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BitArray Class
Microsoft Silverlight will reach end of support after October 2021. Learn more.
Manages a compact array of bit values, which are represented as Booleans, where true indicates that the bit is on (1) and false indicates the bit is off (0).
Inheritance Hierarchy
System.Object
System.Collections.BitArray
Namespace: System.Collections
Assembly: mscorlib (in mscorlib.dll)
Syntax
'Declaration
<ComVisibleAttribute(True)> _
<DefaultMemberAttribute("Item")> _
Public NotInheritable Class BitArray _
Implements ICollection, IEnumerable
[ComVisibleAttribute(true)]
[DefaultMemberAttribute("Item")]
public sealed class BitArray : ICollection,
IEnumerable
The BitArray type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | BitArray(BitArray) | Initializes a new instance of the BitArray class that contains bit values copied from the specified BitArray. |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | BitArray(array<Boolean[]) | Initializes a new instance of the BitArray class that contains bit values copied from the specified array of Booleans. |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | BitArray(array<Byte[]) | Initializes a new instance of the BitArray class that contains bit values copied from the specified array of bytes. |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | BitArray(Int32) | Initializes a new instance of the BitArray class that can hold the specified number of bit values, which are initially set to false. |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | BitArray(array<Int32[]) | Initializes a new instance of the BitArray class that contains bit values copied from the specified array of 32-bit integers. |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | BitArray(Int32, Boolean) | Initializes a new instance of the BitArray class that can hold the specified number of bit values, which are initially set to the specified value. |
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Properties
| Name | Description | |
|---|---|---|
| Public propertySupported by Silverlight for Windows PhoneSupported by Xbox 360 | Count | Gets the number of elements contained in the BitArray. |
| Public propertySupported by Silverlight for Windows PhoneSupported by Xbox 360 | IsReadOnly | Gets a value indicating whether the BitArray is read-only. |
| Public propertySupported by Silverlight for Windows PhoneSupported by Xbox 360 | IsSynchronized | Gets a value indicating whether access to the BitArray is synchronized (thread safe). |
| Public propertySupported by Silverlight for Windows PhoneSupported by Xbox 360 | Item | Gets or sets the value of the bit at a specific position in the BitArray. |
| Public propertySupported by Silverlight for Windows PhoneSupported by Xbox 360 | Length | Gets or sets the number of elements in the BitArray. |
| Public propertySupported by Silverlight for Windows PhoneSupported by Xbox 360 | SyncRoot | Gets an object that can be used to synchronize access to the BitArray. |
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Methods
| Name | Description | |
|---|---|---|
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | And | Performs the bitwise AND operation on the elements in the current BitArray against the corresponding elements in the specified BitArray. |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | Clone | Creates a shallow copy of the BitArray. |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | CopyTo | Copies the entire BitArray to a compatible one-dimensional Array, starting at the specified index of the target array. |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
| Protected methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | Finalize | Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | Get | Gets the value of the bit at a specific position in the BitArray. |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | GetEnumerator | Returns an enumerator that iterates through the BitArray. |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | GetType | Gets the Type of the current instance. (Inherited from Object.) |
| Protected methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | Not | Inverts all the bit values in the current BitArray, so that elements set to true are changed to false, and elements set to false are changed to true. |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | Or | Performs the bitwise OR operation on the elements in the current BitArray against the corresponding elements in the specified BitArray. |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | Set | Sets the bit at a specific position in the BitArray to the specified value. |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | SetAll | Sets all bits in the BitArray to the specified value. |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | ToString | Returns a string that represents the current object. (Inherited from Object.) |
| Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | Xor | Performs the bitwise exclusive OR operation on the elements in the current BitArray against the corresponding elements in the specified BitArray. |
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Extension Methods
| Name | Description | |
|---|---|---|
| Public Extension MethodSupported by Silverlight for Windows Phone | AsQueryable | Converts an IEnumerable to an IQueryable. (Defined by Queryable.) |
| Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | Cast<TResult> | Converts the elements of an IEnumerable to the specified type. (Defined by Enumerable.) |
| Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360 | OfType<TResult> | Filters the elements of an IEnumerable based on a specified type. (Defined by Enumerable.) |
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Remarks
The size of a BitArray is controlled by the client; indexing past the end of the BitArray throws an ArgumentException.
