libavcodec/ppc/dsputil_altivec.c

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00001 /*
00002  * Copyright (c) 2002 Brian Foley
00003  * Copyright (c) 2002 Dieter Shirley
00004  * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org>
00005  *
00006  * This file is part of FFmpeg.
00007  *
00008  * FFmpeg is free software; you can redistribute it and/or
00009  * modify it under the terms of the GNU Lesser General Public
00010  * License as published by the Free Software Foundation; either
00011  * version 2.1 of the License, or (at your option) any later version.
00012  *
00013  * FFmpeg is distributed in the hope that it will be useful,
00014  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
00016  * Lesser General Public License for more details.
00017  *
00018  * You should have received a copy of the GNU Lesser General Public
00019  * License along with FFmpeg; if not, write to the Free Software
00020  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
00021  */
00022 
00023 #include "libavcodec/dsputil.h"
00024 
00025 #include "gcc_fixes.h"
00026 
00027 #include "dsputil_ppc.h"
00028 #include "util_altivec.h"
00029 #include "types_altivec.h"
00030 
00031 int sad16_x2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
00032 {
00033 int i;
00034 DECLARE_ALIGNED_16(int, s);
00035 const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
00036 vector unsigned char *tv;
00037 vector unsigned char pix1v, pix2v, pix2iv, avgv, t5;
00038 vector unsigned int sad;
00039 vector signed int sumdiffs;
00040 
00041 s = 0;
00042 sad = (vector unsigned int)vec_splat_u32(0);
00043 for (i = 0; i < h; i++) {
00044 /* Read unaligned pixels into our vectors. The vectors are as follows:
00045  pix1v: pix1[0]-pix1[15]
00046  pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] */
00047 tv = (vector unsigned char *) pix1;
00048 pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
00049 
00050 tv = (vector unsigned char *) &pix2[0];
00051 pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
00052 
00053 tv = (vector unsigned char *) &pix2[1];
00054 pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1]));
00055 
00056 /* Calculate the average vector */
00057 avgv = vec_avg(pix2v, pix2iv);
00058 
00059 /* Calculate a sum of abs differences vector */
00060 t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
00061 
00062 /* Add each 4 pixel group together and put 4 results into sad */
00063 sad = vec_sum4s(t5, sad);
00064 
00065 pix1 += line_size;
00066 pix2 += line_size;
00067 }
00068 /* Sum up the four partial sums, and put the result into s */
00069 sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
00070 sumdiffs = vec_splat(sumdiffs, 3);
00071 vec_ste(sumdiffs, 0, &s);
00072 
00073 return s;
00074 }
00075 
00076 int sad16_y2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
00077 {
00078 int i;
00079 DECLARE_ALIGNED_16(int, s);
00080 const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
00081 vector unsigned char *tv;
00082 vector unsigned char pix1v, pix2v, pix3v, avgv, t5;
00083 vector unsigned int sad;
00084 vector signed int sumdiffs;
00085 uint8_t *pix3 = pix2 + line_size;
00086 
00087 s = 0;
00088 sad = (vector unsigned int)vec_splat_u32(0);
00089 
00090 /* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
00091  iteration becomes pix2 in the next iteration. We can use this
00092  fact to avoid a potentially expensive unaligned read, each
00093  time around the loop.
00094  Read unaligned pixels into our vectors. The vectors are as follows:
00095  pix2v: pix2[0]-pix2[15]
00096  Split the pixel vectors into shorts */
00097 tv = (vector unsigned char *) &pix2[0];
00098 pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
00099 
00100 for (i = 0; i < h; i++) {
00101 /* Read unaligned pixels into our vectors. The vectors are as follows:
00102  pix1v: pix1[0]-pix1[15]
00103  pix3v: pix3[0]-pix3[15] */
00104 tv = (vector unsigned char *) pix1;
00105 pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
00106 
00107 tv = (vector unsigned char *) &pix3[0];
00108 pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0]));
00109 
00110 /* Calculate the average vector */
00111 avgv = vec_avg(pix2v, pix3v);
00112 
00113 /* Calculate a sum of abs differences vector */
00114 t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
00115 
00116 /* Add each 4 pixel group together and put 4 results into sad */
00117 sad = vec_sum4s(t5, sad);
00118 
00119 pix1 += line_size;
00120 pix2v = pix3v;
00121 pix3 += line_size;
00122 
00123 }
00124 
00125 /* Sum up the four partial sums, and put the result into s */
00126 sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
00127 sumdiffs = vec_splat(sumdiffs, 3);
00128 vec_ste(sumdiffs, 0, &s);
00129 return s;
00130 }
00131 
00132 int sad16_xy2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
00133 {
00134 int i;
00135 DECLARE_ALIGNED_16(int, s);
00136 uint8_t *pix3 = pix2 + line_size;
00137 const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
00138 const vector unsigned short two = (const vector unsigned short)vec_splat_u16(2);
00139 vector unsigned char *tv, avgv, t5;
00140 vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv;
00141 vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv;
00142 vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv;
00143 vector unsigned short avghv, avglv;
00144 vector unsigned short t1, t2, t3, t4;
00145 vector unsigned int sad;
00146 vector signed int sumdiffs;
00147 
00148 sad = (vector unsigned int)vec_splat_u32(0);
00149 
00150 s = 0;
00151 
00152 /* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
00153  iteration becomes pix2 in the next iteration. We can use this
00154  fact to avoid a potentially expensive unaligned read, as well
00155  as some splitting, and vector addition each time around the loop.
00156  Read unaligned pixels into our vectors. The vectors are as follows:
00157  pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
00158  Split the pixel vectors into shorts */
00159 tv = (vector unsigned char *) &pix2[0];
00160 pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
00161 
00162 tv = (vector unsigned char *) &pix2[1];
00163 pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1]));
00164 
00165 pix2hv = (vector unsigned short) vec_mergeh(zero, pix2v);
00166 pix2lv = (vector unsigned short) vec_mergel(zero, pix2v);
00167 pix2ihv = (vector unsigned short) vec_mergeh(zero, pix2iv);
00168 pix2ilv = (vector unsigned short) vec_mergel(zero, pix2iv);
00169 t1 = vec_add(pix2hv, pix2ihv);
00170 t2 = vec_add(pix2lv, pix2ilv);
00171 
00172 for (i = 0; i < h; i++) {
00173 /* Read unaligned pixels into our vectors. The vectors are as follows:
00174  pix1v: pix1[0]-pix1[15]
00175  pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16] */
00176 tv = (vector unsigned char *) pix1;
00177 pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
00178 
00179 tv = (vector unsigned char *) &pix3[0];
00180 pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0]));
00181 
00182 tv = (vector unsigned char *) &pix3[1];
00183 pix3iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[1]));
00184 
00185 /* Note that AltiVec does have vec_avg, but this works on vector pairs
00186  and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding
00187  would mean that, for example, avg(3,0,0,1) = 2, when it should be 1.
