Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
Appearance settings

Commit db6a833

Browse files
author
Timothy Edrick Burhan
committed
fusion2 init
1 parent f546e64 commit db6a833

30 files changed

+2658
-0
lines changed

‎fusion-v2/.gitignore‎

Lines changed: 72 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,72 @@
1+
# This .gitignore file should be placed at the root of your Unity project directory
2+
#
3+
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
4+
#
5+
/[Ll]ibrary/
6+
/[Tt]emp/
7+
/[Oo]bj/
8+
/[Bb]uild/
9+
/[Bb]uilds/
10+
/[Ll]ogs/
11+
/[Uu]ser[Ss]ettings/
12+
13+
# MemoryCaptures can get excessive in size.
14+
# They also could contain extremely sensitive data
15+
/[Mm]emoryCaptures/
16+
17+
# Recordings can get excessive in size
18+
/[Rr]ecordings/
19+
20+
# Uncomment this line if you wish to ignore the asset store tools plugin
21+
# /[Aa]ssets/AssetStoreTools*
22+
23+
# Autogenerated Jetbrains Rider plugin
24+
/[Aa]ssets/Plugins/Editor/JetBrains*
25+
26+
# Visual Studio cache directory
27+
.vs/
28+
29+
# Gradle cache directory
30+
.gradle/
31+
32+
# Autogenerated VS/MD/Consulo solution and project files
33+
ExportedObj/
34+
.consulo/
35+
*.csproj
36+
*.unityproj
37+
*.sln
38+
*.suo
39+
*.tmp
40+
*.user
41+
*.userprefs
42+
*.pidb
43+
*.booproj
44+
*.svd
45+
*.pdb
46+
*.mdb
47+
*.opendb
48+
*.VC.db
49+
50+
# Unity3D generated meta files
51+
*.pidb.meta
52+
*.pdb.meta
53+
*.mdb.meta
54+
55+
# Unity3D generated file on crash reports
56+
sysinfo.txt
57+
58+
# Builds
59+
*.apk
60+
*.aab
61+
*.unitypackage
62+
*.app
63+
64+
# Crashlytics generated file
65+
crashlytics-build.properties
66+
67+
# Packed Addressables
68+
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
69+
70+
# Temporary auto-generated Android Assets
71+
/[Aa]ssets/[Ss]treamingAssets/aa.meta
72+
/[Aa]ssets/[Ss]treamingAssets/aa/*

‎fusion-v2/.vsconfig‎

Lines changed: 6 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,6 @@
1+
{
2+
"version": "1.0",
3+
"components": [
4+
"Microsoft.VisualStudio.Workload.ManagedGame"
5+
]
6+
}

