1 /*
2 * id Quake II CIN Video Decoder
3 * Copyright (c) 2003 The FFmpeg Project
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22 /**
23 * @file
24 * id Quake II Cin Video Decoder by Dr. Tim Ferguson
25 * For more information about the id CIN format, visit:
26 * http://www.csse.monash.edu.au/~timf/
27 *
28 * This video decoder outputs PAL8 colorspace data. Interacting with this
29 * decoder is a little involved. During initialization, the demuxer must
30 * transmit the 65536-byte Huffman table(s) to the decoder via extradata.
31 * Then, whenever a palette change is encountered while demuxing the file,
32 * the demuxer must use the same extradata space to transmit an
33 * AVPaletteControl structure.
34 *
35 * id CIN video is purely Huffman-coded, intraframe-only codec. It achieves
36 * a little more compression by exploiting the fact that adjacent pixels
37 * tend to be similar.
38 *
39 * Note that this decoder could use libavcodec's optimized VLC facilities
40 * rather than naive, tree-based Huffman decoding. However, there are 256
41 * Huffman tables. Plus, the VLC bit coding order is right -> left instead
42 * or left -> right, so all of the bits would have to be reversed. Further,
43 * the original Quake II implementation likely used a similar naive
44 * decoding algorithm and it worked fine on much lower spec machines.
45 */
46
47 #include <stdio.h>
48 #include <stdlib.h>
49 #include <string.h>
50
54
55 #define HUFFMAN_TABLE_SIZE 64 * 1024
56 #define HUF_TOKENS 256
57 #define PALETTE_COUNT 256
58
64
66
68
69 const unsigned char *
buf;
71
74
77
78 /**
79 * Find the lowest probability node in a Huffman table, and mark it as
80 * being assigned to a higher probability.
81 * @return the node index of the lowest unused node, or -1 if all nodes
82 * are used.
83 */
85 int i;
86 int best, best_node;
87
88 best = 99999999;
89 best_node = -1;
90 for(i = 0; i < num_hnodes; i++) {
91 if(hnodes[i].used)
92 continue;
94 continue;
95 if(hnodes[i].count < best) {
96 best = hnodes[i].
count;
97 best_node = i;
98 }
99 }
100
101 if(best_node == -1)
102 return -1;
103 hnodes[best_node].
used = 1;
104 return best_node;
105 }
106
107 /*
108 * Build the Huffman tree using the generated/loaded probabilities histogram.
109 *
110 * On completion:
111 * huff_nodes[prev][i < HUF_TOKENS] - are the nodes at the base of the tree.
112 * huff_nodes[prev][i >= HUF_TOKENS] - are used to construct the tree.
113 * num_huff_nodes[prev] - contains the index to the root node of the tree.
114 * That is: huff_nodes[prev][num_huff_nodes[prev]] is the root node.
115 */
117 hnode *node, *hnodes;
118 int num_hnodes, i;
119
123 hnodes[i].used = 0;
124
125 while (1) {
126 node = &hnodes[num_hnodes]; /* next free node */
127
128 /* pick two lowest counts */
131 break; /* reached the root node */
132
135 break; /* reached the root node */
136
137 /* combine nodes probability for new node */
140 num_hnodes++;
141 }
142
144 }
145
147 {
149 int i, j, histogram_index = 0;
150 unsigned char *histograms;
151
154
155 /* make sure the Huffman tables make it */
158 return -1;
159 }
160
161 /* build the 256 Huffman decode trees */
163 for (i = 0; i < 256; i++) {
167 }
168
169 return 0;
170 }
171
173 {
176 int prev;
178 int bit_pos, node_num, dat_pos;
179
180 prev = bit_pos = dat_pos = 0;
186
188 if(!bit_pos) {
189 if(dat_pos >= s->
size) {
191 return -1;
192 }
193 bit_pos = 8;
194 v = s->
buf[dat_pos++];
195 }
196
197 node_num = hnodes[node_num].
children[v & 0x01];
198 v = v >> 1;
199 bit_pos--;
200 }
201
202 frame->
data[0][x] = node_num;
203 prev = node_num;
204 }
205 }
206
207 return 0;
208 }
209
211 void *
data,
int *got_frame,
213 {
215 int buf_size = avpkt->
size;
220
223
226
229
230 if (pal) {
233 }
234 /* make the palette available on the way out */
236
237 *got_frame = 1;
238
239 /* report that the buffer was completely consumed */
240 return buf_size;
241 }
242
244 .
name =
"idcinvideo",
252 };