Artificial Intelligence: A Modern Approach

AIMA Python file: mdp.py

"""Markov Decision Processes (Chapter 17)
First we define an MDP, and the special case of a GridMDP, in which
states are laid out in a 2-dimensional grid. We also represent a policy
as a dictionary of {state:action} pairs, and a Utility function as a
dictionary of {state:number} pairs. We then define the value_iteration
and policy_iteration algorithms."""
from utils import *
class MDP:
 """A Markov Decision Process, defined by an initial state, transition model,
 and reward function. We also keep track of a gamma value, for use by
 algorithms. The transition model is represented somewhat differently from
 the text. Instead of T(s, a, s') being probability number for each
 state/action/state triplet, we instead have T(s, a) return a list of (p, s')
 pairs. We also keep track of the possible states, terminal states, and
 actions for each state. [page 615]"""
 def __init__(self, init, actlist, terminals, gamma=.9):
 update(self, init=init, actlist=actlist, terminals=terminals,
 gamma=gamma, states=set(), reward={})
 def R(self, state):
 "Return a numeric reward for this state."
 return self.reward[state]
 def T(state, action):
 """Transition model. From a state and an action, return a list
 of (result-state, probability) pairs."""
 abstract
 def actions(self, state):
 """Set of actions that can be performed in this state. By default, a
 fixed list of actions, except for terminal states. Override this
 method if you need to specialize by state."""
 if state in self.terminals:
 return [None]
 else:
 return self.actlist
class GridMDP(MDP):
 """A two-dimensional grid MDP, as in [Figure 17.1]. All you have to do is
 specify the grid as a list of lists of rewards; use None for an obstacle
 (unreachable state). Also, you should specify the terminal states.
 An action is an (x, y) unit vector; e.g. (1, 0) means move east."""
 def __init__(self, grid, terminals, init=(0, 0), gamma=.9):
 grid.reverse() ## because we want row 0 on bottom, not on top
 MDP.__init__(self, init, actlist=orientations,
 terminals=terminals, gamma=gamma)
 update(self, grid=grid, rows=len(grid), cols=len(grid[0]))
 for x in range(self.cols):
 for y in range(self.rows):
 self.reward[x, y] = grid[y][x]
 if grid[y][x] is not None:
 self.states.add((x, y))
 def T(self, state, action):
 if action == None:
 return [(0.0, state)]
 else:
 return [(0.8, self.go(state, action)),
 (0.1, self.go(state, turn_right(action))),
 (0.1, self.go(state, turn_left(action)))]
 def go(self, state, direction):
 "Return the state that results from going in this direction."
 state1 = vector_add(state, direction)
 return if_(state1 in self.states, state1, state)
 def to_grid(self, mapping):
 """Convert a mapping from (x, y) to v into a [[..., v, ...]] grid."""
 return list(reversed([[mapping.get((x,y), None)
 for x in range(self.cols)]
 for y in range(self.rows)]))
 def to_arrows(self, policy):
 chars = {(1, 0):'>', (0, 1):'^', (-1, 0):'<', (0, -1):'v', None: '.'}
 return self.to_grid(dict([(s, chars[a]) for (s, a) in policy.items()]))

Fig[17,1] = GridMDP([[-0.04, -0.04, -0.04, +1], [-0.04, None, -0.04, -1], [-0.04, -0.04, -0.04, -0.04]], terminals=[(3, 2), (3, 1)])
def
value_iteration(mdp, epsilon=0.001): "Solving an MDP by value iteration. [Fig. 17.4]" U1 = dict([(s, 0) for s in mdp.states]) R, T, gamma = mdp.R, mdp.T, mdp.gamma while True: U = U1.copy() delta = 0 for s in mdp.states: U1[s] = R(s) + gamma * max([sum([p * U[s1] for (p, s1) in T(s, a)]) for a in mdp.actions(s)]) delta = max(delta, abs(U1[s] - U[s])) if delta < epsilon * (1 - gamma) / gamma: return U def best_policy(mdp, U): """Given an MDP and a utility function U, determine the best policy, as a mapping from state to action. (Equation 17.4)""" pi = {} for s in mdp.states: pi[s] = argmax(mdp.actions(s), lambda a:expected_utility(a, s, U, mdp)) return pi def expected_utility(a, s, U, mdp): "The expected utility of doing a in state s, according to the MDP and U." return sum([p * U[s1] for (p, s1) in mdp.T(s, a)])
def
policy_iteration(mdp): "Solve an MDP by policy iteration [Fig. 17.7]" U = dict([(s, 0) for s in mdp.states]) pi = dict([(s, random.choice(mdp.actions(s))) for s in mdp.states]) while True: U = policy_evaluation(pi, U, mdp) unchanged = True for s in mdp.states: a = argmax(mdp.actions(s), lambda a: expected_utility(a,s,U,mdp)) if a != pi[s]: pi[s] = a unchanged = False if unchanged: return pi def policy_evaluation(pi, U, mdp, k=20): """Return an updated utility mapping U from each state in the MDP to its utility, using an approximation (modified policy iteration).""" R, T, gamma = mdp.R, mdp.T, mdp.gamma for i in range(k): for s in mdp.states: U[s] = R(s) + gamma * sum([p * U[s] for (p, s1) in T(s, pi[s])]) return U

AI: A Modern Approach by Stuart Russell and Peter Norvig Modified: Jul 18, 2005

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