1 /*
2 * VC-1 and WMV3 decoder - DSP functions
3 * Copyright (c) 2006 Konstantin Shishkov
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22 /**
23 * @file
24 * VC-1 and WMV3 decoder
25 *
26 */
27
33
34
35 /** Apply overlap transform to horizontal edge
36 */
38 {
39 int i;
41 int d1, d2;
42 int rnd = 1;
43 for(i = 0; i < 8; i++) {
46 c = src[0];
48 d1 = (a - d + 3 + rnd) >> 3;
49 d2 = (a - d + b - c + 4 - rnd) >> 3;
50
52 src[-
stride] = av_clip_uint8(b - d2);
53 src[0] = av_clip_uint8(c + d2);
55 src++;
56 rnd = !rnd;
57 }
58 }
59
60 /** Apply overlap transform to vertical edge
61 */
63 {
64 int i;
66 int d1, d2;
67 int rnd = 1;
68 for(i = 0; i < 8; i++) {
69 a = src[-2];
70 b = src[-1];
71 c = src[0];
72 d = src[1];
73 d1 = (a - d + 3 + rnd) >> 3;
74 d2 = (a - d + b - c + 4 - rnd) >> 3;
75
76 src[-2] = a - d1;
77 src[-1] = av_clip_uint8(b - d2);
78 src[0] = av_clip_uint8(c + d2);
79 src[1] = d + d1;
81 rnd = !rnd;
82 }
83 }
84
86 {
87 int i;
89 int d1, d2;
90 int rnd1 = 4, rnd2 = 3;
91 for(i = 0; i < 8; i++) {
92 a = top[48];
93 b = top[56];
94 c = bottom[0];
95 d = bottom[8];
96 d1 = a - d;
98
99 top[48] = ((a << 3) - d1 + rnd1) >> 3;
100 top[56] = ((b << 3) - d2 + rnd2) >> 3;
101 bottom[0] = ((c << 3) + d2 + rnd1) >> 3;
102 bottom[8] = ((d << 3) + d1 + rnd2) >> 3;
103
104 bottom++;
105 top++;
106 rnd2 = 7 - rnd2;
107 rnd1 = 7 - rnd1;
108 }
109 }
110
112 {
113 int i;
115 int d1, d2;
116 int rnd1 = 4, rnd2 = 3;
117 for(i = 0; i < 8; i++) {
118 a = left[6];
119 b = left[7];
120 c = right[0];
121 d = right[1];
122 d1 = a - d;
124
125 left[6] = ((a << 3) - d1 + rnd1) >> 3;
126 left[7] = ((b << 3) - d2 + rnd2) >> 3;
127 right[0] = ((c << 3) + d2 + rnd1) >> 3;
128 right[1] = ((d << 3) + d1 + rnd2) >> 3;
129
130 right += 8;
131 left += 8;
132 rnd2 = 7 - rnd2;
133 rnd1 = 7 - rnd1;
134 }
135 }
136
137 /**
138 * VC-1 in-loop deblocking filter for one line
139 * @param src source block type
140 * @param stride block stride
141 * @param pq block quantizer
142 * @return whether other 3 pairs should be filtered or not
143 * @see 8.6
144 */
146 int a0 = (2*(src[-2*
stride] - src[ 1*
stride]) - 5*(src[-1*stride] - src[ 0*stride]) + 4) >> 3;
147 int a0_sign = a0 >> 31; /* Store sign */
148 a0 = (a0 ^ a0_sign) - a0_sign; /* a0 = FFABS(a0); */
149 if(a0 < pq){
150 int a1 =
FFABS((2*(src[-4*stride] - src[-1*stride]) - 5*(src[-3*stride] - src[-2*stride]) + 4) >> 3);
151 int a2 =
FFABS((2*(src[ 0*stride] - src[ 3*stride]) - 5*(src[ 1*stride] - src[ 2*stride]) + 4) >> 3);
152 if(a1 < a0 || a2 < a0){
154 int clip_sign = clip >> 31;
155 clip = ((clip ^ clip_sign) - clip_sign)>>1;
156 if(clip){
158 int d = 5 * (a3 -
a0);
159 int d_sign = (d >> 31);
160 d = ((d ^ d_sign) - d_sign) >> 3;