‎fusion-v2/Assets/Scenes.meta‎

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
Lines changed: 267 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,267 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!29 &1
4+
OcclusionCullingSettings:
5+
m_ObjectHideFlags: 0
6+
serializedVersion: 2
7+
m_OcclusionBakeSettings:
8+
smallestOccluder: 5
9+
smallestHole: 0.25
10+
backfaceThreshold: 100
11+
m_SceneGUID: 00000000000000000000000000000000
12+
m_OcclusionCullingData: {fileID: 0}
13+
--- !u!104 &2
14+
RenderSettings:
15+
m_ObjectHideFlags: 0
16+
serializedVersion: 9
17+
m_Fog: 0
18+
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
19+
m_FogMode: 3
20+
m_FogDensity: 0.01
21+
m_LinearFogStart: 0
22+
m_LinearFogEnd: 300
23+
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
24+
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
25+
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
26+
m_AmbientIntensity: 1
27+
m_AmbientMode: 0
28+
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
29+
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
30+
m_HaloStrength: 0.5
31+
m_FlareStrength: 1
32+
m_FlareFadeSpeed: 3
33+
m_HaloTexture: {fileID: 0}
34+
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
35+
m_DefaultReflectionMode: 0
36+
m_DefaultReflectionResolution: 128
37+
m_ReflectionBounces: 1
38+
m_ReflectionIntensity: 1
39+
m_CustomReflection: {fileID: 0}
40+
m_Sun: {fileID: 705507994}
41+
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
42+
m_UseRadianceAmbientProbe: 0
43+
--- !u!157 &3
44+
LightmapSettings:
45+
m_ObjectHideFlags: 0
46+
serializedVersion: 12
47+
m_GIWorkflowMode: 1
48+
m_GISettings:
49+
serializedVersion: 2
50+
m_BounceScale: 1
51+
m_IndirectOutputScale: 1
52+
m_AlbedoBoost: 1
53+
m_EnvironmentLightingMode: 0
54+
m_EnableBakedLightmaps: 1
55+
m_EnableRealtimeLightmaps: 0
56+
m_LightmapEditorSettings:
57+
serializedVersion: 12
58+
m_Resolution: 2
59+
m_BakeResolution: 40
60+
m_AtlasSize: 1024
61+
m_AO: 0
62+
m_AOMaxDistance: 1
63+
m_CompAOExponent: 1
64+
m_CompAOExponentDirect: 0
65+
m_ExtractAmbientOcclusion: 0
66+
m_Padding: 2
67+
m_LightmapParameters: {fileID: 0}
68+
m_LightmapsBakeMode: 1
69+
m_TextureCompression: 1
70+
m_FinalGather: 0
71+
m_FinalGatherFiltering: 1
72+
m_FinalGatherRayCount: 256
73+
m_ReflectionCompression: 2
74+
m_MixedBakeMode: 2
75+
m_BakeBackend: 1
76+
m_PVRSampling: 1
77+
m_PVRDirectSampleCount: 32
78+
m_PVRSampleCount: 500
79+
m_PVRBounces: 2
80+
m_PVREnvironmentSampleCount: 500
81+
m_PVREnvironmentReferencePointCount: 2048
82+
m_PVRFilteringMode: 2
83+
m_PVRDenoiserTypeDirect: 0
84+
m_PVRDenoiserTypeIndirect: 0
85+
m_PVRDenoiserTypeAO: 0
86+
m_PVRFilterTypeDirect: 0
87+
m_PVRFilterTypeIndirect: 0
88+
m_PVRFilterTypeAO: 0
89+
m_PVREnvironmentMIS: 0
90+
m_PVRCulling: 1
91+
m_PVRFilteringGaussRadiusDirect: 1
92+
m_PVRFilteringGaussRadiusIndirect: 5
93+
m_PVRFilteringGaussRadiusAO: 2
94+
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
95+
m_PVRFilteringAtrousPositionSigmaIndirect: 2
96+
m_PVRFilteringAtrousPositionSigmaAO: 1
97+
m_ExportTrainingData: 0
98+
m_TrainingDataDestination: TrainingData
99+
m_LightProbeSampleCountMultiplier: 4
100+
m_LightingDataAsset: {fileID: 0}
101+
m_LightingSettings: {fileID: 0}
102+
--- !u!196 &4
103+
NavMeshSettings:
104+
serializedVersion: 2
105+
m_ObjectHideFlags: 0
106+
m_BuildSettings:
107+
serializedVersion: 2
108+
agentTypeID: 0
109+
agentRadius: 0.5
110+
agentHeight: 2
111+
agentSlope: 45
112+
agentClimb: 0.4
113+
ledgeDropHeight: 0
114+
maxJumpAcrossDistance: 0
115+
minRegionArea: 2
116+
manualCellSize: 0
117+
cellSize: 0.16666667
118+
manualTileSize: 0
119+
tileSize: 256
120+
accuratePlacement: 0
121+
debug:
122+
m_Flags: 0
123+
m_NavMeshData: {fileID: 0}
124+
--- !u!1 &705507993
125+
GameObject:
126+
m_ObjectHideFlags: 0
127+
m_CorrespondingSourceObject: {fileID: 0}
128+
m_PrefabInternal: {fileID: 0}
129+
serializedVersion: 6
130+
m_Component:
131+
- component: {fileID: 705507995}
