Amiga® Hardware Reference Manual: 7 System Control Hardware

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This chapter covers the control hardware of the Amiga system, including
the following topics:
 * How playfield priorities may be specified relative to the sprites
 * How collisions between objects are sensed
 * How system direct memory access (DMA) is controlled
 * How interrupts are controlled and sensed
 * How reset and early powerup are controlled
 Video Priorities Interrupts 
 Collision Detection DMA Control 
 Beam Position Detection Reset and Early Startup Operation 

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