The Drag[en]gine is a fully customizable game engine and game development environment designed with modularity and extensibility in mind not requiring expensive licenses.

Post news Report RSS Drag[en]gine 1.29 Released

With this release you get support for FreeType (scalabe fonts), gamepad directional navigation, improved VR passthrough and more.

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Drag[en]gine 1.29 Release

This release has the following major additions besides other improvements and fixes:

  • Drag[en]gine: Added support to respect XDG_CONFIG_HOME and XDG_CACHE_HOME.
  • Drag[en]gine: Added GPG signatures for nightly and release build artifacts.
  • Drag[en]gine: Added ArchLinux package and Flathub flatpak package.
  • Drag[en]gine: Added support for scalable fonts and added FreeType module to use .ttf files.
  • DragonScript: Added support to set newPage property for styled text definition nodes and to import styled text into other styled text ('import' tag).
  • DragonScript: Added support for directional navigation using gamepad hat/dpad.
  • DragonScript: Added support for tag resolving conversation commands/conditions (both game and actor).
  • OpenXR: Added support for XR_MNDX_xdev_space.
  • OpenXR: Added support for passthrough using blend mode in addition to facebook extension.
  • World Editor: Added limit box support. This allows users to define a visible box around the world indicating a custom limit.
  • World Editor: Added support to add attachable behaviors in world editor in addition to in-game.
  • World Editor: Added support to press and hold control key to show all objects along view ray as well as selecting a specific object along the view ray using a dialog.

The full changelog you can find here: Changelog Release 1.29

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