00188  Instead, we have to split the pixel vectors into vectors of shorts,
00189  and do the averaging by hand. */
00190 
00191 /* Split the pixel vectors into shorts */
00192 pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v);
00193 pix3lv = (vector unsigned short) vec_mergel(zero, pix3v);
00194 pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv);
00195 pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv);
00196 
00197 /* Do the averaging on them */
00198 t3 = vec_add(pix3hv, pix3ihv);
00199 t4 = vec_add(pix3lv, pix3ilv);
00200 
00201 avghv = vec_sr(vec_add(vec_add(t1, t3), two), two);
00202 avglv = vec_sr(vec_add(vec_add(t2, t4), two), two);
00203 
00204 /* Pack the shorts back into a result */
00205 avgv = vec_pack(avghv, avglv);
00206 
00207 /* Calculate a sum of abs differences vector */
00208 t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
00209 
00210 /* Add each 4 pixel group together and put 4 results into sad */
00211 sad = vec_sum4s(t5, sad);
00212 
00213 pix1 += line_size;
00214 pix3 += line_size;
00215 /* Transfer the calculated values for pix3 into pix2 */
00216 t1 = t3;
00217 t2 = t4;
00218 }
00219 /* Sum up the four partial sums, and put the result into s */
00220 sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
00221 sumdiffs = vec_splat(sumdiffs, 3);
00222 vec_ste(sumdiffs, 0, &s);
00223 
00224 return s;
00225 }
00226 
00227 int sad16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
00228 {
00229 int i;
00230 DECLARE_ALIGNED_16(int, s);
00231 const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
00232 vector unsigned char perm1, perm2, *pix1v, *pix2v;
00233 vector unsigned char t1, t2, t3,t4, t5;
00234 vector unsigned int sad;
00235 vector signed int sumdiffs;
00236 
00237 sad = (vector unsigned int)vec_splat_u32(0);
00238 
00239 
00240 for (i = 0; i < h; i++) {
00241 /* Read potentially unaligned pixels into t1 and t2 */
00242 perm1 = vec_lvsl(0, pix1);
00243 pix1v = (vector unsigned char *) pix1;
00244 perm2 = vec_lvsl(0, pix2);
00245 pix2v = (vector unsigned char *) pix2;
00246 t1 = vec_perm(pix1v[0], pix1v[1], perm1);
00247 t2 = vec_perm(pix2v[0], pix2v[1], perm2);
00248 
00249 /* Calculate a sum of abs differences vector */
00250 t3 = vec_max(t1, t2);
00251 t4 = vec_min(t1, t2);
00252 t5 = vec_sub(t3, t4);
00253 
00254 /* Add each 4 pixel group together and put 4 results into sad */
00255 sad = vec_sum4s(t5, sad);
00256 
00257 pix1 += line_size;
00258 pix2 += line_size;
00259 }
00260 
00261 /* Sum up the four partial sums, and put the result into s */
00262 sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
00263 sumdiffs = vec_splat(sumdiffs, 3);
00264 vec_ste(sumdiffs, 0, &s);
00265 
00266 return s;
00267 }
00268 
00269 int sad8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
00270 {
00271 int i;
00272 DECLARE_ALIGNED_16(int, s);
00273 const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
00274 vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v;
00275 vector unsigned char t1, t2, t3,t4, t5;
00276 vector unsigned int sad;
00277 vector signed int sumdiffs;
00278 
00279 sad = (vector unsigned int)vec_splat_u32(0);
00280 
00281 permclear = (vector unsigned char){255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0};
00282 
00283 for (i = 0; i < h; i++) {
00284 /* Read potentially unaligned pixels into t1 and t2
00285  Since we're reading 16 pixels, and actually only want 8,
00286  mask out the last 8 pixels. The 0s don't change the sum. */
00287 perm1 = vec_lvsl(0, pix1);
00288 pix1v = (vector unsigned char *) pix1;
00289 perm2 = vec_lvsl(0, pix2);
00290 pix2v = (vector unsigned char *) pix2;
00291 t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear);
00292 t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear);
00293 
00294 /* Calculate a sum of abs differences vector */
00295 t3 = vec_max(t1, t2);
00296 t4 = vec_min(t1, t2);
00297 t5 = vec_sub(t3, t4);
00298 
00299 /* Add each 4 pixel group together and put 4 results into sad */
00300 sad = vec_sum4s(t5, sad);
00301 
00302 pix1 += line_size;
00303 pix2 += line_size;
00304 }
00305 
00306 /* Sum up the four partial sums, and put the result into s */
00307 sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
00308 sumdiffs = vec_splat(sumdiffs, 3);
00309 vec_ste(sumdiffs, 0, &s);
00310 
00311 return s;
00312 }
00313 
00314 int pix_norm1_altivec(uint8_t *pix, int line_size)
00315 {
00316 int i;
00317 DECLARE_ALIGNED_16(int, s);
00318 const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
00319 vector unsigned char *tv;
00320 vector unsigned char pixv;
00321 vector unsigned int sv;
00322 vector signed int sum;
00323 
00324 sv = (vector unsigned int)vec_splat_u32(0);
00325 
00326 s = 0;
00327 for (i = 0; i < 16; i++) {
00328 /* Read in the potentially unaligned pixels */
00329 tv = (vector unsigned char *) pix;
00330 pixv = vec_perm(tv[0], tv[1], vec_lvsl(0, pix));
00331 
00332 /* Square the values, and add them to our sum */
00333 sv = vec_msum(pixv, pixv, sv);
00334 
00335 pix += line_size;
00336 }
00337 /* Sum up the four partial sums, and put the result into s */
00338 sum = vec_sums((vector signed int) sv, (vector signed int) zero);
00339 sum = vec_splat(sum, 3);
00340 vec_ste(sum, 0, &s);
00341 
00342 return s;
00343 }
00344 
00350 int sse8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
00351 {
00352 int i;
00353 DECLARE_ALIGNED_16(int, s);
00354 const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
00355 vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v;
00356 vector unsigned char t1, t2, t3,t4, t5;
00357 vector unsigned int sum;
00358 vector signed int sumsqr;
00359 
00360 sum = (vector unsigned int)vec_splat_u32(0);
00361 
00362 permclear = (vector unsigned char){255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0};
00363 
00364 
00365 for (i = 0; i < h; i++) {
00366 /* Read potentially unaligned pixels into t1 and t2