161 d_sign ^= a0_sign;
162
163 if( d_sign ^ clip_sign )
164 d = 0;
165 else{
167 d = (d ^ d_sign) - d_sign; /* Restore sign */
168 src[-1*
stride] = av_clip_uint8(src[-1*stride] - d);
169 src[ 0*
stride] = av_clip_uint8(src[ 0*stride] + d);
170 }
171 return 1;
172 }
173 }
174 }
175 return 0;
176 }
177
178 /**
179 * VC-1 in-loop deblocking filter
180 * @param src source block type
181 * @param step distance between horizontally adjacent elements
182 * @param stride distance between vertically adjacent elements
183 * @param len edge length to filter (4 or 8 pixels)
184 * @param pq block quantizer
185 * @see 8.6
186 */
188 {
189 int i;
190 int filt3;
191
192 for(i = 0; i <
len; i += 4){
194 if(filt3){
198 }
199 src += step * 4;
200 }
201 }
202
204 {
206 }
207
209 {
211 }
212
214 {
216 }
217
219 {
221 }
222
224 {
226 }
227
229 {
231 }
232
233 /** Do inverse transform on 8x8 block
234 */
236 {
237 int i;
239 dc = (3 * dc + 1) >> 1;
240 dc = (3 * dc + 16) >> 5;
241 for(i = 0; i < 8; i++){
242 dest[0] = av_clip_uint8(dest[0] + dc);
243 dest[1] = av_clip_uint8(dest[1] + dc);
244 dest[2] = av_clip_uint8(dest[2] + dc);
245 dest[3] = av_clip_uint8(dest[3] + dc);
246 dest[4] = av_clip_uint8(dest[4] + dc);
247 dest[5] = av_clip_uint8(dest[5] + dc);
248 dest[6] = av_clip_uint8(dest[6] + dc);
249 dest[7] = av_clip_uint8(dest[7] + dc);
250 dest += linesize;
251 }
252 }
253
255 {
256 int i;
259
262 for(i = 0; i < 8; i++){
263 t1 = 12 * (src[ 0] + src[32]) + 4;
264 t2 = 12 * (src[ 0] - src[32]) + 4;
265 t3 = 16 * src[16] + 6 * src[48];
266 t4 = 6 * src[16] - 16 * src[48];
267
272
273 t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56];
274 t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56];
275 t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56];
276 t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56];
277
278 dst[0] = (t5 +
t1) >> 3;
279 dst[1] = (t6 +
t2) >> 3;
280 dst[2] = (t7 +
t3) >> 3;
281 dst[3] = (t8 +
t4) >> 3;
282 dst[4] = (t8 -
t4) >> 3;
283 dst[5] = (t7 -
t3) >> 3;
284 dst[6] = (t6 -
t2) >> 3;
285 dst[7] = (t5 -
t1) >> 3;
286
287 src += 1;
288 dst += 8;
289 }
290
293 for(i = 0; i < 8; i++){
294 t1 = 12 * (src[ 0] + src[32]) + 64;
295 t2 = 12 * (src[ 0] - src[32]) + 64;
296 t3 = 16 * src[16] + 6 * src[48];
297 t4 = 6 * src[16] - 16 * src[48];
298
303
304 t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56];
305 t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56];
306 t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56];
307 t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56];
308
309 dst[ 0] = (t5 +
t1) >> 7;
310 dst[ 8] = (t6 +
t2) >> 7;
311 dst[16] = (t7 +
t3) >> 7;
312 dst[24] = (t8 +
t4) >> 7;
313 dst[32] = (t8 - t4 + 1) >> 7;
