1 /*
2 * Microsoft Video-1 Decoder
3 * Copyright (C) 2003 the ffmpeg project
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22 /**
23 * @file
24 * Microsoft Video-1 Decoder by Mike Melanson (melanson@pcisys.net)
25 * For more information about the MS Video-1 format, visit:
26 * http://www.pcisys.net/~melanson/codecs/
27 *
28 */
29
30 #include <stdio.h>
31 #include <stdlib.h>
32 #include <string.h>
33
38
39 #define PALETTE_COUNT 256
40 #define CHECK_STREAM_PTR(n) \
41 if ((stream_ptr + n) > s->size ) { \
42 av_log(s->avctx, AV_LOG_ERROR, " MS Video-1 warning: stream_ptr out of bounds (%d >= %d)\n", \
43 stream_ptr + n, s->size); \
44 return; \
45 }
46
48
51
52 const unsigned char *
buf;
54
56
59
61 {
63
65
66 /* figure out the colorspace based on the presence of a palette */
70 } else {
73 }
74
76
77 return 0;
78 }
79
81 {
82 int block_ptr, pixel_ptr;
83 int total_blocks;
84 int pixel_x, pixel_y; /* pixel width and height iterators */
85 int block_x, block_y; /* block width and height iterators */
86 int blocks_wide, blocks_high; /* width and height in 4x4 blocks */
87 int block_inc;
88 int row_dec;
89
90 /* decoding parameters */
91 int stream_ptr;
92 unsigned char byte_a, byte_b;
94 int skip_blocks;
95 unsigned char colors[8];
98
99 stream_ptr = 0;
100 skip_blocks = 0;
103 total_blocks = blocks_wide * blocks_high;
104 block_inc = 4;
105 row_dec = stride + 4;
106
107 for (block_y = blocks_high; block_y > 0; block_y--) {
108 block_ptr = ((block_y * 4) - 1) *
stride;
109 for (block_x = blocks_wide; block_x > 0; block_x--) {
110 /* check if this block should be skipped */
111 if (skip_blocks) {
112 block_ptr += block_inc;
113 skip_blocks--;
114 total_blocks--;
115 continue;
116 }
117
118 pixel_ptr = block_ptr;
119
120 /* get the next two bytes in the encoded data stream */
122 byte_a = s->
buf[stream_ptr++];
123 byte_b = s->
buf[stream_ptr++];
124
125 /* check if the decode is finished */
126 if ((byte_a == 0) && (byte_b == 0) && (total_blocks == 0))
127 return;
128 else if ((byte_b & 0xFC) == 0x84) {
129 /* skip code, but don't count the current block */
130 skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1;
131 } else if (byte_b < 0x80) {
132 /* 2-color encoding */
133 flags = (byte_b << 8) | byte_a;
134
136 colors[0] = s->
buf[stream_ptr++];
137 colors[1] = s->
buf[stream_ptr++];
138
139 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
140 for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
141 pixels[pixel_ptr++] = colors[(flags & 0x1) ^ 1];
142 pixel_ptr -= row_dec;
143 }
144 } else if (byte_b >= 0x90) {
145 /* 8-color encoding */
146 flags = (byte_b << 8) | byte_a;
147
149 memcpy(colors, &s->
buf[stream_ptr], 8);
150 stream_ptr += 8;
151
152 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
153 for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
154 pixels[pixel_ptr++] =
155 colors[((pixel_y & 0x2) << 1) +
156 (pixel_x & 0x2) + ((flags & 0x1) ^ 1)];
157 pixel_ptr -= row_dec;
158 }
159 } else {
160 /* 1-color encoding */
161 colors[0] = byte_a;
162
163 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
164 for (pixel_x = 0; pixel_x < 4; pixel_x++)
165 pixels[pixel_ptr++] = colors[0];
166 pixel_ptr -= row_dec;
167 }
168 }
169
170 block_ptr += block_inc;
171 total_blocks--;
172 }
173 }
174
175 /* make the palette available on the way out */
178 }
179
181 {
182 int block_ptr, pixel_ptr;
183 int total_blocks;
184 int pixel_x, pixel_y; /* pixel width and height iterators */
185 int block_x, block_y; /* block width and height iterators */
186 int blocks_wide, blocks_high; /* width and height in 4x4 blocks */
187 int block_inc;
188 int row_dec;
189
190 /* decoding parameters */
191 int stream_ptr;
192 unsigned char byte_a, byte_b;
193 unsigned short flags;
194 int skip_blocks;
195 unsigned short colors[8];
196 unsigned short *pixels = (
unsigned short *)s->
frame.
data[0];
198
199 stream_ptr = 0;
200 skip_blocks = 0;
203 total_blocks = blocks_wide * blocks_high;
204 block_inc = 4;
206
207 for (block_y = blocks_high; block_y > 0; block_y--) {
208 block_ptr = ((block_y * 4) - 1) *
stride;
209 for (block_x = blocks_wide; block_x > 0; block_x--) {
210 /* check if this block should be skipped */
211 if (skip_blocks) {
212 block_ptr += block_inc;
213 skip_blocks--;
214 total_blocks--;
215 continue;
216 }
217
218 pixel_ptr = block_ptr;
219
220 /* get the next two bytes in the encoded data stream */
222 byte_a = s->
buf[stream_ptr++];
223 byte_b = s->
buf[stream_ptr++];
224
225 /* check if the decode is finished */
226 if ((byte_a == 0) && (byte_b == 0) && (total_blocks == 0)) {
227 return;
228 } else if ((byte_b & 0xFC) == 0x84) {
229 /* skip code, but don't count the current block */
230 skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1;
231 } else if (byte_b < 0x80) {
232 /* 2- or 8-color encoding modes */
233 flags = (byte_b << 8) | byte_a;
234
237 stream_ptr += 2;
239 stream_ptr += 2;
240
241 if (colors[0] & 0x8000) {
242 /* 8-color encoding */
245 stream_ptr += 2;
247 stream_ptr += 2;
249 stream_ptr += 2;
251 stream_ptr += 2;
253 stream_ptr += 2;
255 stream_ptr += 2;
256
257 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
258 for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
259 pixels[pixel_ptr++] =
260 colors[((pixel_y & 0x2) << 1) +
261 (pixel_x & 0x2) + ((flags & 0x1) ^ 1)];
262 pixel_ptr -= row_dec;
263 }
264 } else {
265 /* 2-color encoding */
266 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
267 for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
268 pixels[pixel_ptr++] = colors[(flags & 0x1) ^ 1];
269 pixel_ptr -= row_dec;
270 }
271 }
272 } else {
273 /* otherwise, it's a 1-color block */
274 colors[0] = (byte_b << 8) | byte_a;
275
276 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
277 for (pixel_x = 0; pixel_x < 4; pixel_x++)
278 pixels[pixel_ptr++] = colors[0];
279 pixel_ptr -= row_dec;
280 }
281 }
282
283 block_ptr += block_inc;
284 total_blocks--;
285 }
286 }
287 }
288
290 void *
data,
int *got_frame,
292 {
294 int buf_size = avpkt->
size;
297
300
303
306
307 if (pal) {
310 }
311 }
312
315 else
317
320
321 *got_frame = 1;
322
323 /* report that the buffer was completely consumed */
324 return buf_size;
325 }
326
328 {
330
332
333 return 0;
334 }
335
346 };