00367  Since we're reading 16 pixels, and actually only want 8,
00368  mask out the last 8 pixels. The 0s don't change the sum. */
00369 perm1 = vec_lvsl(0, pix1);
00370 pix1v = (vector unsigned char *) pix1;
00371 perm2 = vec_lvsl(0, pix2);
00372 pix2v = (vector unsigned char *) pix2;
00373 t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear);
00374 t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear);
00375 
00376 /* Since we want to use unsigned chars, we can take advantage
00377  of the fact that abs(a-b)^2 = (a-b)^2. */
00378 
00379 /* Calculate abs differences vector */
00380 t3 = vec_max(t1, t2);
00381 t4 = vec_min(t1, t2);
00382 t5 = vec_sub(t3, t4);
00383 
00384 /* Square the values and add them to our sum */
00385 sum = vec_msum(t5, t5, sum);
00386 
00387 pix1 += line_size;
00388 pix2 += line_size;
00389 }
00390 
00391 /* Sum up the four partial sums, and put the result into s */
00392 sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
00393 sumsqr = vec_splat(sumsqr, 3);
00394 vec_ste(sumsqr, 0, &s);
00395 
00396 return s;
00397 }
00398 
00404 int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
00405 {
00406 int i;
00407 DECLARE_ALIGNED_16(int, s);
00408 const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
00409 vector unsigned char perm1, perm2, *pix1v, *pix2v;
00410 vector unsigned char t1, t2, t3,t4, t5;
00411 vector unsigned int sum;
00412 vector signed int sumsqr;
00413 
00414 sum = (vector unsigned int)vec_splat_u32(0);
00415 
00416 for (i = 0; i < h; i++) {
00417 /* Read potentially unaligned pixels into t1 and t2 */
00418 perm1 = vec_lvsl(0, pix1);
00419 pix1v = (vector unsigned char *) pix1;
00420 perm2 = vec_lvsl(0, pix2);
00421 pix2v = (vector unsigned char *) pix2;
00422 t1 = vec_perm(pix1v[0], pix1v[1], perm1);
00423 t2 = vec_perm(pix2v[0], pix2v[1], perm2);
00424 
00425 /* Since we want to use unsigned chars, we can take advantage
00426  of the fact that abs(a-b)^2 = (a-b)^2. */
00427 
00428 /* Calculate abs differences vector */
00429 t3 = vec_max(t1, t2);
00430 t4 = vec_min(t1, t2);
00431 t5 = vec_sub(t3, t4);
00432 
00433 /* Square the values and add them to our sum */
00434 sum = vec_msum(t5, t5, sum);
00435 
00436 pix1 += line_size;
00437 pix2 += line_size;
00438 }
00439 
00440 /* Sum up the four partial sums, and put the result into s */
00441 sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
00442 sumsqr = vec_splat(sumsqr, 3);
00443 vec_ste(sumsqr, 0, &s);
00444 
00445 return s;
00446 }
00447 
00448 int pix_sum_altivec(uint8_t * pix, int line_size)
00449 {
00450 const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
00451 vector unsigned char perm, *pixv;
00452 vector unsigned char t1;
00453 vector unsigned int sad;
00454 vector signed int sumdiffs;
00455 
00456 int i;
00457 DECLARE_ALIGNED_16(int, s);
00458 
00459 sad = (vector unsigned int)vec_splat_u32(0);
00460 
00461 for (i = 0; i < 16; i++) {
00462 /* Read the potentially unaligned 16 pixels into t1 */
00463 perm = vec_lvsl(0, pix);
00464 pixv = (vector unsigned char *) pix;
00465 t1 = vec_perm(pixv[0], pixv[1], perm);
00466 
00467 /* Add each 4 pixel group together and put 4 results into sad */
00468 sad = vec_sum4s(t1, sad);
00469 
00470 pix += line_size;
00471 }
00472 
00473 /* Sum up the four partial sums, and put the result into s */
00474 sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
00475 sumdiffs = vec_splat(sumdiffs, 3);
00476 vec_ste(sumdiffs, 0, &s);
00477 
00478 return s;
00479 }
00480 
00481 void get_pixels_altivec(DCTELEM *restrict block, const uint8_t *pixels, int line_size)
00482 {
00483 int i;
00484 vector unsigned char perm, bytes, *pixv;
00485 const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
00486 vector signed short shorts;
00487 
00488 for (i = 0; i < 8; i++) {
00489 // Read potentially unaligned pixels.
00490 // We're reading 16 pixels, and actually only want 8,
00491 // but we simply ignore the extras.
00492 perm = vec_lvsl(0, pixels);
00493 pixv = (vector unsigned char *) pixels;
00494 bytes = vec_perm(pixv[0], pixv[1], perm);
00495 
00496 // convert the bytes into shorts
00497 shorts = (vector signed short)vec_mergeh(zero, bytes);
00498 
00499 // save the data to the block, we assume the block is 16-byte aligned
00500 vec_st(shorts, i*16, (vector signed short*)block);
00501 
00502 pixels += line_size;
00503 }
00504 }
00505 
00506 void diff_pixels_altivec(DCTELEM *restrict block, const uint8_t *s1,
00507 const uint8_t *s2, int stride)
00508 {
00509 int i;
00510 vector unsigned char perm, bytes, *pixv;
00511 const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
00512 vector signed short shorts1, shorts2;
00513 
00514 for (i = 0; i < 4; i++) {
00515 // Read potentially unaligned pixels
00516 // We're reading 16 pixels, and actually only want 8,
00517 // but we simply ignore the extras.
00518 perm = vec_lvsl(0, s1);
00519 pixv = (vector unsigned char *) s1;
00520 bytes = vec_perm(pixv[0], pixv[1], perm);
00521 
00522 // convert the bytes into shorts
00523 shorts1 = (vector signed short)vec_mergeh(zero, bytes);
00524 
00525 // Do the same for the second block of pixels
00526 perm = vec_lvsl(0, s2);
00527 pixv = (vector unsigned char *) s2;
00528 bytes = vec_perm(pixv[0], pixv[1], perm);
00529 
00530 // convert the bytes into shorts
00531 shorts2 = (vector signed short)vec_mergeh(zero, bytes);
00532 
00533 // Do the subtraction
00534 shorts1 = vec_sub(shorts1, shorts2);
00535 
00536 // save the data to the block, we assume the block is 16-byte aligned
00537 vec_st(shorts1, 0, (vector signed short*)block);
00538 
00539 s1 += stride;
00540 s2 += stride;
00541 block += 8;
00542 
00543 
00544 // The code below is a copy of the code above... This is a manual
00545 // unroll.
00546 
00547 // Read potentially unaligned pixels
00548 // We're reading 16 pixels, and actually only want 8,
00549 // but we simply ignore the extras.