Elements in this collection can be accessed using an integer index. Indexes in this collection are zero-based.
Examples
The following code example shows how to create and initialize a BitArray and how to print out its values.
| NoteNote: |
|---|
To run this example, see Building Examples That Use a Demo Method and a TextBlock Control. |
Imports System.Collections
Public Class Example
Public Shared Sub Demo(ByVal outputBlock As System.Windows.Controls.TextBlock)
' Creates and initializes several BitArrays.
Dim myBA1 As New BitArray(5)
Dim myBA2 As New BitArray(5, False)
Dim myBytes() As Byte = {1, 2, 3, 4, 5}
Dim myBA3 As New BitArray(myBytes)
Dim myBools() As Boolean = {True, False, True, True, False}
Dim myBA4 As New BitArray(myBools)
Dim myInts() As Integer = {6, 7, 8, 9, 10}
Dim myBA5 As New BitArray(myInts)
' Displays the properties and values of the BitArrays.
outputBlock.Text &= "myBA1" & vbCrLf
outputBlock.Text += String.Format(" Count: {0}", myBA1.Count) & vbCrLf
outputBlock.Text += String.Format(" Length: {0}", myBA1.Length) & vbCrLf
outputBlock.Text &= " Values:" & vbCrLf
PrintValues(outputBlock, myBA1, 8)
outputBlock.Text &= "myBA2" & vbCrLf
outputBlock.Text += String.Format(" Count: {0}", myBA2.Count) & vbCrLf
outputBlock.Text += String.Format(" Length: {0}", myBA2.Length) & vbCrLf
outputBlock.Text &= " Values:" & vbCrLf
PrintValues(outputBlock, myBA2, 8)
outputBlock.Text &= "myBA3" & vbCrLf
outputBlock.Text += String.Format(" Count: {0}", myBA3.Count) & vbCrLf
outputBlock.Text += String.Format(" Length: {0}", myBA3.Length) & vbCrLf
outputBlock.Text &= " Values:" & vbCrLf
PrintValues(outputBlock, myBA3, 8)
outputBlock.Text &= "myBA4" & vbCrLf
outputBlock.Text += String.Format(" Count: {0}", myBA4.Count) & vbCrLf
outputBlock.Text += String.Format(" Length: {0}", myBA4.Length) & vbCrLf
outputBlock.Text &= " Values:" & vbCrLf
PrintValues(outputBlock, myBA4, 8)
outputBlock.Text &= "myBA5" & vbCrLf
outputBlock.Text += String.Format(" Count: {0}", myBA5.Count) & vbCrLf
outputBlock.Text += String.Format(" Length: {0}", myBA5.Length) & vbCrLf
outputBlock.Text &= " Values:" & vbCrLf
PrintValues(outputBlock, myBA5, 8)
End Sub 'Main
Public Shared Sub PrintValues(ByVal outputBlock As System.Windows.Controls.TextBlock, ByVal myList As IEnumerable, ByVal myWidth As Integer)
Dim i As Integer = myWidth
Dim obj As [Object]
For Each obj In myList
If i <= 0 Then
i = myWidth
outputBlock.Text &= vbCrLf
End If
i -= 1
outputBlock.Text += String.Format("{0,8}", obj)
Next obj
outputBlock.Text &= vbCrLf
End Sub 'PrintValues
End Class 'SamplesBitArray
' This code produces the following output.
'
' myBA1
' Count: 5
' Length: 5
' Values:
' False False False False False
' myBA2
' Count: 5
' Length: 5
' Values:
' False False False False False
' myBA3
' Count: 40
' Length: 40
' Values:
' True False False False False False False False
' False True False False False False False False
' True True False False False False False False
' False False True False False False False False
' True False True False False False False False
' myBA4
' Count: 5
' Length: 5
' Values:
' True False True True False
' myBA5
' Count: 160
' Length: 160
' Values:
' False True True False False False False False
' False False False False False False False False
' False False False False False False False False
' False False False False False False False False
' True True True False False False False False
' False False False False False False False False
' False False False False False False False False
' False False False False False False False False
' False False False True False False False False
' False False False False False False False False
' False False False False False False False False
' False False False False False False False False
' True False False True False False False False
' False False False False False False False False
' False False False False False False False False
' False False False False False False False False
' False True False True False False False False
' False False False False False False False False
' False False False False False False False False
' False False False False False False False False
using System;
using System.Collections;
public class Example
{
public static void Demo(System.Windows.Controls.TextBlock outputBlock)
{
// Creates and initializes several BitArrays.