314 dst[40] = (t7 - t3 + 1) >> 7;
315 dst[48] = (t6 - t2 + 1) >> 7;
316 dst[56] = (t5 - t1 + 1) >> 7;
317
318 src++;
319 dst++;
320 }
321 }
322
323 /** Do inverse transform on 8x4 part of block
324 */
326 {
327 int i;
329 dc = ( 3 * dc + 1) >> 1;
330 dc = (17 * dc + 64) >> 7;
331 for(i = 0; i < 4; i++){
332 dest[0] = av_clip_uint8(dest[0] + dc);
333 dest[1] = av_clip_uint8(dest[1] + dc);
334 dest[2] = av_clip_uint8(dest[2] + dc);
335 dest[3] = av_clip_uint8(dest[3] + dc);
336 dest[4] = av_clip_uint8(dest[4] + dc);
337 dest[5] = av_clip_uint8(dest[5] + dc);
338 dest[6] = av_clip_uint8(dest[6] + dc);
339 dest[7] = av_clip_uint8(dest[7] + dc);
340 dest += linesize;
341 }
342 }
343
345 {
346 int i;
349
352 for(i = 0; i < 4; i++){
353 t1 = 12 * (src[0] + src[4]) + 4;
354 t2 = 12 * (src[0] - src[4]) + 4;
355 t3 = 16 * src[2] + 6 * src[6];
356 t4 = 6 * src[2] - 16 * src[6];
357
362
363 t1 = 16 * src[1] + 15 * src[3] + 9 * src[5] + 4 * src[7];
364 t2 = 15 * src[1] - 4 * src[3] - 16 * src[5] - 9 * src[7];
365 t3 = 9 * src[1] - 16 * src[3] + 4 * src[5] + 15 * src[7];
366 t4 = 4 * src[1] - 9 * src[3] + 15 * src[5] - 16 * src[7];
367
368 dst[0] = (t5 +
t1) >> 3;
369 dst[1] = (t6 +
t2) >> 3;
370 dst[2] = (t7 +
t3) >> 3;
371 dst[3] = (t8 +
t4) >> 3;
372 dst[4] = (t8 -
t4) >> 3;
373 dst[5] = (t7 -
t3) >> 3;
374 dst[6] = (t6 -
t2) >> 3;
375 dst[7] = (t5 -
t1) >> 3;
376
377 src += 8;
378 dst += 8;
379 }
380
382 for(i = 0; i < 8; i++){
383 t1 = 17 * (src[ 0] + src[16]) + 64;
384 t2 = 17 * (src[ 0] - src[16]) + 64;
385 t3 = 22 * src[ 8] + 10 * src[24];
386 t4 = 22 * src[24] - 10 * src[ 8];
387
388 dest[0*linesize] = av_clip_uint8(dest[0*linesize] + ((t1 + t3) >> 7));
389 dest[1*linesize] = av_clip_uint8(dest[1*linesize] + ((t2 - t4) >> 7));
390 dest[2*linesize] = av_clip_uint8(dest[2*linesize] + ((t2 + t4) >> 7));
391 dest[3*linesize] = av_clip_uint8(dest[3*linesize] + ((t1 - t3) >> 7));
392
393 src ++;
394 dest++;
395 }
396 }
397
398 /** Do inverse transform on 4x8 parts of block
399 */
401 {
402 int i;
404 dc = (17 * dc + 4) >> 3;
405 dc = (12 * dc + 64) >> 7;
406 for(i = 0; i < 8; i++){
407 dest[0] = av_clip_uint8(dest[0] + dc);
408 dest[1] = av_clip_uint8(dest[1] + dc);
409 dest[2] = av_clip_uint8(dest[2] + dc);
410 dest[3] = av_clip_uint8(dest[3] + dc);
411 dest += linesize;
412 }
413 }
414
416 {
417 int i;
420
423 for(i = 0; i < 8; i++){
424 t1 = 17 * (src[0] + src[2]) + 4;
425 t2 = 17 * (src[0] - src[2]) + 4;
426 t3 = 22 * src[1] + 10 * src[3];
427 t4 = 22 * src[3] - 10 * src[1];
428
429 dst[0] = (t1 +
t3) >> 3;
430 dst[1] = (t2 -
t4) >> 3;
431 dst[2] = (t2 +
t4) >> 3;
432 dst[3] = (t1 -
t3) >> 3;
433
434 src += 8;
435 dst += 8;
436 }
437
439 for(i = 0; i < 4; i++){
