files. The first one is buggy. The 2nd and the 3rd were able to be evaded. http://www.geocities.jp/s180m/bug_opt.zip http://www.geocities.jp/s180m/bug_opt_double.zip http://www.geocities.jp/s180m/bug_opt_release_inline.zip
// a small example import std.c.stdlib; import std.math; import std.outofmemory; abstract final class Lanczos2 { private: static int* s_table; static this(){ s_table = cast(int*)malloc(int.sizeof * (2<<16)); if(! s_table) _d_OutOfMemory(); real t = 0.; for(int i=0;i<2<<16;i++){ t += 1./65536.; s_table[i] = cast(int)round( 65536.*sin(PI*t)*sin(PI/2.*t)/((PI*PI/2.)*t*t) ); } s_table[0] = 1<<16; } public: static int opIndex(int a) { if((a <= -2<<16) || (a >= 2<<16)) return 0; if(a<0) a=-a; assert((0<=a)&&(a<2<<16)); return s_table[a]; } } void main(){ int d; for(int i=-0x1abcd;i<0x20000;i+=0x10000){ printf("%8x + %8x ",d,Lanczos2[i]); d += Lanczos2[i]; printf(" = %8x\n",d); } if(0==d) printf("error A\n"); } /** * >dmd -release -inline bug_opt.d * >bug_opt2.exe * 0 + fffff81e = fffff81e * fffff81e + 5606 = 4e24 * 4e24 + cb79 = 1199d * 1199d + ffffea0f = 103ac * * * >dmd -release -inline -O bug_opt.d * >bug_opt2.exe * 0 + 80000000 =わ 80000000 * 80000000 +たす 80000000 =わ 0 * 0 + 80000000 =わ 80000000 * 80000000 +たす 80000000 =わ 0 * error A * */
Thanks for the succint example. I found the problem, and a fix will go out with the next update.
Added to DStress as http://dstress.kuehne.cn/run/o/odd_bug_14_A.d http://dstress.kuehne.cn/run/o/odd_bug_14_B.d http://dstress.kuehne.cn/run/o/odd_bug_14_C.d
Fixed dmd 1.011
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