Computer Networking: A Top-Down Approach (7th Edition)
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN: 9780133594140
Author: James Kurose, Keith Ross
Publisher: PEARSON
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Create a number guessing game in Python with the following conditions:

  1. The number guessing game allows the user to enter a guess for a number that the computer generates between 1 and 10.
  2. The user can make only one guess per game. If the guess is incorrect, the game ends. If a guess is correct the user wins. Either way the user may play again.
  3. Each time the user wins. they collect 5 points.
  4. One function must be named GenerateGuess():
  5. Includes another function called CheckGuess(): that takes a user's guess and the current 'secret' guess and if the user's guess is correct update the TotalPoints (this must be a global variable) and then return True, otherwise return False if the user's guess does not match the secret guess.
  6. Main function must include:
    1. print statement to start the game
    2. UserGuess variable that asks for user input and converts string to int
    3. A ComputerGuess variable that calls the CheckGuess Function from above and returns its value in this variable
    4. An if statement that uses the CheckGuess variable from above to determine true or false
      1. If true print congrats and point total
      2. If false print you lose
    5. Ask if users wants to play again:
      1. If yes input received call main function
      2. If no input received end code and return point total
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