440 t1 = 12 * (src[ 0] + src[32]) + 64;
441 t2 = 12 * (src[ 0] - src[32]) + 64;
442 t3 = 16 * src[16] + 6 * src[48];
443 t4 = 6 * src[16] - 16 * src[48];
444
449
450 t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56];
451 t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56];
452 t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56];
453 t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56];
454
455 dest[0*linesize] = av_clip_uint8(dest[0*linesize] + ((t5 + t1) >> 7));
456 dest[1*linesize] = av_clip_uint8(dest[1*linesize] + ((t6 + t2) >> 7));
457 dest[2*linesize] = av_clip_uint8(dest[2*linesize] + ((t7 + t3) >> 7));
458 dest[3*linesize] = av_clip_uint8(dest[3*linesize] + ((t8 + t4) >> 7));
459 dest[4*linesize] = av_clip_uint8(dest[4*linesize] + ((t8 - t4 + 1) >> 7));
460 dest[5*linesize] = av_clip_uint8(dest[5*linesize] + ((t7 - t3 + 1) >> 7));
461 dest[6*linesize] = av_clip_uint8(dest[6*linesize] + ((t6 - t2 + 1) >> 7));
462 dest[7*linesize] = av_clip_uint8(dest[7*linesize] + ((t5 - t1 + 1) >> 7));
463
464 src ++;
465 dest++;
466 }
467 }
468
469 /** Do inverse transform on 4x4 part of block
470 */
472 {
473 int i;
475 dc = (17 * dc + 4) >> 3;
476 dc = (17 * dc + 64) >> 7;
477 for(i = 0; i < 4; i++){
478 dest[0] = av_clip_uint8(dest[0] + dc);
479 dest[1] = av_clip_uint8(dest[1] + dc);
480 dest[2] = av_clip_uint8(dest[2] + dc);
481 dest[3] = av_clip_uint8(dest[3] + dc);
482 dest += linesize;
483 }
484 }
485
487 {
488 int i;
491
494 for(i = 0; i < 4; i++){
495 t1 = 17 * (src[0] + src[2]) + 4;
496 t2 = 17 * (src[0] - src[2]) + 4;
497 t3 = 22 * src[1] + 10 * src[3];
498 t4 = 22 * src[3] - 10 * src[1];
499
500 dst[0] = (t1 +
t3) >> 3;
501 dst[1] = (t2 -
t4) >> 3;
502 dst[2] = (t2 +
t4) >> 3;
503 dst[3] = (t1 -
t3) >> 3;
504
505 src += 8;
506 dst += 8;
507 }
508
510 for(i = 0; i < 4; i++){
511 t1 = 17 * (src[ 0] + src[16]) + 64;
512 t2 = 17 * (src[ 0] - src[16]) + 64;
513 t3 = 22 * src[ 8] + 10 * src[24];
514 t4 = 22 * src[24] - 10 * src[ 8];
515
516 dest[0*linesize] = av_clip_uint8(dest[0*linesize] + ((t1 + t3) >> 7));
517 dest[1*linesize] = av_clip_uint8(dest[1*linesize] + ((t2 - t4) >> 7));
518 dest[2*linesize] = av_clip_uint8(dest[2*linesize] + ((t2 + t4) >> 7));
519 dest[3*linesize] = av_clip_uint8(dest[3*linesize] + ((t1 - t3) >> 7));
520
521 src ++;
522 dest++;
523 }
524 }
525
526 /* motion compensation functions */
527 /** Filter in case of 2 filters */
528 #define VC1_MSPEL_FILTER_16B(DIR, TYPE) \
529 static av_always_inline int vc1_mspel_ ## DIR ## _filter_16bits(const TYPE *src, int stride, int mode) \
530 { \
531 switch(mode){ \
532 case 0: /* no shift - should not occur */ \
533 return 0; \
534 case 1: /* 1/4 shift */ \
