Computer Networking: A Top-Down Approach (7th Edition)
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN: 9780133594140
Author: James Kurose, Keith Ross
Publisher: PEARSON
expand_more
expand_more
format_list_bulleted
Bartleby Related Questions Icon
Related questions
Question
#include <iostream>
#include <iomanip>
#include <string>
#include <vector >
using namespace std;
class Movie
{
private:
string title = "";
int year = 0;
public:
void set_title(string title_param);
string get_title() const; // "const" safeguards class variable changes within function
string get_title_upper() const;
void set_year(int year_param);
int get_year() const;
}; // NOTICE: Class declaration ends with semicolon!
void Movie::set_title(string title_param)
{
title = title_param;
}
string Movie::get_title() const
{
return title;
}
string Movie::get_title_upper() const
{
string title_upper;
for (char c : title) {
title_upper.push_back(toupper(c));
}
return title_upper;
}
void Movie::set_year(int year_param)
{
year = year_param;
}
int Movie::get_year() const
{
return year;
}
int main()
{
cout << "The Movie List program \n\n"
<< "Enter a movie...\n\n";
// get vector of Movie objects
vector<Movie> movies;
char another = 'y';
while (tolower(another) == 'y')
{
Movie movie;
string title;
cout << "Title: ";
getline(cin, title);
movie.set_title(title);
int year;
cout << "Year: ";
cin >> year;
movie.set_year(year);
movies.push_back(movie);
cout << "\nEnter another movie? (y/n): ";
cin >> another;
cin.ignore();
cout << endl;
}
// display the movies
const int w = 10;
cout << left
<< setw(w * 3) << "TITLE"
<< setw(w) << "YEAR" << endl;
for (Movie movie : movies)
{
cout << setw(w * 3) << movie.get_title()
<< setw(w) << movie.get_year() << endl;
}
cout << endl;
// Output with titles in ALL CAPS
for (Movie movie : movies)
{
cout << setw(w * 3) << movie.get_title_upper()
<< setw(w) << movie.get_year() << endl;
}
cout << endl;
return 0;
}
- Using the attached code as a "model", write a program where each student record is constructed using the class StudentRec.
- The variables in this case are "private" and the functions are "public."
- Note: only the first_name and last_name variables will require "getter" functions that return the name in all caps:
get_first_name_upper() and get_last_name_upper() functions.
- Your class declaration section should look something like this:
class StudentRec
{
private
string first_name = ""; // First name
string middle_name = ""; // Middle name
string last_name = ""; // Last name
int year_grad = 0; // Year expected to graduate
float gpa = 0.0; // Current gpa
public:
void set_last_name(string last_name_param);
string get_last_name() const;
string get_last_name_upper() const;
// the rest of the "setter" and "getter" functions for each variable above go here
}; // NOTE: a class declaration ends with a semicolon
- The program should ask for the data to fill a studentRec of structure StudentRec and then ask y/n if they want to add another studentRec.
- Each studentRec will go into the vector of type StudentRec called student_list.
- After the student records have been entered into the vector student_list, find the average gpa of all the students in the vector.
- Output all the student records and give the average gpa for the students. Use the iomanip tools to make the data look as nice a possible.
- Write excellent comments:
- At the top to show your name, the class, and what the program does.
- For each function.
- Critical or tricky parts that might be difficult to understand without a comment.
Expert Solution
Check MarkThis question has been solved!
Explore an expertly crafted, step-by-step solution for a thorough understanding of key concepts.
bartleby
Step by stepSolved in 2 steps
Knowledge Booster
Background pattern image
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-engineering and related others by exploring similar questions and additional content below.Similar questions
- #include <iostream> #include <string> #include <cstdlib> using namespace std; template<class T> class A { public: T func(T a, T b){ return a/b; } }; int main(int argc, char const *argv[]) { A <float>a1; cout<<a1.func(3,2)<<endl; cout<<a1.func(3.0,2.0)<<endl; return 0; } Give output for this code.arrow_forwardActivity 1 This program firstly initializes an object of struct Cirele with values and then updates those using pointers. The program uses structure notation once and pointer notation another afterwards. #include #include #define MIN 1 #define MAX 30 struct Circle { float xCoord; float yCoord; float radius; }; /* prototypes */ float getRandomNumber (int min, int max); void printByValue(struct Circle cirobj); void setValue(float *target, float newValue); void printByReference(struct Circle *cirObj); int main(void) { /* Declare a struct circle and name it circleobject */ struct Circle circleObject; /* Fill circleObject's members with random numbers */ circleobject.xCoord = getRandomNumber(MIN, MAX); circleobject.yCoord = getRandomNumber (MIN, MAX); circleobject.radius = getRandomNumber (MIN, MAX); /* Printing values of the circle by calling function print by value */ printByValue(circleobject); /* update values of circle one by one */ setValue (&circleobject.xCoord, getRandomNumber(MIN,...arrow_forward#include <iostream>using namespace std; struct Person{ int weight ; int height;}; int main(){ Person fred; Person* ptr = &fred; fred.weight=190; fred.height=70; return 0;} What is a correct way to subtract 5 from fred's weight using the pointer variable 'ptr'?arrow_forward