00550 perm = vec_lvsl(0, s1);
00551 pixv = (vector unsigned char *) s1;
00552 bytes = vec_perm(pixv[0], pixv[1], perm);
00553 
00554 // convert the bytes into shorts
00555 shorts1 = (vector signed short)vec_mergeh(zero, bytes);
00556 
00557 // Do the same for the second block of pixels
00558 perm = vec_lvsl(0, s2);
00559 pixv = (vector unsigned char *) s2;
00560 bytes = vec_perm(pixv[0], pixv[1], perm);
00561 
00562 // convert the bytes into shorts
00563 shorts2 = (vector signed short)vec_mergeh(zero, bytes);
00564 
00565 // Do the subtraction
00566 shorts1 = vec_sub(shorts1, shorts2);
00567 
00568 // save the data to the block, we assume the block is 16-byte aligned
00569 vec_st(shorts1, 0, (vector signed short*)block);
00570 
00571 s1 += stride;
00572 s2 += stride;
00573 block += 8;
00574 }
00575 }
00576 
00577 
00578 static void clear_block_altivec(DCTELEM *block) {
00579 LOAD_ZERO;
00580 vec_st(zero_s16v, 0, block);
00581 vec_st(zero_s16v, 16, block);
00582 vec_st(zero_s16v, 32, block);
00583 vec_st(zero_s16v, 48, block);
00584 vec_st(zero_s16v, 64, block);
00585 vec_st(zero_s16v, 80, block);
00586 vec_st(zero_s16v, 96, block);
00587 vec_st(zero_s16v, 112, block);
00588 }
00589 
00590 
00591 void add_bytes_altivec(uint8_t *dst, uint8_t *src, int w) {
00592 register int i;
00593 register vector unsigned char vdst, vsrc;
00594 
00595 /* dst and src are 16 bytes-aligned (guaranteed) */
00596 for (i = 0 ; (i + 15) < w ; i+=16) {
00597 vdst = vec_ld(i, (unsigned char*)dst);
00598 vsrc = vec_ld(i, (unsigned char*)src);
00599 vdst = vec_add(vsrc, vdst);
00600 vec_st(vdst, i, (unsigned char*)dst);
00601 }
00602 /* if w is not a multiple of 16 */
00603 for (; (i < w) ; i++) {
00604 dst[i] = src[i];
00605 }
00606 }
00607 
00608 /* next one assumes that ((line_size % 16) == 0) */
00609 void put_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
00610 {
00611 POWERPC_PERF_DECLARE(altivec_put_pixels16_num, 1);
00612 register vector unsigned char pixelsv1, pixelsv2;
00613 register vector unsigned char pixelsv1B, pixelsv2B;
00614 register vector unsigned char pixelsv1C, pixelsv2C;
00615 register vector unsigned char pixelsv1D, pixelsv2D;
00616 
00617 register vector unsigned char perm = vec_lvsl(0, pixels);
00618 int i;
00619 register int line_size_2 = line_size << 1;
00620 register int line_size_3 = line_size + line_size_2;
00621 register int line_size_4 = line_size << 2;
00622 
00623 POWERPC_PERF_START_COUNT(altivec_put_pixels16_num, 1);
00624 // hand-unrolling the loop by 4 gains about 15%
00625 // mininum execution time goes from 74 to 60 cycles
00626 // it's faster than -funroll-loops, but using
00627 // -funroll-loops w/ this is bad - 74 cycles again.
00628 // all this is on a 7450, tuning for the 7450
00629 #if 0
00630 for (i = 0; i < h; i++) {
00631 pixelsv1 = vec_ld(0, (unsigned char*)pixels);
00632 pixelsv2 = vec_ld(16, (unsigned char*)pixels);
00633 vec_st(vec_perm(pixelsv1, pixelsv2, perm),
00634 0, (unsigned char*)block);
00635 pixels+=line_size;
00636 block +=line_size;
00637 }
00638 #else
00639 for (i = 0; i < h; i += 4) {
00640 pixelsv1 = vec_ld(0, (unsigned char*)pixels);
00641 pixelsv2 = vec_ld(15, (unsigned char*)pixels);
00642 pixelsv1B = vec_ld(line_size, (unsigned char*)pixels);
00643 pixelsv2B = vec_ld(15 + line_size, (unsigned char*)pixels);
00644 pixelsv1C = vec_ld(line_size_2, (unsigned char*)pixels);
00645 pixelsv2C = vec_ld(15 + line_size_2, (unsigned char*)pixels);
00646 pixelsv1D = vec_ld(line_size_3, (unsigned char*)pixels);
00647 pixelsv2D = vec_ld(15 + line_size_3, (unsigned char*)pixels);
00648 vec_st(vec_perm(pixelsv1, pixelsv2, perm),
00649 0, (unsigned char*)block);
00650 vec_st(vec_perm(pixelsv1B, pixelsv2B, perm),
00651 line_size, (unsigned char*)block);
00652 vec_st(vec_perm(pixelsv1C, pixelsv2C, perm),
00653 line_size_2, (unsigned char*)block);
00654 vec_st(vec_perm(pixelsv1D, pixelsv2D, perm),
00655 line_size_3, (unsigned char*)block);
00656 pixels+=line_size_4;
00657 block +=line_size_4;
00658 }
00659 #endif
00660 POWERPC_PERF_STOP_COUNT(altivec_put_pixels16_num, 1);
00661 }
00662 
00663 /* next one assumes that ((line_size % 16) == 0) */
00664 #define op_avg(a,b) a = ( ((a)|(b)) - ((((a)^(b))&0xFEFEFEFEUL)>>1) )
00665 void avg_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
00666 {
00667 POWERPC_PERF_DECLARE(altivec_avg_pixels16_num, 1);
00668 register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv;
00669 register vector unsigned char perm = vec_lvsl(0, pixels);
00670 int i;
00671 
00672 POWERPC_PERF_START_COUNT(altivec_avg_pixels16_num, 1);
00673 
00674 for (i = 0; i < h; i++) {
00675 pixelsv1 = vec_ld(0, (unsigned char*)pixels);
00676 pixelsv2 = vec_ld(16, (unsigned char*)pixels);
00677 blockv = vec_ld(0, block);
00678 pixelsv = vec_perm(pixelsv1, pixelsv2, perm);
00679 blockv = vec_avg(blockv,pixelsv);
00680 vec_st(blockv, 0, (unsigned char*)block);
00681 pixels+=line_size;
00682 block +=line_size;
00683 }
00684 
00685 POWERPC_PERF_STOP_COUNT(altivec_avg_pixels16_num, 1);
00686 }
00687 
00688 /* next one assumes that ((line_size % 8) == 0) */
00689 void avg_pixels8_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h)
00690 {
00691 POWERPC_PERF_DECLARE(altivec_avg_pixels8_num, 1);
00692 register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv;
00693 int i;
00694 
00695 POWERPC_PERF_START_COUNT(altivec_avg_pixels8_num, 1);
00696 
00697 for (i = 0; i < h; i++) {
00698 /* block is 8 bytes-aligned, so we're either in the
00699  left block (16 bytes-aligned) or in the right block (not) */
00700 int rightside = ((unsigned long)block & 0x0000000F);
00701 
00702 blockv = vec_ld(0, block);
00703 pixelsv1 = vec_ld(0, (unsigned char*)pixels);
00704 pixelsv2 = vec_ld(16, (unsigned char*)pixels);
00705 pixelsv = vec_perm(pixelsv1, pixelsv2, vec_lvsl(0, pixels));
00706 
00707 if (rightside) {
00708 pixelsv = vec_perm(blockv, pixelsv, vcprm(0,1,s0,s1));
00709 } else {
00710 pixelsv = vec_perm(blockv, pixelsv, vcprm(s0,s1,2,3));
00711 }
00712 
00713 blockv = vec_avg(blockv, pixelsv);
00714 
00715 vec_st(blockv, 0, block);
00716 
00717 pixels += line_size;
00718 block += line_size;
00719 }
00720 
00721 POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_num, 1);
00722 }
00723 
00724 /* next one assumes that ((line_size % 8) == 0) */
00725 void put_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
00726 {
00727 POWERPC_PERF_DECLARE(altivec_put_pixels8_xy2_num, 1);