535 return -4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2]; \
536 case 2: /* 1/2 shift */ \
537 return -src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2]; \
538 case 3: /* 3/4 shift */ \
539 return -3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2]; \
540 } \
541 return 0; /* should not occur */ \
542 }
543
546
547
548 /** Filter used to interpolate fractional pel values
549 */
551 {
552 switch(mode){
553 case 0: //no shift
554 return src[0];
555 case 1: // 1/4 shift
556 return (-4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2] + 32 - r) >> 6;
557 case 2: // 1/2 shift
558 return (-src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2] + 8 - r) >> 4;
559 case 3: // 3/4 shift
560 return (-3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2] + 32 - r) >> 6;
561 }
562 return 0; //should not occur
563 }
564
565 /** Function used to do motion compensation with bicubic interpolation
566 */
567 #define VC1_MSPEL_MC(OP, OP4, OPNAME)\
568 static av_always_inline void OPNAME ## vc1_mspel_mc(uint8_t *dst, const uint8_t *src, ptrdiff_t stride, int hmode, int vmode, int rnd)\
569 {\
570 int i, j;\
571 \
572 if (vmode) { /* Horizontal filter to apply */\
573 int r;\
574 \
575 if (hmode) { /* Vertical filter to apply, output to tmp */\
576 static const int shift_value[] = { 0, 5, 1, 5 };\
577 int shift = (shift_value[hmode]+shift_value[vmode])>>1;\
578 int16_t tmp[11*8], *tptr = tmp;\
579 \
580 r = (1<<(shift-1)) + rnd-1;\
581 \
582 src -= 1;\
583 for(j = 0; j < 8; j++) {\
584 for(i = 0; i < 11; i++)\
585 tptr[i] = (vc1_mspel_ver_filter_16bits(src + i, stride, vmode)+r)>>shift;\
586 src += stride;\
587 tptr += 11;\
588 }\
589 \
590 r = 64-rnd;\
591 tptr = tmp+1;\
592 for(j = 0; j < 8; j++) {\
593 for(i = 0; i < 8; i++)\
594 OP(dst[i], (vc1_mspel_hor_filter_16bits(tptr + i, 1, hmode)+r)>>7);\
595 dst += stride;\
596 tptr += 11;\
597 }\
598 \
599 return;\
600 }\
601 else { /* No horizontal filter, output 8 lines to dst */\
602 r = 1-rnd;\
603 \
604 for(j = 0; j < 8; j++) {\
605 for(i = 0; i < 8; i++)\
606 OP(dst[i], vc1_mspel_filter(src + i, stride, vmode, r));\
607 src += stride;\
608 dst += stride;\
609 }\
610 return;\
611 }\
612 }\
613 \
614 /* Horizontal mode with no vertical mode */\
615 for(j = 0; j < 8; j++) {\
616 for(i = 0; i < 8; i++)\
617 OP(dst[i], vc1_mspel_filter(src + i, 1, hmode, rnd));\
618 dst += stride;\
619 src += stride;\
620 }\
621 }\
622 static void OPNAME ## pixels8x8_c(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int rnd){\
623 int i;\
624 for(i=0; i<8; i++){\
625 OP4(*(uint32_t*)(block ), AV_RN32(pixels ));\
626 OP4(*(uint32_t*)(block+4), AV_RN32(pixels+4));\
627 pixels+=line_size;\
628 block +=line_size;\
629 }\
630 }
631