- Instructions: Turn all instances of classes into pointers. You will also need to combine the player and vector into one vector objects and fix all issues this causes. #ifndef ITEM_H #define ITEM_H class Item { public: Item() {}; enum class Type { sword, armor, shield, numTypes }; Item(Type classification, int bonusValue); Type getClassification() const; int getBonusValue() const; private: Type classification{ Type::numTypes }; int bonusValue{ 0 }; }; std::ostream& operator<< (std::ostream& o, const Item& src); bool operator< (const Item& srcL, const Item& srcR); int& operator+=(int& srcL, const Item& srcR); #endif // !ITEM_H #ifndef MONSTER_H #define MONSTER_H #include "Object.h" class Player; class Monster : public Object { public: Monster() {}; Monster(const Player& player); void update(Player& player, std::vector& monsters) override; int attack() const override; void defend(int damage) override; void print(std::ostream& o)...arrow_forwardC++ help with this fixing code .cpp file #include<iostream>#include<string>#include<vector>#include"Food.h"using namespace std; class Nutrition{ private: string name; double Calories double Fat double Sugars double Protein double Sodium Nutrition(string n, double c, double f, double s, double p, double S): name(n), Calories(c), Fat(f),Sugars(s), Protein(p),Sodium(S){} food[Calories]= food[Fat]=food[Sugars]=food[Protein]=food[Sodium]=0; name = "";} Nutrition(string type, double calories, double fat, double sugar,double protein, double sodium){ food[Calories]= calories; food[Fat]=fat; food[Sugars]= sugar; food[Protein]=protein; food[Sodium]=sodium; name= type; } void setName(string type){ name = type; } void setCalories(double calories){ food [Calories]= calories; } void setFat(double fat){ food [Fat]= fat; } void setSugars(double sugar){ food [Sugars]= sugar; } void setProtein(double protein){ food [Protein]= protein; } void...arrow_forward#include <iostream>#include <string>#include "hashT.h" using namespace std; class stateData{ friend ostream& operator<<(ostream&, const stateData&); // used to print state data on screen friend istream& operator>>(istream&, stateData&); // used to load data from file public: // setting values to the class object void setStateInfo(string sName, string sCapital, double stateArea, int yAdm, int oAdm); // retrieving data with call-by reference from the class object void getStateInfo(string& sName, string& sCapital, double& stateArea, int& yAdm, int& oAdm); string getStateName(); //return state name string getStateCapitalName(); //return state capital's name double getArea(); //return state's area int getYearOfAdmission();//return state's admision year int getOrderOfAdmission();//return state's order of admission //print stateName,...arrow_forward
arrow_back_ios
arrow_forward_ios
Recommended textbooks for you
- Text book imageComputer Networking: A Top-Down Approach (7th Edi...Computer EngineeringISBN:9780133594140Author:James Kurose, Keith RossPublisher:PEARSONText book imageComputer Organization and Design MIPS Edition, Fi...Computer EngineeringISBN:9780124077263Author:David A. Patterson, John L. HennessyPublisher:Elsevier ScienceText book imageNetwork+ Guide to Networks (MindTap Course List)Computer EngineeringISBN:9781337569330Author:Jill West, Tamara Dean, Jean AndrewsPublisher:Cengage Learning
- Text book imageConcepts of Database ManagementComputer EngineeringISBN:9781337093422Author:Joy L. Starks, Philip J. Pratt, Mary Z. LastPublisher:Cengage LearningText book imagePrelude to ProgrammingComputer EngineeringISBN:9780133750423Author:VENIT, StewartPublisher:Pearson EducationText book imageSc Business Data Communications and Networking, T...Computer EngineeringISBN:9781119368830Author:FITZGERALDPublisher:WILEY
Text book image
Computer Networking: A Top-Down Approach (7th Edi...
Computer Engineering
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:PEARSON
Text book image
Computer Organization and Design MIPS Edition, Fi...
Computer Engineering
ISBN:9780124077263
Author:David A. Patterson, John L. Hennessy
Publisher:Elsevier Science
Text book image
Network+ Guide to Networks (MindTap Course List)
Computer Engineering
ISBN:9781337569330
Author:Jill West, Tamara Dean, Jean Andrews
Publisher:Cengage Learning
Text book image
Concepts of Database Management
Computer Engineering
ISBN:9781337093422
Author:Joy L. Starks, Philip J. Pratt, Mary Z. Last
Publisher:Cengage Learning
Text book image
Prelude to Programming
Computer Engineering
ISBN:9780133750423
Author:VENIT, Stewart
Publisher:Pearson Education
Text book image
Sc Business Data Communications and Networking, T...
Computer Engineering
ISBN:9781119368830
Author:FITZGERALD
Publisher:WILEY