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3 posts • Page 1 of 1
Gavinmc42
Posts: 8346
Joined: Wed Aug 28, 2013 3:31 am

ShaderVG

Fri Dec 23, 2022 12:32 pm

Pi4's don't have OpenVG, so about once a year I go and do a search for a solution.

Was searching the githubs and found this.
https://github.com/tqm-dev/ShaderVG

I seem to have all the dependencies.
Compiles on my Pi400 but when it runs I get this,
./test_tiger
OpenGL on Broadcom V3D 4.2
OpenGL version supported 2.1 Mesa 20.3.5
GLSL version supported 1.20
Will now set GL to version 127.-950145776
glGetError() -> 1280
test_tiger: shPaint.c:61: SHPaint_ctor: Assertion `0' failed.
Aborted
Anyone got an idea what is missing?
I'm dancing on Rainbows.
Raspberries are not Apples or Oranges

smatter52
Posts: 4
Joined: Fri May 21, 2021 10:08 pm

Re: ShaderVG

Thu Jan 05, 2023 3:52 pm

Your GL error is GL_Invalid_Enum. Debugging required

ChiefEngineer

muratmat
Posts: 1
Joined: Sat May 20, 2023 5:06 pm

Re: ShaderVG

Sat May 20, 2023 5:13 pm

Gavinmc42 wrote:
Fri Dec 23, 2022 12:32 pm
Pi4's don't have OpenVG, so about once a year I go and do a search for a solution.
You can have a try with AmanithVG on Github: https://github.com/Mazatech/amanithvg-sdk

3 posts • Page 1 of 1

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