632 #define op_put(a, b) a = av_clip_uint8(b)
633 #define op_avg(a, b) a = (a + av_clip_uint8(b) + 1) >> 1
634 #define op4_avg(a, b) a = rnd_avg32(a, b)
635 #define op4_put(a, b) a = b
636
639
640 /* pixel functions - really are entry points to vc1_mspel_mc */
641
642 #define PUT_VC1_MSPEL(a, b)\
643 static void put_vc1_mspel_mc ## a ## b ##_c(uint8_t *dst, \
644 const uint8_t *src, \
645 ptrdiff_t stride, int rnd) \
646 { \
647 put_vc1_mspel_mc(dst, src, stride, a, b, rnd); \
648 } \
649 static void avg_vc1_mspel_mc ## a ## b ##_c(uint8_t *dst, \
650 const uint8_t *src, \
651 ptrdiff_t stride, int rnd) \
652 { \
653 avg_vc1_mspel_mc(dst, src, stride, a, b, rnd); \
654 }
655
659
664
669
674
676 const int A=(8-x)*(8-y);
677 const int B=( x)*(8-y);
678 const int C=(8-x)*( y);
679 const int D=( x)*( y);
680 int i;
681
683
684 for(i=0; i<h; i++)
685 {
686 dst[0] = (A*src[0] + B*src[1] + C*src[stride+0] + D*src[stride+1] + 32 - 4) >> 6;
687 dst[1] = (A*src[1] + B*src[2] + C*src[stride+1] + D*src[stride+2] + 32 - 4) >> 6;
688 dst[2] = (A*src[2] + B*src[3] + C*src[stride+2] + D*src[stride+3] + 32 - 4) >> 6;
689 dst[3] = (A*src[3] + B*src[4] + C*src[stride+3] + D*src[stride+4] + 32 - 4) >> 6;
690 dst[4] = (A*src[4] + B*src[5] + C*src[stride+4] + D*src[stride+5] + 32 - 4) >> 6;
691 dst[5] = (A*src[5] + B*src[6] + C*src[stride+5] + D*src[stride+6] + 32 - 4) >> 6;
692 dst[6] = (A*src[6] + B*src[7] + C*src[stride+6] + D*src[stride+7] + 32 - 4) >> 6;
693 dst[7] = (A*src[7] + B*src[8] + C*src[stride+7] + D*src[stride+8] + 32 - 4) >> 6;
696 }
697 }
698
700 const int A=(8-x)*(8-y);
701 const int B=( x)*(8-y);
702 const int C=(8-x)*( y);
703 const int D=( x)*( y);
704 int i;
705
707
708 for(i=0; i<h; i++)
709 {
710 dst[0] = (A*src[0] + B*src[1] + C*src[stride+0] + D*src[stride+1] + 32 - 4) >> 6;
711 dst[1] = (A*src[1] + B*src[2] + C*src[stride+1] + D*src[stride+2] + 32 - 4) >> 6;
712 dst[2] = (A*src[2] + B*src[3] + C*src[stride+2] + D*src[stride+3] + 32 - 4) >> 6;
713 dst[3] = (A*src[3] + B*src[4] + C*src[stride+3] + D*src[stride+4] + 32 - 4) >> 6;
716 }
717 }
718
719 #define avg2(a,b) ((a+b+1)>>1)
721 const int A=(8-x)*(8-y);
722 const int B=( x)*(8-y);
723 const int C=(8-x)*( y);
724 const int D=( x)*( y);
725 int i;
726
728
729 for(i=0; i<h; i++)
730 {
731 dst[0] =
avg2(dst[0], ((A*src[0] + B*src[1] + C*src[stride+0] + D*src[stride+1] + 32 - 4) >> 6));
732 dst[1] =
avg2(dst[1], ((A*src[1] + B*src[2] + C*src[stride+1] + D*src[stride+2] + 32 - 4) >> 6));
733 dst[2] =
avg2(dst[2], ((A*src[2] + B*src[3] + C*src[stride+2] + D*src[stride+3] + 32 - 4) >> 6));
734 dst[3] =
avg2(dst[3], ((A*src[3] + B*src[4] + C*src[stride+3] + D*src[stride+4] + 32 - 4) >> 6));
735 dst[4] =
