Car Rendering Tutorials

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[画像:Review: New "3D Cars ][画像:Review: New "3D Cars ]

Review: New "3D Cars – Inside Out” Blender Course

The new training course by CGMasters explains advanced SubD (subdivision surfaces) modeling techniques for creating car 3D models in Blender with high quality surfaces.

Published on 22 September 2024
[画像:Sketch-it! #52 Automotive rendering video demo][画像:Sketch-it! #52 Automotive rendering video demo]

Sketch-it! #52 Automotive rendering video demo

In this time-lapse video Leandro Trovati shows how to render a sketch in Photoshop using vector shapes as masks.

Published on 4 March 2023
[画像:Review: ][画像:Review: ]

Review: “Master Car Creation” course explains how to model cars “the right way” using Blender

The new training course by CGMasters explains advanced SubD (subdivision surfaces) modeling techniques for creating car 3D models with extremely high quality surfaces. Here is our exclusive presentation and review.

Published on 4 September 2018
[画像:Alias Speedform and maximizing Designers Workflow][画像:Alias Speedform and maximizing Designers Workflow]

Alias Speedform and maximizing Designers Workflow

In this video Daniel Wright from Autodesk shows how Autodesk is positioning Speedform and where it can be used in Automotive Design.

Published on 1 August 2016
[画像:3D Wheel and Tire Tutorial][画像:3D Wheel and Tire Tutorial]

3D Wheel and Tire Tutorial

A video tutorial in three parts covering the entire creation process of a car wheel and tire, from the 3D modeling to the texturing and rendering. It was done using MODO, but includes general tips applicable to any 3D software.

Published on 19 August 2015
[画像:Exporting ZBrush 3D models for Autodesk VRED][画像:Exporting ZBrush 3D models for Autodesk VRED]

Exporting ZBrush 3D models for Autodesk VRED

A video tutorial that explains how to prepare a 3D model of a car sculpted in ZBrush for rendering in Autodesk’s VRED.

Published on 16 July 2014
[画像:Making of the Citroën Lacoste Concept][画像:Making of the Citroën Lacoste Concept]

Making of the Citroën Lacoste Concept

An article that gives an overview of the 3D workflow process used by Charles-Antoine d’Autichamp for creating the photorealistic images used in the official press release of the 2010 Citroën Lacoste Concept.

Published on 30 September 2013
[画像:Making of the ][画像:Making of the ]

Making of the ‘Speed Demon’

This tutorial gives a general overview of the 3D modeling and rendering process of a 1930s sportscar inspired from the Aston Martin Ulster. Done in 3ds Max 2009 and VRay.

Published on 25 May 2013
[画像:KeyShot 101][画像:KeyShot 101]

KeyShot 101

Two videos covering the basics of creating photorealistic 3D renderings of CAD models with KeyShot 3.

Published on 16 March 2013
[画像:Rendering a Sports Car in Blender Cycles][画像:Rendering a Sports Car in Blender Cycles]

Rendering a Sports Car in Blender Cycles

A video tutorial in two parts that explains the complete process needed for rendering a sports car in Blender Cycles and for creating Cycles material shaders.

Published on 16 April 2012
[画像:Quick intro to HyperShot][画像:Quick intro to HyperShot]

Quick intro to HyperShot

A tutorial that gives an overview of the functions and commands of Bunkspeed HyperShot 1.9, a rendering application that has been replaced by KeyShot.

Published on 27 December 2011
[画像:Car paint material in 3ds Max][画像:Car paint material in 3ds Max]

Car paint material in 3ds Max

A video that shows how to create a car paint material in 3ds Max.

Published on 2 September 2011
[画像:Car texturing tutorial using unwrap UVWs][画像:Car texturing tutorial using unwrap UVWs]

Car texturing tutorial using unwrap UVWs

This tutorial explains how to texture a car 3D model using the unwrap UVW method. Done with Photohop CS3, 3DS Max 2009 and Vray.

Published on 6 May 2011
[画像:Modelling and Rendering Lights in Alias and Bunkspeed][画像:Modelling and Rendering Lights in Alias and Bunkspeed]

Modelling and Rendering Lights in Alias and Bunkspeed

This tutorial explains how to model and render lights in Alias Studio and Bunkspeed Hypershot. It covers the vaious steps inclusing the 3D model in Alias, the HDR image in Photoshop, and the rendering setup in Hypershot.

Published on 26 May 2010
[画像:Camera projection tutorial][画像:Camera projection tutorial]

Camera projection tutorial

This video tutorial shows how to create a camera projection (camera map per pixel) for an animation aiming at achieving photo realism and maintaining rendering speed with Mental Ray in 3ds Max.

Published on 17 April 2010
[画像:Making of Mini Taxi][画像:Making of Mini Taxi]

Making of Mini Taxi

This walkthrough shows the creation process of a photorealistic illustration portraying an African mini taxi vehicle. Modelled with box modeling in 3D Studio and rendered in V-Ray.

Published on 6 November 2009
[画像:Arcadia digital rendering tutorial][画像:Arcadia digital rendering tutorial]

Arcadia digital rendering tutorial

An overview of the creation of a digital illustration, from the 3D modeling done in 3DStudio MAX to the final post-production in Photoshop.

Published on 22 June 2009
[画像:Lighting the scene in Brazil][画像:Lighting the scene in Brazil]

Lighting the scene in Brazil

This video tutorial (MOV format, 35 MB) shows how to light up scene in 3DStudio MAX using the Brazil rendering system. Useful for beginners.

Published on 5 June 2009
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