1 /*
2 * Microsoft Video-1 Decoder
3 * Copyright (C) 2003 the ffmpeg project
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22 /**
23 * @file
24 * Microsoft Video-1 Decoder by Mike Melanson (melanson@pcisys.net)
25 * For more information about the MS Video-1 format, visit:
26 * http://www.pcisys.net/~melanson/codecs/
27 *
28 */
29
30 #include <stdio.h>
31 #include <stdlib.h>
32 #include <string.h>
33
38
39 #define PALETTE_COUNT 256
40 #define CHECK_STREAM_PTR(n) \
41 if ((stream_ptr + n) > s->size ) { \
42 av_log(s->avctx, AV_LOG_ERROR, " MS Video-1 warning: stream_ptr out of bounds (%d >= %d)\n", \
43 stream_ptr + n, s->size); \
44 return; \
45 }
46
48
51
52 const unsigned char *
buf;
54
56
59
61 {
63
65
66 /* figure out the colorspace based on the presence of a palette */
70 } else {
73 }
74
78
79 return 0;
80 }
81
83 {
84 int block_ptr, pixel_ptr;
85 int total_blocks;
86 int pixel_x, pixel_y; /* pixel width and height iterators */
87 int block_x, block_y; /* block width and height iterators */
88 int blocks_wide, blocks_high; /* width and height in 4x4 blocks */
89 int block_inc;
90 int row_dec;
91
92 /* decoding parameters */
93 int stream_ptr;
94 unsigned char byte_a, byte_b;
96 int skip_blocks;
97 unsigned char colors[8];
98 unsigned char *pixels = s->
frame->
data[0];
100
101 stream_ptr = 0;
102 skip_blocks = 0;
105 total_blocks = blocks_wide * blocks_high;
106 block_inc = 4;
107 row_dec = stride + 4;
108
109 for (block_y = blocks_high; block_y > 0; block_y--) {
110 block_ptr = ((block_y * 4) - 1) *
stride;
111 for (block_x = blocks_wide; block_x > 0; block_x--) {
112 /* check if this block should be skipped */
113 if (skip_blocks) {
114 block_ptr += block_inc;
115 skip_blocks--;
116 total_blocks--;
117 continue;
118 }
119
120 pixel_ptr = block_ptr;
121
122 /* get the next two bytes in the encoded data stream */
124 byte_a = s->
buf[stream_ptr++];
125 byte_b = s->
buf[stream_ptr++];
126
127 /* check if the decode is finished */
128 if ((byte_a == 0) && (byte_b == 0) && (total_blocks == 0))
129 return;
130 else if ((byte_b & 0xFC) == 0x84) {
131 /* skip code, but don't count the current block */
132 skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1;
133 } else if (byte_b < 0x80) {
134 /* 2-color encoding */
135 flags = (byte_b << 8) | byte_a;
136
138 colors[0] = s->
buf[stream_ptr++];
139 colors[1] = s->
buf[stream_ptr++];
140
141 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
142 for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
143 pixels[pixel_ptr++] = colors[(flags & 0x1) ^ 1];
144 pixel_ptr -= row_dec;
145 }
146 } else if (byte_b >= 0x90) {
147 /* 8-color encoding */
148 flags = (byte_b << 8) | byte_a;
149
151 memcpy(colors, &s->
buf[stream_ptr], 8);
152 stream_ptr += 8;
153
154 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
155 for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
156 pixels[pixel_ptr++] =
157 colors[((pixel_y & 0x2) << 1) +
158 (pixel_x & 0x2) + ((flags & 0x1) ^ 1)];
159 pixel_ptr -= row_dec;
160 }
161 } else {
162 /* 1-color encoding */
163 colors[0] = byte_a;
164
165 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
166 for (pixel_x = 0; pixel_x < 4; pixel_x++)
167 pixels[pixel_ptr++] = colors[0];
168 pixel_ptr -= row_dec;
169 }
170 }
171
172 block_ptr += block_inc;
173 total_blocks--;
174 }
175 }
176
177 /* make the palette available on the way out */
180 }
181
183 {
184 int block_ptr, pixel_ptr;
185 int total_blocks;
186 int pixel_x, pixel_y; /* pixel width and height iterators */
187 int block_x, block_y; /* block width and height iterators */
188 int blocks_wide, blocks_high; /* width and height in 4x4 blocks */
189 int block_inc;
190 int row_dec;
191
192 /* decoding parameters */
193 int stream_ptr;
194 unsigned char byte_a, byte_b;
195 unsigned short flags;
196 int skip_blocks;
197 unsigned short colors[8];
198 unsigned short *pixels = (
unsigned short *)s->
frame->
data[0];
200
201 stream_ptr = 0;
202 skip_blocks = 0;
205 total_blocks = blocks_wide * blocks_high;
206 block_inc = 4;
208
209 for (block_y = blocks_high; block_y > 0; block_y--) {
210 block_ptr = ((block_y * 4) - 1) *
stride;
211 for (block_x = blocks_wide; block_x > 0; block_x--) {
212 /* check if this block should be skipped */
213 if (skip_blocks) {
214 block_ptr += block_inc;
215 skip_blocks--;
216 total_blocks--;
217 continue;
218 }
219
220 pixel_ptr = block_ptr;
221
222 /* get the next two bytes in the encoded data stream */
224 byte_a = s->
buf[stream_ptr++];
225 byte_b = s->
buf[stream_ptr++];
226
227 /* check if the decode is finished */
228 if ((byte_a == 0) && (byte_b == 0) && (total_blocks == 0)) {
229 return;
230 } else if ((byte_b & 0xFC) == 0x84) {
231 /* skip code, but don't count the current block */
232 skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1;
233 } else if (byte_b < 0x80) {
234 /* 2- or 8-color encoding modes */
235 flags = (byte_b << 8) | byte_a;
236
239 stream_ptr += 2;
241 stream_ptr += 2;
242
243 if (colors[0] & 0x8000) {
244 /* 8-color encoding */
247 stream_ptr += 2;
249 stream_ptr += 2;
251 stream_ptr += 2;
253 stream_ptr += 2;
255 stream_ptr += 2;
257 stream_ptr += 2;
258
259 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
260 for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
261 pixels[pixel_ptr++] =
262 colors[((pixel_y & 0x2) << 1) +
263 (pixel_x & 0x2) + ((flags & 0x1) ^ 1)];
264 pixel_ptr -= row_dec;
265 }
266 } else {
267 /* 2-color encoding */
268 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
269 for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
270 pixels[pixel_ptr++] = colors[(flags & 0x1) ^ 1];
271 pixel_ptr -= row_dec;
272 }
273 }
274 } else {
275 /* otherwise, it's a 1-color block */
276 colors[0] = (byte_b << 8) | byte_a;
277
278 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
279 for (pixel_x = 0; pixel_x < 4; pixel_x++)
280 pixels[pixel_ptr++] = colors[0];
281 pixel_ptr -= row_dec;
282 }
283 }
284
285 block_ptr += block_inc;
286 total_blocks--;
287 }
288 }
289 }
290
292 void *
data,
int *got_frame,
294 {
296 int buf_size = avpkt->
size;
299
302
305
308
309 if (pal) {
312 }
313 }
314
317 else
319
322
323 *got_frame = 1;
324
325 /* report that the buffer was completely consumed */
326 return buf_size;
327 }
328
330 {
332
334
335 return 0;
336 }
337
348 };