avg2(dst[4], ((A*src[4] + B*src[5] + C*src[stride+4] + D*src[stride+5] + 32 - 4) >> 6));
736 dst[5] =
avg2(dst[5], ((A*src[5] + B*src[6] + C*src[stride+5] + D*src[stride+6] + 32 - 4) >> 6));
737 dst[6] =
avg2(dst[6], ((A*src[6] + B*src[7] + C*src[stride+6] + D*src[stride+7] + 32 - 4) >> 6));
738 dst[7] =
avg2(dst[7], ((A*src[7] + B*src[8] + C*src[stride+7] + D*src[stride+8] + 32 - 4) >> 6));
741 }
742 }
743
745 const int A=(8-x)*(8-y);
746 const int B=( x)*(8-y);
747 const int C=(8-x)*( y);
748 const int D=( x)*( y);
749 int i;
750
752
753 for(i=0; i<h; i++)
754 {
755 dst[0] =
avg2(dst[0], ((A*src[0] + B*src[1] + C*src[stride+0] + D*src[stride+1] + 32 - 4) >> 6));
756 dst[1] =
avg2(dst[1], ((A*src[1] + B*src[2] + C*src[stride+1] + D*src[stride+2] + 32 - 4) >> 6));
757 dst[2] =
avg2(dst[2], ((A*src[2] + B*src[3] + C*src[stride+2] + D*src[stride+3] + 32 - 4) >> 6));
758 dst[3] =
avg2(dst[3], ((A*src[3] + B*src[4] + C*src[stride+3] + D*src[stride+4] + 32 - 4) >> 6));
761 }
762 }
763
764 #if CONFIG_WMV3IMAGE_DECODER || CONFIG_VC1IMAGE_DECODER
765
767 {
768 while (count--) {
769 int a = src[(offset >> 16) ];
770 int b = src[(offset >> 16) + 1];
771 *dst++ = a + ((b -
a) * (offset&0xFFFF) >> 16);
772 offset += advance;
773 }
774 }
775
777 int two_sprites,
const uint8_t *src2a,
const uint8_t *src2b,
int offset2,
779 {
781 while (width--) {
782 a1 = *src1a++;
783 if (scaled) {
784 b1 = *src1b++;
785 a1 = a1 + ((b1 -
a1) * offset1 >> 16);
786 }
787 if (two_sprites) {
788 a2 = *src2a++;
789 if (scaled > 1) {
790 b2 = *src2b++;
791 a2 = a2 + ((b2 -
a2) * offset2 >> 16);
792 }
793 a1 = a1 + ((a2 -
a1) * alpha >> 16);
794 }
796 }
797 }
798
799 static void sprite_v_single_c(
uint8_t *dst,
const uint8_t *src1a,
const uint8_t *src1b,
int offset,
int width)
800 {
801 sprite_v_template(dst, src1a, src1b, offset, 0, NULL, NULL, 0, 0, 1, width);
802 }
803
804 static void sprite_v_double_noscale_c(
uint8_t *dst,
const uint8_t *src1a,
const uint8_t *src2a,
int alpha,
int width)
805 {
806 sprite_v_template(dst, src1a, NULL, 0, 1, src2a, NULL, 0, alpha, 0, width);
807 }
808
809 static void sprite_v_double_onescale_c(
uint8_t *dst,
const uint8_t *src1a,
const uint8_t *src1b,
int offset1,
810 const uint8_t *src2a,
int alpha,
int width)
811 {
812 sprite_v_template(dst, src1a, src1b, offset1, 1, src2a, NULL, 0, alpha, 1, width);
813 }
814
815 static void sprite_v_double_twoscale_c(
uint8_t *dst,
const uint8_t *src1a,
const uint8_t *src1b,
int offset1,
817 int alpha, int width)
818 {
819 sprite_v_template(dst, src1a, src1b, offset1, 1, src2a, src2b, offset2, alpha, 2, width);
820 }
821
822 #endif
823
843
860
877
882
883 #if CONFIG_WMV3IMAGE_DECODER || CONFIG_VC1IMAGE_DECODER
889 #endif
890
891 if (ARCH_PPC)
893 if (ARCH_X86)
895 }