We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent de26e15 commit 252ead6Copy full SHA for 252ead6
README.md
@@ -50,6 +50,7 @@ This repository is about cool design patterns written in Unity3D C#.
50
* [Component Pattern 组件模式]
51
* [Event Queue Pattern 事件队列模式]
52
* [Game Loop Pattern 游戏循环模式]
53
+* [Service Locator Pattern 服务定位器模式]
54
55
<br>
56
@@ -94,6 +95,8 @@ This repository is about cool design patterns written in Unity3D C#.
94
95
[Component Pattern 组件模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Component%20Pattern
96
[Event Queue Pattern 事件队列模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Event%20Queue%20Pattern
97
[Game Loop Pattern 游戏循环模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Game%20Loop%20Pattern
98
+[Service Locator Pattern 服务定位器模式]:
99
+https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Service%20Locator%20Pattern
100
101
102
AltStyle によって変換されたページ (->オリジナル) / アドレス: モード: デフォルト 音声ブラウザ ルビ付き 配色反転 文字拡大 モバイル
0 commit comments