1 /*
2 * AC-3 DSP utils
3 * Copyright (c) 2011 Justin Ruggles
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
27
29 {
31
32 if (!num_reuse_blocks)
33 return;
34
35 for (i = 0; i < nb_coefs; i++) {
38 for (blk = 0; blk < num_reuse_blocks; blk++) {
40 if (next_exp < min_exp)
41 min_exp = next_exp;
42 exp1 += 256;
43 }
44 *exp++ = min_exp;
45 }
46 }
47
49 {
51 for (i = 0; i <
len; i++)
52 v |= abs(src[i]);
54 }
55
58 {
59 uint32_t *src32 = (uint32_t *)src;
60 const uint32_t
mask = ~(((1 <<
shift) - 1) << 16);
61 int i;
62 len >>= 1;
63 for (i = 0; i <
len; i += 8) {
64 src32[i ] = (src32[i ] <<
shift) & mask;
65 src32[i+1] = (src32[i+1] <<
shift) & mask;
66 src32[i+2] = (src32[i+2] <<
shift) & mask;
67 src32[i+3] = (src32[i+3] <<
shift) & mask;
68 src32[i+4] = (src32[i+4] <<
shift) & mask;
69 src32[i+5] = (src32[i+5] <<
shift) & mask;
70 src32[i+6] = (src32[i+6] <<
shift) & mask;
71 src32[i+7] = (src32[i+7] <<
shift) & mask;
72 }
73 }
74
77 {
78 do {
87 len -= 8;
88 } while (len > 0);
89 }
90
92 {
93 const float scale = 1 << 24;
94 do {
95 *dst++ =
lrintf(*src++ * scale);
96 *dst++ =
lrintf(*src++ * scale);
97 *dst++ =
lrintf(*src++ * scale);
98 *dst++ =
lrintf(*src++ * scale);
99 *dst++ =
lrintf(*src++ * scale);
100 *dst++ =
lrintf(*src++ * scale);
101 *dst++ =
lrintf(*src++ * scale);
102 *dst++ =
lrintf(*src++ * scale);
103 len -= 8;
104 } while (len > 0);
105 }
106
109 int snr_offset, int floor,
111 {
112 int bin,
band, band_end;
113
114 /* special case, if snr offset is -960, set all bap's to zero */
115 if (snr_offset == -960) {
117 return;
118 }
119
122 do {
123 int m = (
FFMAX(mask[band] - snr_offset - floor, 0) & 0x1FE0) + floor;
125 band_end =
FFMIN(band_end, end);
126
127 for (; bin < band_end; bin++) {
128 int address = av_clip((psd[bin] - m) >> 5, 0, 63);
129 bap[bin] = bap_tab[address];
130 }
131 } while (end > band_end);
132 }
133
136 {
137 while (len-- > 0)
138 mant_cnt[bap[
len]]++;
139 }
140
142 0, 0, 0, 3, 0, 4, 5, 6, 7, 8, 9, 10, 11, 12, 14, 16
143 };
144
146 {
149
151 // bap=1 : 3 mantissas in 5 bits
152 bits += (mant_cnt[
blk][1] / 3) * 5;
153 // bap=2 : 3 mantissas in 7 bits
154 // bap=4 : 2 mantissas in 7 bits
155 bits += ((mant_cnt[
blk][2] / 3) + (mant_cnt[blk][4] >> 1)) * 7;
156 // bap=3 : 1 mantissa in 3 bits
157 bits += mant_cnt[
blk][3] * 3;
158 // bap=5 to 15 : get bits per mantissa from table
159 for (bap = 5; bap < 16; bap++)
161 }
163 }
164
166 {
167 int i;
168
169 for (i = 0; i < nb_coefs; i++) {
170 int v = abs(coef[i]);
171 exp[i] = v ? 23 -
av_log2(v) : 24;
172 }
173 }
174
179 {
180 int i;
181
182 sum[0] = sum[1] = sum[2] = sum[3] = 0;
183
184 for (i = 0; i <
len; i++) {
185 int lt = coef0[i];
186 int rt = coef1[i];
188 int sd = lt - rt;
189 MAC64(sum[0], lt, lt);
190 MAC64(sum[1], rt, rt);
191 MAC64(sum[2], md, md);
192 MAC64(sum[3], sd, sd);
193 }
194 }
195
197 const float *coef0,
198 const float *coef1,
200 {
201 int i;
202
203 sum[0] = sum[1] = sum[2] = sum[3] = 0;
204
205 for (i = 0; i <
len; i++) {
206 float lt = coef0[i];
207 float rt = coef1[i];
209 float sd = lt - rt;
210 sum[0] += lt * lt;
211 sum[1] += rt * rt;
213 sum[3] += sd * sd;
214 }
215 }
216
218 int out_ch,
int in_ch,
int len)
219 {
220 int i, j;
222 if (out_ch == 2) {
223 for (i = 0; i <
len; i++) {
224 v0 = v1 = 0.0f;
225 for (j = 0; j < in_ch; j++) {
226 v0 += samples[j][i] * matrix[j][0];
227 v1 += samples[j][i] * matrix[j][1];
228 }
230 samples[1][i] = v1;
231 }
232 } else if (out_ch == 1) {
233 for (i = 0; i <
len; i++) {
234 v0 = 0.0f;
235 for (j = 0; j < in_ch; j++)
236 v0 += samples[j][i] * matrix[j][0];
238 }
239 }
240 }
241
243 {
256
257 if (ARCH_ARM)
259 if (ARCH_X86)
261 if (ARCH_MIPS)
263 }