00728 register int i;
00729 register vector unsigned char pixelsv1, pixelsv2, pixelsavg;
00730 register vector unsigned char blockv, temp1, temp2;
00731 register vector unsigned short pixelssum1, pixelssum2, temp3;
00732 register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
00733 register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
00734 
00735 temp1 = vec_ld(0, pixels);
00736 temp2 = vec_ld(16, pixels);
00737 pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
00738 if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
00739 pixelsv2 = temp2;
00740 } else {
00741 pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
00742 }
00743 pixelsv1 = vec_mergeh(vczero, pixelsv1);
00744 pixelsv2 = vec_mergeh(vczero, pixelsv2);
00745 pixelssum1 = vec_add((vector unsigned short)pixelsv1,
00746 (vector unsigned short)pixelsv2);
00747 pixelssum1 = vec_add(pixelssum1, vctwo);
00748 
00749 POWERPC_PERF_START_COUNT(altivec_put_pixels8_xy2_num, 1);
00750 for (i = 0; i < h ; i++) {
00751 int rightside = ((unsigned long)block & 0x0000000F);
00752 blockv = vec_ld(0, block);
00753 
00754 temp1 = vec_ld(line_size, pixels);
00755 temp2 = vec_ld(line_size + 16, pixels);
00756 pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
00757 if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
00758 pixelsv2 = temp2;
00759 } else {
00760 pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
00761 }
00762 
00763 pixelsv1 = vec_mergeh(vczero, pixelsv1);
00764 pixelsv2 = vec_mergeh(vczero, pixelsv2);
00765 pixelssum2 = vec_add((vector unsigned short)pixelsv1,
00766 (vector unsigned short)pixelsv2);
00767 temp3 = vec_add(pixelssum1, pixelssum2);
00768 temp3 = vec_sra(temp3, vctwo);
00769 pixelssum1 = vec_add(pixelssum2, vctwo);
00770 pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
00771 
00772 if (rightside) {
00773 blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
00774 } else {
00775 blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
00776 }
00777 
00778 vec_st(blockv, 0, block);
00779 
00780 block += line_size;
00781 pixels += line_size;
00782 }
00783 
00784 POWERPC_PERF_STOP_COUNT(altivec_put_pixels8_xy2_num, 1);
00785 }
00786 
00787 /* next one assumes that ((line_size % 8) == 0) */
00788 void put_no_rnd_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
00789 {
00790 POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels8_xy2_num, 1);
00791 register int i;
00792 register vector unsigned char pixelsv1, pixelsv2, pixelsavg;
00793 register vector unsigned char blockv, temp1, temp2;
00794 register vector unsigned short pixelssum1, pixelssum2, temp3;
00795 register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
00796 register const vector unsigned short vcone = (const vector unsigned short)vec_splat_u16(1);
00797 register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
00798 
00799 temp1 = vec_ld(0, pixels);
00800 temp2 = vec_ld(16, pixels);
00801 pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
00802 if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
00803 pixelsv2 = temp2;
00804 } else {
00805 pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
00806 }
00807 pixelsv1 = vec_mergeh(vczero, pixelsv1);
00808 pixelsv2 = vec_mergeh(vczero, pixelsv2);
00809 pixelssum1 = vec_add((vector unsigned short)pixelsv1,
00810 (vector unsigned short)pixelsv2);
00811 pixelssum1 = vec_add(pixelssum1, vcone);
00812 
00813 POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels8_xy2_num, 1);
00814 for (i = 0; i < h ; i++) {
00815 int rightside = ((unsigned long)block & 0x0000000F);
00816 blockv = vec_ld(0, block);
00817 
00818 temp1 = vec_ld(line_size, pixels);
00819 temp2 = vec_ld(line_size + 16, pixels);
00820 pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
00821 if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
00822 pixelsv2 = temp2;
00823 } else {
00824 pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
00825 }
00826 
00827 pixelsv1 = vec_mergeh(vczero, pixelsv1);
00828 pixelsv2 = vec_mergeh(vczero, pixelsv2);
00829 pixelssum2 = vec_add((vector unsigned short)pixelsv1,
00830 (vector unsigned short)pixelsv2);
00831 temp3 = vec_add(pixelssum1, pixelssum2);
00832 temp3 = vec_sra(temp3, vctwo);
00833 pixelssum1 = vec_add(pixelssum2, vcone);
00834 pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
00835 
00836 if (rightside) {
00837 blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
00838 } else {
00839 blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
00840 }
00841 
00842 vec_st(blockv, 0, block);
00843 
00844 block += line_size;
00845 pixels += line_size;
00846 }
00847 
00848 POWERPC_PERF_STOP_COUNT(altivec_put_no_rnd_pixels8_xy2_num, 1);
00849 }
00850 
00851 /* next one assumes that ((line_size % 16) == 0) */
00852 void put_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h)
00853 {
00854 POWERPC_PERF_DECLARE(altivec_put_pixels16_xy2_num, 1);
00855 register int i;
00856 register vector unsigned char pixelsv1, pixelsv2, pixelsv3, pixelsv4;
00857 register vector unsigned char blockv, temp1, temp2;
00858 register vector unsigned short temp3, temp4,
00859 pixelssum1, pixelssum2, pixelssum3, pixelssum4;
00860 register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
00861 register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
00862 
00863 POWERPC_PERF_START_COUNT(altivec_put_pixels16_xy2_num, 1);
00864 
00865 temp1 = vec_ld(0, pixels);
00866 temp2 = vec_ld(16, pixels);
00867 pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
00868 if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
00869 pixelsv2 = temp2;
00870 } else {
00871 pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
00872 }
00873 pixelsv3 = vec_mergel(vczero, pixelsv1);
00874 pixelsv4 = vec_mergel(vczero, pixelsv2);
00875 pixelsv1 = vec_mergeh(vczero, pixelsv1);
00876 pixelsv2 = vec_mergeh(vczero, pixelsv2);
00877 pixelssum3 = vec_add((vector unsigned short)pixelsv3,
00878 (vector unsigned short)pixelsv4);
00879 pixelssum3 = vec_add(pixelssum3, vctwo);
00880 pixelssum1 = vec_add((vector unsigned short)pixelsv1,
00881 (vector unsigned short)pixelsv2);
00882 pixelssum1 = vec_add(pixelssum1, vctwo);
00883 
00884 for (i = 0; i < h ; i++) {
00885 blockv = vec_ld(0, block);
00886 
00887 temp1 = vec_ld(line_size, pixels);
00888 temp2 = vec_ld(line_size + 16, pixels);
00889 pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
00890 if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