132+
- component: {fileID: 705507994}
133+
m_Layer: 0
134+
m_Name: Directional Light
135+
m_TagString: Untagged
136+
m_Icon: {fileID: 0}
137+
m_NavMeshLayer: 0
138+
m_StaticEditorFlags: 0
139+
m_IsActive: 1
140+
--- !u!108 &705507994
141+
Light:
142+
m_ObjectHideFlags: 0
143+
m_CorrespondingSourceObject: {fileID: 0}
144+
m_PrefabInternal: {fileID: 0}
145+
m_GameObject: {fileID: 705507993}
146+
m_Enabled: 1
147+
serializedVersion: 8
148+
m_Type: 1
149+
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
150+
m_Intensity: 1
151+
m_Range: 10
152+
m_SpotAngle: 30
153+
m_CookieSize: 10
154+
m_Shadows:
155+
m_Type: 2
156+
m_Resolution: -1
157+
m_CustomResolution: -1
158+
m_Strength: 1
159+
m_Bias: 0.05
160+
m_NormalBias: 0.4
161+
m_NearPlane: 0.2
162+
m_Cookie: {fileID: 0}
163+
m_DrawHalo: 0
164+
m_Flare: {fileID: 0}
165+
m_RenderMode: 0
166+
m_CullingMask:
167+
serializedVersion: 2
168+
m_Bits: 4294967295
169+
m_Lightmapping: 1
170+
m_LightShadowCasterMode: 0
171+
m_AreaSize: {x: 1, y: 1}
172+
m_BounceIntensity: 1
173+
m_ColorTemperature: 6570
174+
m_UseColorTemperature: 0
175+
m_ShadowRadius: 0
176+
m_ShadowAngle: 0
177+
--- !u!4 &705507995
178+
Transform:
179+
m_ObjectHideFlags: 0
180+
m_CorrespondingSourceObject: {fileID: 0}
181+
m_PrefabInternal: {fileID: 0}
182+
m_GameObject: {fileID: 705507993}
183+
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
184+
m_LocalPosition: {x: 0, y: 3, z: 0}
185+
m_LocalScale: {x: 1, y: 1, z: 1}
186+
m_Children: []
187+
m_Father: {fileID: 0}
188+
m_RootOrder: 1
189+
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
190+
--- !u!1 &963194225
191+
GameObject:
192+
m_ObjectHideFlags: 0
193+
m_CorrespondingSourceObject: {fileID: 0}
194+
m_PrefabInternal: {fileID: 0}
195+
serializedVersion: 6
196+
m_Component:
197+
- component: {fileID: 963194228}
198+
- component: {fileID: 963194227}
199+
- component: {fileID: 963194226}
200+
m_Layer: 0
201+
m_Name: Main Camera
202+
m_TagString: MainCamera
203+
m_Icon: {fileID: 0}
204+
m_NavMeshLayer: 0
205+
m_StaticEditorFlags: 0
206+
m_IsActive: 1
207+
--- !u!81 &963194226
208+
AudioListener:
209+
m_ObjectHideFlags: 0
210+
m_CorrespondingSourceObject: {fileID: 0}
211+
m_PrefabInternal: {fileID: 0}
212+
m_GameObject: {fileID: 963194225}
213+
m_Enabled: 1
214+
--- !u!20 &963194227
215+
Camera:
216+
m_ObjectHideFlags: 0
217+
m_CorrespondingSourceObject: {fileID: 0}
218+
m_PrefabInternal: {fileID: 0}
219+
m_GameObject: {fileID: 963194225}
220+
m_Enabled: 1
221+
serializedVersion: 2
222+
m_ClearFlags: 1
223+
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
224+
m_projectionMatrixMode: 1
225+
m_SensorSize: {x: 36, y: 24}
226+
m_LensShift: {x: 0, y: 0}
227+
m_GateFitMode: 2
228+
m_FocalLength: 50
229+
m_NormalizedViewPortRect:
230+
serializedVersion: 2
231+
x: 0
232+
y: 0
233+
width: 1
234+
height: 1
235+
near clip plane: 0.3
236+
far clip plane: 1000
237+
field of view: 60
238+
orthographic: 0
239+
orthographic size: 5
240+
m_Depth: -1
241+
m_CullingMask:
242+
serializedVersion: 2
243+
m_Bits: 4294967295
244+
m_RenderingPath: -1
245+
m_TargetTexture: {fileID: 0}
246+
m_TargetDisplay: 0
247+
m_TargetEye: 3
248+
m_HDR: 1
249+
m_AllowMSAA: 1
250+
m_AllowDynamicResolution: 0
251+
m_ForceIntoRT: 0
252+
m_OcclusionCulling: 1
253+
m_StereoConvergence: 10
254+
m_StereoSeparation: 0.022
255+
--- !u!4 &963194228
256+
Transform:
257+
m_ObjectHideFlags: 0
258+
m_CorrespondingSourceObject: {fileID: 0}
259+
m_PrefabInternal: {fileID: 0}
260+
m_GameObject: {fileID: 963194225}
261+
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
262+
m_LocalPosition: {x: 0, y: 1, z: -10}
263+
m_LocalScale: {x: 1, y: 1, z: 1}
264+
m_Children: []
265+
m_Father: {fileID: 0}
266+
m_RootOrder: 0
267+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

‎fusion-v2/Assets/Scenes/SampleScene.unity.meta‎

Lines changed: 7 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

0 commit comments

Comments
(0)

AltStyle によって変換されたページ (->オリジナル) /