|
23 | 23 | }, |
24 | 24 | "source": [ |
25 | 25 | "# ML-Agents Use SideChannels\n", |
26 | | - "<img src=\"https://raw.githubusercontent.com/Unity-Technologies/ml-agents/release_21_docs/docs/images/3dball_big.png\" align=\"middle\" width=\"435\"/>" |
| 26 | + "<img src=\"https://raw.githubusercontent.com/Unity-Technologies/ml-agents/release_22_docs/docs/images/3dball_big.png\" align=\"middle\" width=\"435\"/>" |
27 | 27 | ] |
28 | 28 | }, |
29 | 29 | { |
|
153 | 153 | " import mlagents\n", |
154 | 154 | " print(\"ml-agents already installed\")\n", |
155 | 155 | "except ImportError:\n", |
156 | | - " !python -m pip install -q mlagents==1.0.0\n", |
| 156 | + " !python -m pip install -q mlagents==1.1.0\n", |
157 | 157 | " print(\"Installed ml-agents\")" |
158 | 158 | ], |
159 | 159 | "execution_count": 2, |
|
176 | 176 | "## Side Channel\n", |
177 | 177 | "\n", |
178 | 178 | "SideChannels are objects that can be passed to the constructor of a UnityEnvironment or the `make()` method of a registry entry to send non Reinforcement Learning related data.\n", |
179 | | - "More information available [here](https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Python-API.md#communicating-additional-information-with-the-environment)\n", |
| 179 | + "More information available [here](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Python-API.md#communicating-additional-information-with-the-environment)\n", |
180 | 180 | "\n", |
181 | 181 | "\n", |
182 | 182 | "\n" |
|
189 | 189 | }, |
190 | 190 | "source": [ |
191 | 191 | "### Engine Configuration SideChannel\n", |
192 | | - "The [Engine Configuration Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Python-API.md#engineconfigurationchannel) is used to configure how the Unity Engine should run.\n", |
| 192 | + "The [Engine Configuration Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Python-API.md#engineconfigurationchannel) is used to configure how the Unity Engine should run.\n", |
193 | 193 | "We will use the GridWorld environment to demonstrate how to use the EngineConfigurationChannel." |
194 | 194 | ] |
195 | 195 | }, |
|
282 | 282 | }, |
283 | 283 | "source": [ |
284 | 284 | "### Environment Parameters Channel\n", |
285 | | - "The [Environment Parameters Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Python-API.md#environmentparameters) is used to modify environment parameters during the simulation.\n", |
| 285 | + "The [Environment Parameters Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Python-API.md#environmentparameters) is used to modify environment parameters during the simulation.\n", |
286 | 286 | "We will use the GridWorld environment to demonstrate how to use the EngineConfigurationChannel." |
287 | 287 | ] |
288 | 288 | }, |
|
419 | 419 | }, |
420 | 420 | "source": [ |
421 | 421 | "### Creating your own Side Channels\n", |
422 | | - "You can send various kinds of data between a Unity Environment and Python but you will need to [create your own implementation of a Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_21_docs/docs/Custom-SideChannels.md#custom-side-channels) for advanced use cases.\n" |
| 422 | + "You can send various kinds of data between a Unity Environment and Python but you will need to [create your own implementation of a Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Custom-SideChannels.md#custom-side-channels) for advanced use cases.\n" |
423 | 423 | ] |
424 | 424 | }, |
425 | 425 | { |
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