00891 pixelsv2 = temp2;
00892 } else {
00893 pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
00894 }
00895 
00896 pixelsv3 = vec_mergel(vczero, pixelsv1);
00897 pixelsv4 = vec_mergel(vczero, pixelsv2);
00898 pixelsv1 = vec_mergeh(vczero, pixelsv1);
00899 pixelsv2 = vec_mergeh(vczero, pixelsv2);
00900 
00901 pixelssum4 = vec_add((vector unsigned short)pixelsv3,
00902 (vector unsigned short)pixelsv4);
00903 pixelssum2 = vec_add((vector unsigned short)pixelsv1,
00904 (vector unsigned short)pixelsv2);
00905 temp4 = vec_add(pixelssum3, pixelssum4);
00906 temp4 = vec_sra(temp4, vctwo);
00907 temp3 = vec_add(pixelssum1, pixelssum2);
00908 temp3 = vec_sra(temp3, vctwo);
00909 
00910 pixelssum3 = vec_add(pixelssum4, vctwo);
00911 pixelssum1 = vec_add(pixelssum2, vctwo);
00912 
00913 blockv = vec_packsu(temp3, temp4);
00914 
00915 vec_st(blockv, 0, block);
00916 
00917 block += line_size;
00918 pixels += line_size;
00919 }
00920 
00921 POWERPC_PERF_STOP_COUNT(altivec_put_pixels16_xy2_num, 1);
00922 }
00923 
00924 /* next one assumes that ((line_size % 16) == 0) */
00925 void put_no_rnd_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h)
00926 {
00927 POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels16_xy2_num, 1);
00928 register int i;
00929 register vector unsigned char pixelsv1, pixelsv2, pixelsv3, pixelsv4;
00930 register vector unsigned char blockv, temp1, temp2;
00931 register vector unsigned short temp3, temp4,
00932 pixelssum1, pixelssum2, pixelssum3, pixelssum4;
00933 register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
00934 register const vector unsigned short vcone = (const vector unsigned short)vec_splat_u16(1);
00935 register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
00936 
00937 POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels16_xy2_num, 1);
00938 
00939 temp1 = vec_ld(0, pixels);
00940 temp2 = vec_ld(16, pixels);
00941 pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
00942 if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
00943 pixelsv2 = temp2;
00944 } else {
00945 pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
00946 }
00947 pixelsv3 = vec_mergel(vczero, pixelsv1);
00948 pixelsv4 = vec_mergel(vczero, pixelsv2);
00949 pixelsv1 = vec_mergeh(vczero, pixelsv1);
00950 pixelsv2 = vec_mergeh(vczero, pixelsv2);
00951 pixelssum3 = vec_add((vector unsigned short)pixelsv3,
00952 (vector unsigned short)pixelsv4);
00953 pixelssum3 = vec_add(pixelssum3, vcone);
00954 pixelssum1 = vec_add((vector unsigned short)pixelsv1,
00955 (vector unsigned short)pixelsv2);
00956 pixelssum1 = vec_add(pixelssum1, vcone);
00957 
00958 for (i = 0; i < h ; i++) {
00959 blockv = vec_ld(0, block);
00960 
00961 temp1 = vec_ld(line_size, pixels);
00962 temp2 = vec_ld(line_size + 16, pixels);
00963 pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
00964 if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
00965 pixelsv2 = temp2;
00966 } else {
00967 pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
00968 }
00969 
00970 pixelsv3 = vec_mergel(vczero, pixelsv1);
00971 pixelsv4 = vec_mergel(vczero, pixelsv2);
00972 pixelsv1 = vec_mergeh(vczero, pixelsv1);
00973 pixelsv2 = vec_mergeh(vczero, pixelsv2);
00974 
00975 pixelssum4 = vec_add((vector unsigned short)pixelsv3,
00976 (vector unsigned short)pixelsv4);
00977 pixelssum2 = vec_add((vector unsigned short)pixelsv1,
00978 (vector unsigned short)pixelsv2);
00979 temp4 = vec_add(pixelssum3, pixelssum4);
00980 temp4 = vec_sra(temp4, vctwo);
00981 temp3 = vec_add(pixelssum1, pixelssum2);
00982 temp3 = vec_sra(temp3, vctwo);
00983 
00984 pixelssum3 = vec_add(pixelssum4, vcone);
00985 pixelssum1 = vec_add(pixelssum2, vcone);
00986 
00987 blockv = vec_packsu(temp3, temp4);
00988 
00989 vec_st(blockv, 0, block);
00990 
00991 block += line_size;
00992 pixels += line_size;
00993 }
00994 
00995 POWERPC_PERF_STOP_COUNT(altivec_put_no_rnd_pixels16_xy2_num, 1);
00996 }
00997 
00998 int hadamard8_diff8x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){
00999 POWERPC_PERF_DECLARE(altivec_hadamard8_diff8x8_num, 1);
01000 int sum;
01001 register const vector unsigned char vzero =
01002 (const vector unsigned char)vec_splat_u8(0);
01003 register vector signed short temp0, temp1, temp2, temp3, temp4,
01004 temp5, temp6, temp7;
01005 POWERPC_PERF_START_COUNT(altivec_hadamard8_diff8x8_num, 1);
01006 {
01007 register const vector signed short vprod1 =(const vector signed short)
01008 { 1,-1, 1,-1, 1,-1, 1,-1 };
01009 register const vector signed short vprod2 =(const vector signed short)
01010 { 1, 1,-1,-1, 1, 1,-1,-1 };
01011 register const vector signed short vprod3 =(const vector signed short)
01012 { 1, 1, 1, 1,-1,-1,-1,-1 };
01013 register const vector unsigned char perm1 = (const vector unsigned char)
01014 {0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
01015 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D};
01016 register const vector unsigned char perm2 = (const vector unsigned char)
01017 {0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
01018 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B};
01019 register const vector unsigned char perm3 = (const vector unsigned char)
01020 {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
01021 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07};
01022 
01023 #define ONEITERBUTTERFLY(i, res) \
01024  { \
01025  register vector unsigned char src1, src2, srcO; \
01026  register vector unsigned char dst1, dst2, dstO; \
01027  register vector signed short srcV, dstV; \
01028  register vector signed short but0, but1, but2, op1, op2, op3; \
01029  src1 = vec_ld(stride * i, src); \
01030  src2 = vec_ld((stride * i) + 15, src); \
01031  srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \
01032  dst1 = vec_ld(stride * i, dst); \
01033  dst2 = vec_ld((stride * i) + 15, dst); \
01034  dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
01035 /* promote the unsigned chars to signed shorts */ \
01036 /* we're in the 8x8 function, we only care for the first 8 */ \
01037 srcV = (vector signed short)vec_mergeh((vector signed char)vzero, \
01038 (vector signed char)srcO); \
01039 dstV = (vector signed short)vec_mergeh((vector signed char)vzero, \
01040 (vector signed char)dstO); \
01041 /* subtractions inside the first butterfly */ \
01042 but0 = vec_sub(srcV, dstV); \
01043 op1 = vec_perm(but0, but0, perm1); \
01044 but1 = vec_mladd(but0, vprod1, op1); \
01045 op2 = vec_perm(but1, but1, perm2); \
