Computer Networking: A Top-Down Approach (7th Edition)
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN: 9780133594140
Author: James Kurose, Keith Ross
Publisher: PEARSON
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subject:internet fundamentals and scripting

Make a Polling game.
A poll has a question, an array of options from which people can choose, and an array with the number of replies for each option. This data is stored in the starter'poll' object below.
Your tasks:
1. Create a method called 'registerNewAnswer' on the 'poll' object. The method does 2 things:
1.1. Display a prompt window for the user to input the number of the selected option. The prompt should look like this:
What is your favourite programming language?
0: JavaScript
1: Python
2: Rust
3: C++
(Write option number)
13
FINAL EXAM
1.2. Based on the input number, update the 'answers' array property. For example, if the option is 3, increase the value at position 3 of the array by 1. Make sure to check if the input is a number and if the number makes sense (e.g., answer 52 wouldn't make sense, right?)
2. Call this method whenever the user clicks the "Answer poll" button.
3. Create a method 'displayResults' which displays the poll results. The method takes a string as an input (called 'type'), which can be either 'string' or 'array'. If type is 'array', simply display the results array as it is, using console.log().
This should be the default option. If type is 'string', display a
string like "Poll results are 13, 2, 4, 1".
4. Run the 'displayResults' method at the end of eachn'registerNewAnswer' method call.

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