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Commit a841217

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Fix: force Rigidbody.isKinematic to be true in the client, even for the Input Source, for networked rigidbodies
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‎Netick/Editor/Netick.CodeGen.dll‎

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‎Netick/Runtime/Netick.Unity.dll‎

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‎Netick/Runtime/Netick.dll‎

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‎package.json‎

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{
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"name": "com.karrar.netick",
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"version": "0.15.10",
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"version": "0.15.11",
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"displayName": "Netick",
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"description": "A networking solution for Unity",
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"unity": "2021.3",

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AltStyle によって変換されたページ (->オリジナル) /