01046 but2 = vec_mladd(but1, vprod2, op2); \
01047 op3 = vec_perm(but2, but2, perm3); \
01048 res = vec_mladd(but2, vprod3, op3); \
01049 }
01050 ONEITERBUTTERFLY(0, temp0);
01051 ONEITERBUTTERFLY(1, temp1);
01052 ONEITERBUTTERFLY(2, temp2);
01053 ONEITERBUTTERFLY(3, temp3);
01054 ONEITERBUTTERFLY(4, temp4);
01055 ONEITERBUTTERFLY(5, temp5);
01056 ONEITERBUTTERFLY(6, temp6);
01057 ONEITERBUTTERFLY(7, temp7);
01058 }
01059 #undef ONEITERBUTTERFLY
01060 {
01061 register vector signed int vsum;
01062 register vector signed short line0 = vec_add(temp0, temp1);
01063 register vector signed short line1 = vec_sub(temp0, temp1);
01064 register vector signed short line2 = vec_add(temp2, temp3);
01065 register vector signed short line3 = vec_sub(temp2, temp3);
01066 register vector signed short line4 = vec_add(temp4, temp5);
01067 register vector signed short line5 = vec_sub(temp4, temp5);
01068 register vector signed short line6 = vec_add(temp6, temp7);
01069 register vector signed short line7 = vec_sub(temp6, temp7);
01070 
01071 register vector signed short line0B = vec_add(line0, line2);
01072 register vector signed short line2B = vec_sub(line0, line2);
01073 register vector signed short line1B = vec_add(line1, line3);
01074 register vector signed short line3B = vec_sub(line1, line3);
01075 register vector signed short line4B = vec_add(line4, line6);
01076 register vector signed short line6B = vec_sub(line4, line6);
01077 register vector signed short line5B = vec_add(line5, line7);
01078 register vector signed short line7B = vec_sub(line5, line7);
01079 
01080 register vector signed short line0C = vec_add(line0B, line4B);
01081 register vector signed short line4C = vec_sub(line0B, line4B);
01082 register vector signed short line1C = vec_add(line1B, line5B);
01083 register vector signed short line5C = vec_sub(line1B, line5B);
01084 register vector signed short line2C = vec_add(line2B, line6B);
01085 register vector signed short line6C = vec_sub(line2B, line6B);
01086 register vector signed short line3C = vec_add(line3B, line7B);
01087 register vector signed short line7C = vec_sub(line3B, line7B);
01088 
01089 vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
01090 vsum = vec_sum4s(vec_abs(line1C), vsum);
01091 vsum = vec_sum4s(vec_abs(line2C), vsum);
01092 vsum = vec_sum4s(vec_abs(line3C), vsum);
01093 vsum = vec_sum4s(vec_abs(line4C), vsum);
01094 vsum = vec_sum4s(vec_abs(line5C), vsum);
01095 vsum = vec_sum4s(vec_abs(line6C), vsum);
01096 vsum = vec_sum4s(vec_abs(line7C), vsum);
01097 vsum = vec_sums(vsum, (vector signed int)vzero);
01098 vsum = vec_splat(vsum, 3);
01099 vec_ste(vsum, 0, &sum);
01100 }
01101 POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff8x8_num, 1);
01102 return sum;
01103 }
01104 
01105 /*
01106 16x8 works with 16 elements; it allows to avoid replicating loads, and
01107 give the compiler more rooms for scheduling. It's only used from
01108 inside hadamard8_diff16_altivec.
01109 
01110 Unfortunately, it seems gcc-3.3 is a bit dumb, and the compiled code has a LOT
01111 of spill code, it seems gcc (unlike xlc) cannot keep everything in registers
01112 by itself. The following code include hand-made registers allocation. It's not
01113 clean, but on a 7450 the resulting code is much faster (best case fall from
01114 700+ cycles to 550).
01115 
01116 xlc doesn't add spill code, but it doesn't know how to schedule for the 7450,
01117 and its code isn't much faster than gcc-3.3 on the 7450 (but uses 25% less
01118 instructions...)
01119 
01120 On the 970, the hand-made RA is still a win (around 690 vs. around 780), but
01121 xlc goes to around 660 on the regular C code...
01122 */
01123 
01124 static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h) {
01125 int sum;
01126 register vector signed short
01127 temp0 REG_v(v0),
01128 temp1 REG_v(v1),
01129 temp2 REG_v(v2),
01130 temp3 REG_v(v3),
01131 temp4 REG_v(v4),
01132 temp5 REG_v(v5),
01133 temp6 REG_v(v6),
01134 temp7 REG_v(v7);
01135 register vector signed short
01136 temp0S REG_v(v8),
01137 temp1S REG_v(v9),
01138 temp2S REG_v(v10),
01139 temp3S REG_v(v11),
01140 temp4S REG_v(v12),
01141 temp5S REG_v(v13),
01142 temp6S REG_v(v14),
01143 temp7S REG_v(v15);
01144 register const vector unsigned char vzero REG_v(v31)=
01145 (const vector unsigned char)vec_splat_u8(0);
01146 {
01147 register const vector signed short vprod1 REG_v(v16)=
01148 (const vector signed short){ 1,-1, 1,-1, 1,-1, 1,-1 };
01149 register const vector signed short vprod2 REG_v(v17)=
01150 (const vector signed short){ 1, 1,-1,-1, 1, 1,-1,-1 };
01151 register const vector signed short vprod3 REG_v(v18)=
01152 (const vector signed short){ 1, 1, 1, 1,-1,-1,-1,-1 };
01153 register const vector unsigned char perm1 REG_v(v19)=
01154 (const vector unsigned char)
01155 {0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
01156 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D};
01157 register const vector unsigned char perm2 REG_v(v20)=
01158 (const vector unsigned char)
01159 {0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
01160 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B};
01161 register const vector unsigned char perm3 REG_v(v21)=
01162 (const vector unsigned char)
01163 {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
01164 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07};
01165 
01166 #define ONEITERBUTTERFLY(i, res1, res2) \
01167  { \
01168  register vector unsigned char src1 REG_v(v22), \
01169  src2 REG_v(v23), \
01170  dst1 REG_v(v24), \
01171  dst2 REG_v(v25), \
01172  srcO REG_v(v22), \
01173  dstO REG_v(v23); \
01174  \
01175  register vector signed short srcV REG_v(v24), \
01176  dstV REG_v(v25), \
01177  srcW REG_v(v26), \
01178  dstW REG_v(v27), \
01179  but0 REG_v(v28), \
01180  but0S REG_v(v29), \
01181  op1 REG_v(v30), \
01182  but1 REG_v(v22), \
01183  op1S REG_v(v23), \
01184  but1S REG_v(v24), \
01185  op2 REG_v(v25), \
01186  but2 REG_v(v26), \
01187  op2S REG_v(v27), \
01188  but2S REG_v(v28), \
01189  op3 REG_v(v29), \
01190  op3S REG_v(v30); \
01191  \
01192  src1 = vec_ld(stride * i, src); \
01193  src2 = vec_ld((stride * i) + 16, src); \
01194  srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \
01195  dst1 = vec_ld(stride * i, dst); \
01196  dst2 = vec_ld((stride * i) + 16, dst); \
01197  dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
01198 /* promote the unsigned chars to signed shorts */ \
