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@LogicalError
LogicalError
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πŸ’­
The moustache is not real

Sander van Rossen LogicalError

πŸ’­
The moustache is not real
Creator of Realtime CSG/Chisel/Zombie Gunship. Previously at Unity Software. Former indie dev.

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@RadicalCSG

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  1. realtime-CSG-for-unity realtime-CSG-for-unity Public

    Realtime-CSG, CSG level editor for Unity

    C# 912 100

  2. CustomAssetMetadata CustomAssetMetadata Public

    A package which adds the ability to add metadata to assets in Unity

    C# 17 2

  3. RadicalCSG/com.chisel RadicalCSG/com.chisel Public

    Chisel CSG Level Editor, for Unity

    C# 84 8

  4. mixed-managed-array mixed-managed-array Public

    Forked from Briganti-Games/mixed-managed-array

    An array implementation for Unity that works both in burst and in managed code without having to copy over data. Written by Sander van Rossen

    C# 1

  5. MD3View MD3View Public

    Forked from UberGames/MD3View

    idTech 3 MD3 model viewer, written by Sander van Rossen and Matthew Baranowski, with enhancements by Raven Software

    C 1

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