BitArray myBA1 = new BitArray(5);
BitArray myBA2 = new BitArray(5, false);
byte[] myBytes = new byte[5] { 1, 2, 3, 4, 5 };
BitArray myBA3 = new BitArray(myBytes);
bool[] myBools = new bool[5] { true, false, true, true, false };
BitArray myBA4 = new BitArray(myBools);
int[] myInts = new int[5] { 6, 7, 8, 9, 10 };
BitArray myBA5 = new BitArray(myInts);
// Displays the properties and values of the BitArrays.
outputBlock.Text += "myBA1" + "\n";
outputBlock.Text += String.Format(" Count: {0}", myBA1.Count) + "\n";
outputBlock.Text += String.Format(" Length: {0}", myBA1.Length) + "\n";
outputBlock.Text += " Values:" + "\n";
PrintValues(outputBlock, myBA1, 8);
outputBlock.Text += "myBA2" + "\n";
outputBlock.Text += String.Format(" Count: {0}", myBA2.Count) + "\n";
outputBlock.Text += String.Format(" Length: {0}", myBA2.Length) + "\n";
outputBlock.Text += " Values:" + "\n";
PrintValues(outputBlock, myBA2, 8);
outputBlock.Text += "myBA3" + "\n";
outputBlock.Text += String.Format(" Count: {0}", myBA3.Count) + "\n";
outputBlock.Text += String.Format(" Length: {0}", myBA3.Length) + "\n";
outputBlock.Text += " Values:" + "\n";
PrintValues(outputBlock, myBA3, 8);
outputBlock.Text += "myBA4" + "\n";
outputBlock.Text += String.Format(" Count: {0}", myBA4.Count) + "\n";
outputBlock.Text += String.Format(" Length: {0}", myBA4.Length) + "\n";
outputBlock.Text += " Values:" + "\n";
PrintValues(outputBlock, myBA4, 8);
outputBlock.Text += "myBA5" + "\n";
outputBlock.Text += String.Format(" Count: {0}", myBA5.Count) + "\n";
outputBlock.Text += String.Format(" Length: {0}", myBA5.Length) + "\n";
outputBlock.Text += " Values:" + "\n";
PrintValues(outputBlock, myBA5, 8);
}
public static void PrintValues(System.Windows.Controls.TextBlock outputBlock, IEnumerable myList, int myWidth)
{
int i = myWidth;
foreach (Object obj in myList)
{
if (i <= 0)
{
i = myWidth;
outputBlock.Text += "\n";
}
i--;
outputBlock.Text += String.Format("{0,8}", obj);
}
outputBlock.Text += "\n";
}
}
/*
This code produces the following output.
myBA1
Count: 5
Length: 5
Values:
False False False False False
myBA2
Count: 5
Length: 5
Values:
False False False False False
myBA3
Count: 40
Length: 40
Values:
True False False False False False False False
False True False False False False False False
True True False False False False False False
False False True False False False False False
True False True False False False False False
myBA4
Count: 5
Length: 5
Values:
True False True True False
myBA5
Count: 160
Length: 160
Values:
False True True False False False False False
False False False False False False False False
False False False False False False False False
False False False False False False False False
True True True False False False False False
False False False False False False False False
False False False False False False False False
False False False False False False False False
False False False True False False False False
False False False False False False False False
False False False False False False False False
False False False False False False False False
True False False True False False False False
False False False False False False False False
False False False False False False False False
False False False False False False False False
False True False True False False False False
False False False False False False False False
False False False False False False False False
False False False False False False False False
*/
Version Information
Silverlight
Supported in: 5, 4, 3
Silverlight for Windows Phone
Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0
XNA Framework
Supported in: Xbox 360, Windows Phone OS 7.0
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.
Thread Safety
Public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
This implementation does not provide a synchronized (thread safe) wrapper for a BitArray.
Enumerating through a collection is intrinsically not a thread-safe procedure. Even when a collection is synchronized, other threads can still modify the collection, which causes the enumerator to throw an exception. To guarantee thread safety during enumeration, you can either lock the collection during the entire enumeration or catch the exceptions resulting from changes made by other threads.