[API Review] FX 8 3D API

Kevin Rushforth kevin.rushforth at oracle.com
Wed Feb 6 10:55:22 PST 2013


They could all be put in the shape3d package, but it seems inconsistent 
with 2D packages: shape, paint effect, etc.
-- Kevin
Richard Bair wrote:
> Hi Chien,
>>>> javafx.scene.light.LightBase (abstract)
>> javafx.scene.material.Material (abstract)
>>>> I'm not jazzed about creating two new packages here. It seems like these things should all be grouped in the same place as camera, or shape3d. Ideas?
>>>> Methods and Properties added to Node
>> ---------------------------------------------------------
>>>> LOD helper property:
>>>> /**
>> * A read only property that stores the computed area of this
>> * {@code Node} projected onto the physical screen in pixel unit.
>> */
>> public final double getAreaInScreen()
>> public final javafx.beans.property.ReadOnlyDoubleProperty areaInScreenProperty()
>>>> Can this be efficiently implemented? We ripped out boundsInScene because it was impossible to get it fast enough. Why would this be any different?
>> The rest looks good.
>> Richard


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