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The GLib structure


________ Synopsis ____________________________________________________

 signature GLIB
 structure GLib : GLIB

The GLib structure provides access to core library of GTK. As most of the facilities offered by GLib are already provided by the Alice System only a very small part of GLib is wrapped.

See the overview page for a general introduction to the GTK library binding.

See also: Pango Atk Gdk, Gtk, Canvas


________ Import ______________________________________________________

 import signature GLIB from "x-alice:/lib/gtk/GLIB-sig"
 import structure GLib from "x-alice:/lib/gtk/GLib"
 

________ Interface ___________________________________________________

signature GLIB =
sig
 type object = Core.object
 type gtype = Core.gtype
 type gvalue = Core.gvalue
 type prop = Core.prop
 type prop_initializer = Core.prop_initializer
(* begin of CORE-sig.aml *)
 datatype event =
	EVENT_NOTHING
 | EVENT_DELETE
 | EVENT_DESTROY
 | EVENT_EXPOSE of 
	{window:object, send:bool, 
	 area_x:int, area_y:int, area_height:int, area_width:int,
	 region:object, count:int}
 | EVENT_MOTION_NOTIFY of
	{window:object, send:bool, time:int,
	 x:real, y:real,
	 state:int, is_hint:int,
	 device: object, x_root:real, y_root:real}
 | EVENT_BUTTON_PRESS of
	{window:object, send:bool, time:int,
	 x:real, y:real, state:int, button:int,
	 device: object, x_root:real, y_root:real}
 | EVENT_2BUTTON_PRESS of
	{window:object, send:bool, time:int,
	 x:real, y:real, state:int, button:int,
	 device: object, x_root:real, y_root:real}
 | EVENT_3BUTTON_PRESS of
	{window:object, send:bool, time:int,
	 x:real, y:real, state:int, button:int,
	 device: object, x_root:real, y_root:real}
 | EVENT_BUTTON_RELEASE of
	{window:object, send:bool, time:int,
	 x:real, y:real, state:int, button:int,
	 device: object, x_root:real, y_root:real}
 | EVENT_KEY_PRESS of
	{window:object, send:bool, time:int, state:int,
	 keyval:int, length:int, string:string, 
	 hardware_keycode:int, group:int}
 | EVENT_KEY_RELEASE of
	{window:object, send:bool, time:int, state:int,
	 keyval:int, length:int, string:string, 
	 hardware_keycode:int, group:int}
 | EVENT_ENTER_NOTIFY of
	{window:object, send:bool, subwindow:object, time:int,
	 x:real, y:real, x_root:real, y_root:real,
	 mode:int, detail:int, focus:bool, state:int}
 | EVENT_LEAVE_NOTIFY of
	{window:object, send:bool, subwindow:object, time:int,
	 x:real, y:real, x_root:real, y_root:real,
	 mode:int, detail:int, focus:bool, state:int}
 | EVENT_FOCUS_CHANGE of {window:object, send:bool, hasFocus:bool}
 | EVENT_CONFIGURE of
	{window:object, send:bool, x:int, y:int,
 	 width:int, height:int}
 | EVENT_MAP
 | EVENT_UNMAP
 | EVENT_PROPERTY_NOTIFY
 | EVENT_SELECTION_CLEAR
 | EVENT_SELECTION_REQUEST
 | EVENT_SELECTION_NOTIFY
 | EVENT_PROXIMITY_IN
 | EVENT_PROXIMITY_OUT
 | EVENT_DRAG_ENTER
 | EVENT_DRAG_LEAVE
 | EVENT_DRAG_MOTION
 | EVENT_DRAG_STATUS
 | EVENT_DROP_START
 | EVENT_DROP_FINISHED
 | EVENT_CLIENT_EVENT
 | EVENT_VISIBILITY_NOTIFY of
	{window:object, send:bool, state:int}
 | EVENT_NO_EXPOSE of {window:object, send:bool}
 | EVENT_SCROLL of
	{window:object, send:bool, time:int, x:real, y:real,
	 state:int, direction:int, device:object,
	 x_root:real, y_root:real}
 | EVENT_WINDOW_STATE
 | EVENT_SETTING
 | EVENT_UNSUPPORTED of object
 datatype arg = 
	BOOL of bool
 | INT of int
 | REAL of real
 | STRING of string
 | OBJECT of object
 | LIST of object list
 | EVENT of event
 val NULL : object
 val TRUE : int
 val FALSE : int
 type callback_function = object * arg list -> unit
 val signalConnect : object * string * callback_function -> int
 val signalConnectAfter : object * string * callback_function -> int
 val signalDisconnect : object * int -> unit
 val signalHandlerBlock : object * int -> unit
 val signalHandlerUnblock : object * int -> unit
 val latin1ToUtf8 : string -> string
 val utf8ToLatin1 : string -> string
 val lock : Lock.lock
 structure Types :
 sig
 val string : gtype
 val int : gtype
 val float : gtype
 val double : gtype
 val pixbuf : gtype
 end
 structure Value :
 sig
 (* exception TypeError *)
 val undefined : unit -> gvalue
 val int : int -> gvalue
 val enum : int * gtype -> gvalue
 val string : string -> gvalue
 val float : real -> gvalue
 val double : real -> gvalue
 val bool : bool -> gvalue
 val object : object -> gvalue
 
 val toInt : gvalue -> int
 val toString : gvalue -> string
 val toReal : gvalue -> real
 val toBool : gvalue -> bool
 val toObject : gvalue -> object
 val getType : gvalue -> gtype
 end
 structure Prop :
 sig
 val setL : object -> prop_initializer list -> unit
 val set : 'a prop -> object * 'a -> unit
 val get : 'a prop -> object -> 'a 
 val rawSet : object * string * gvalue -> unit
 val rawGet : object * string -> gvalue
 val name : 'a prop -> string
 val prop : 'a prop * 'a -> prop_initializer
 (* creation *)
 val newProp : string * ('a -> gvalue) * (gvalue -> 'a) -> 'a prop
 end
(* end of CORE-sig.aml *)
 structure TimeVal :
 sig
 (* constructors *)
 val new : { tv_sec : int, tv_usec : int } -> object
 (* methods *)
 val getFieldTvUsec : object -> int
 val setFieldTvUsec : object * int -> unit
 val getFieldTvSec : object -> int
 val setFieldTvSec : object * int -> unit
 end
 structure PtrArray :
 sig
 (* constructors *)
 val new : unit -> object
 (* methods *)
 val index : object * int -> object
 val getFieldLen : object -> int
 val setFieldLen : object * int -> unit
 end
 structure Object :
 sig
 (* constructors *)
 (* methods *)
 val getProperty : object * string -> gvalue
 val setProperty : object * string * gvalue -> unit
 (* properties *)
 end
end

________ Description _________________________________________________

We do not give a full documentation here. We rather recommend to read the Porting Guide. It gives a comprehensive overview on what has been made available.


last modified 2007/Mar/30 17:10

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