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Commit 8fa2452

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GVR Unity SDK v1.20.0
1 parent 7daef33 commit 8fa2452

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79 files changed

+14050
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‎GoogleVR/Demos/Editor/DemoInputManagerEditor.cs‎

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@@ -37,7 +37,6 @@ void OnEnable () {
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public override void OnInspectorGUI() {
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// Platform emulation tweaking does not apply on non-native integration versions of Unity.
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DemoInputManager myTarget = (DemoInputManager) target;
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serializedObject.Update();
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EditorGUILayout.PropertyField(gvrControllerMainProp);
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‎GoogleVR/Demos/Prefabs/DemoInputManager.prefab‎

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@@ -44,7 +44,6 @@ GameObject:
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- 224: {fileID: 22484034}
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- 223: {fileID: 22358712}
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- 114: {fileID: 11424358}
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- 114: {fileID: 11417076}
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m_Layer: 5
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m_Name: MessageCanvas
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m_TagString: Untagged
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- {fileID: 22484034}
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m_Father: {fileID: 0}
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m_RootOrder: 0
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--- !u!114 &11417076
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MonoBehaviour:
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 162814}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 1301386320, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_IgnoreReversedGraphics: 1
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m_BlockingObjects: 0
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m_BlockingMask:
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serializedVersion: 2
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m_Bits: 4294967295
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--- !u!114 &11424358
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MonoBehaviour:
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m_ObjectHideFlags: 1
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 162814}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 3.82}
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m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
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m_LocalPosition: {x: 0, y: 0, z: 2.5}
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m_LocalScale: {x: 0.0065, y: 0.0065, z: 0.01}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_Children:
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- {fileID: 22450954}

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