Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
Appearance settings

Commit ece0bc1

Browse files
committed
Make requested changes
1 parent 25ea742 commit ece0bc1

File tree

2 files changed

+10
-13
lines changed

2 files changed

+10
-13
lines changed

‎Server/mods/deathmatch/logic/luadefs/CLuaTeamDefs.cpp‎

Lines changed: 8 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -11,7 +11,6 @@
1111
#include "CLuaTeamDefs.h"
1212
#include "CLuaGenericDefs.h"
1313
#include "CStaticFunctionDefinitions.h"
14-
#include "CGame.h"
1514
#include <lua/CLuaFunctionParser.h>
1615

1716
void CLuaTeamDefs::LoadFunctions()
@@ -68,17 +67,14 @@ void CLuaTeamDefs::AddClass(lua_State* luaVM)
6867

6968
std::variant<CTeam*, bool> CLuaTeamDefs::CreateTeam(lua_State* lua, const std::string_view name, const std::uint8_t red, const std::uint8_t green, const std::uint8_t blue) noexcept
7069
{
71-
CLuaMain* vm = g_pGame->GetLuaManager()->GetVirtualMachine(lua);
72-
73-
if (!vm)
74-
return false;
75-
76-
CResource* resource = vm->GetResource();
70+
CLuaMain& vm = lua_getownercluamain(lua);
71+
CResource* resource = vm.GetResource();
7772

7873
if (!resource)
7974
return false;
8075

81-
CTeam* team = CStaticFunctionDefinitions::CreateTeam(resource, name.data(), red, green, blue);
76+
std::string string(name);
77+
CTeam* team = CStaticFunctionDefinitions::CreateTeam(resource, string.c_str(), red, green, blue);
8278

8379
if (!team)
8480
return false;
@@ -93,15 +89,16 @@ std::variant<CTeam*, bool> CLuaTeamDefs::CreateTeam(lua_State* lua, const std::s
9389

9490
std::variant<CTeam*, bool> CLuaTeamDefs::GetTeamFromName(const std::string_view name) noexcept
9591
{
96-
CTeam* team = m_pTeamManager->GetTeam(name.data());
92+
std::string string(name);
93+
CTeam* team = m_pTeamManager->GetTeam(string.c_str());
9794

9895
if (!team)
9996
return false;
10097

10198
return team;
10299
}
103100

104-
std::string CLuaTeamDefs::GetTeamName(CTeam* team)noexcept
101+
std::string CLuaTeamDefs::GetTeamName(CTeam* team)
105102
{
106103
return team->GetTeamName();
107104
}
@@ -122,7 +119,7 @@ bool CLuaTeamDefs::GetTeamFriendlyFire(CTeam* team) noexcept
122119
return team->GetFriendlyFire();
123120
}
124121

125-
std::vector<CPlayer*> CLuaTeamDefs::GetPlayersInTeam(CTeam* team)noexcept
122+
std::vector<CPlayer*> CLuaTeamDefs::GetPlayersInTeam(CTeam* team)
126123
{
127124
return team->GetPlayers();
128125
}

‎Server/mods/deathmatch/logic/luadefs/CLuaTeamDefs.h‎

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -23,10 +23,10 @@ class CLuaTeamDefs : public CLuaDefs
2323

2424
// Team get funcs
2525
static std::variant<CTeam*, bool> GetTeamFromName(const std::string_view name) noexcept;
26-
static std::string GetTeamName(CTeam* team)noexcept;
26+
static std::string GetTeamName(CTeam* team);
2727
static CLuaMultiReturn<std::uint8_t, std::uint8_t, std::uint8_t> GetTeamColor(CTeam* team) noexcept;
2828
static bool GetTeamFriendlyFire(CTeam* team) noexcept;
29-
static std::vector<CPlayer*> GetPlayersInTeam(CTeam* team)noexcept;
29+
static std::vector<CPlayer*> GetPlayersInTeam(CTeam* team);
3030
static std::uint32_t CountPlayersInTeam(CTeam* team) noexcept;
3131

3232
// Team set funcs

0 commit comments

Comments
(0)

AltStyle によって変換されたページ (->オリジナル) /