01199 srcV = (vector signed short)vec_mergeh((vector signed char)vzero, \
01200 (vector signed char)srcO); \
01201 dstV = (vector signed short)vec_mergeh((vector signed char)vzero, \
01202 (vector signed char)dstO); \
01203 srcW = (vector signed short)vec_mergel((vector signed char)vzero, \
01204 (vector signed char)srcO); \
01205 dstW = (vector signed short)vec_mergel((vector signed char)vzero, \
01206 (vector signed char)dstO); \
01207 /* subtractions inside the first butterfly */ \
01208 but0 = vec_sub(srcV, dstV); \
01209 but0S = vec_sub(srcW, dstW); \
01210 op1 = vec_perm(but0, but0, perm1); \
01211 but1 = vec_mladd(but0, vprod1, op1); \
01212 op1S = vec_perm(but0S, but0S, perm1); \
01213 but1S = vec_mladd(but0S, vprod1, op1S); \
01214 op2 = vec_perm(but1, but1, perm2); \
01215 but2 = vec_mladd(but1, vprod2, op2); \
01216 op2S = vec_perm(but1S, but1S, perm2); \
01217 but2S = vec_mladd(but1S, vprod2, op2S); \
01218 op3 = vec_perm(but2, but2, perm3); \
01219 res1 = vec_mladd(but2, vprod3, op3); \
01220 op3S = vec_perm(but2S, but2S, perm3); \
01221 res2 = vec_mladd(but2S, vprod3, op3S); \
01222 }
01223 ONEITERBUTTERFLY(0, temp0, temp0S);
01224 ONEITERBUTTERFLY(1, temp1, temp1S);
01225 ONEITERBUTTERFLY(2, temp2, temp2S);
01226 ONEITERBUTTERFLY(3, temp3, temp3S);
01227 ONEITERBUTTERFLY(4, temp4, temp4S);
01228 ONEITERBUTTERFLY(5, temp5, temp5S);
01229 ONEITERBUTTERFLY(6, temp6, temp6S);
01230 ONEITERBUTTERFLY(7, temp7, temp7S);
01231 }
01232 #undef ONEITERBUTTERFLY
01233 {
01234 register vector signed int vsum;
01235 register vector signed short line0S, line1S, line2S, line3S, line4S,
01236 line5S, line6S, line7S, line0BS,line2BS,
01237 line1BS,line3BS,line4BS,line6BS,line5BS,
01238 line7BS,line0CS,line4CS,line1CS,line5CS,
01239 line2CS,line6CS,line3CS,line7CS;
01240 
01241 register vector signed short line0 = vec_add(temp0, temp1);
01242 register vector signed short line1 = vec_sub(temp0, temp1);
01243 register vector signed short line2 = vec_add(temp2, temp3);
01244 register vector signed short line3 = vec_sub(temp2, temp3);
01245 register vector signed short line4 = vec_add(temp4, temp5);
01246 register vector signed short line5 = vec_sub(temp4, temp5);
01247 register vector signed short line6 = vec_add(temp6, temp7);
01248 register vector signed short line7 = vec_sub(temp6, temp7);
01249 
01250 register vector signed short line0B = vec_add(line0, line2);
01251 register vector signed short line2B = vec_sub(line0, line2);
01252 register vector signed short line1B = vec_add(line1, line3);
01253 register vector signed short line3B = vec_sub(line1, line3);
01254 register vector signed short line4B = vec_add(line4, line6);
01255 register vector signed short line6B = vec_sub(line4, line6);
01256 register vector signed short line5B = vec_add(line5, line7);
01257 register vector signed short line7B = vec_sub(line5, line7);
01258 
01259 register vector signed short line0C = vec_add(line0B, line4B);
01260 register vector signed short line4C = vec_sub(line0B, line4B);
01261 register vector signed short line1C = vec_add(line1B, line5B);
01262 register vector signed short line5C = vec_sub(line1B, line5B);
01263 register vector signed short line2C = vec_add(line2B, line6B);
01264 register vector signed short line6C = vec_sub(line2B, line6B);
01265 register vector signed short line3C = vec_add(line3B, line7B);
01266 register vector signed short line7C = vec_sub(line3B, line7B);
01267 
01268 vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
01269 vsum = vec_sum4s(vec_abs(line1C), vsum);
01270 vsum = vec_sum4s(vec_abs(line2C), vsum);
01271 vsum = vec_sum4s(vec_abs(line3C), vsum);
01272 vsum = vec_sum4s(vec_abs(line4C), vsum);
01273 vsum = vec_sum4s(vec_abs(line5C), vsum);
01274 vsum = vec_sum4s(vec_abs(line6C), vsum);
01275 vsum = vec_sum4s(vec_abs(line7C), vsum);
01276 
01277 line0S = vec_add(temp0S, temp1S);
01278 line1S = vec_sub(temp0S, temp1S);
01279 line2S = vec_add(temp2S, temp3S);
01280 line3S = vec_sub(temp2S, temp3S);
01281 line4S = vec_add(temp4S, temp5S);
01282 line5S = vec_sub(temp4S, temp5S);
01283 line6S = vec_add(temp6S, temp7S);
01284 line7S = vec_sub(temp6S, temp7S);
01285 
01286 line0BS = vec_add(line0S, line2S);
01287 line2BS = vec_sub(line0S, line2S);
01288 line1BS = vec_add(line1S, line3S);
01289 line3BS = vec_sub(line1S, line3S);
01290 line4BS = vec_add(line4S, line6S);
01291 line6BS = vec_sub(line4S, line6S);
01292 line5BS = vec_add(line5S, line7S);
01293 line7BS = vec_sub(line5S, line7S);
01294 
01295 line0CS = vec_add(line0BS, line4BS);
01296 line4CS = vec_sub(line0BS, line4BS);
01297 line1CS = vec_add(line1BS, line5BS);
01298 line5CS = vec_sub(line1BS, line5BS);
01299 line2CS = vec_add(line2BS, line6BS);
01300 line6CS = vec_sub(line2BS, line6BS);
01301 line3CS = vec_add(line3BS, line7BS);
01302 line7CS = vec_sub(line3BS, line7BS);
01303 
01304 vsum = vec_sum4s(vec_abs(line0CS), vsum);
01305 vsum = vec_sum4s(vec_abs(line1CS), vsum);
01306 vsum = vec_sum4s(vec_abs(line2CS), vsum);
01307 vsum = vec_sum4s(vec_abs(line3CS), vsum);
01308 vsum = vec_sum4s(vec_abs(line4CS), vsum);
01309 vsum = vec_sum4s(vec_abs(line5CS), vsum);
01310 vsum = vec_sum4s(vec_abs(line6CS), vsum);
01311 vsum = vec_sum4s(vec_abs(line7CS), vsum);
01312 vsum = vec_sums(vsum, (vector signed int)vzero);
01313 vsum = vec_splat(vsum, 3);
01314 vec_ste(vsum, 0, &sum);
01315 }
01316 return sum;
01317 }
01318 
01319 int hadamard8_diff16_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){
01320 POWERPC_PERF_DECLARE(altivec_hadamard8_diff16_num, 1);
01321 int score;
01322 POWERPC_PERF_START_COUNT(altivec_hadamard8_diff16_num, 1);
01323 score = hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
01324 if (h==16) {
01325 dst += 8*stride;
01326 src += 8*stride;
01327 score += hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
01328 }
01329 POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff16_num, 1);
01330 return score;
01331 }
01332 
01333 static void vorbis_inverse_coupling_altivec(float *mag, float *ang,
01334 int blocksize)
01335 {
01336 int i;
01337 vector float m, a;
01338 vector bool int t0, t1;
01339 const vector unsigned int v_31 = //XXX
01340 vec_add(vec_add(vec_splat_u32(15),vec_splat_u32(15)),vec_splat_u32(1));
01341 for (i = 0; i < blocksize; i += 4) {
01342 m = vec_ld(0, mag+i);
01343 a = vec_ld(0, ang+i);
01344 t0 = vec_cmple(m, (vector float)vec_splat_u32(0));
01345 t1 = vec_cmple(a, (vector float)vec_splat_u32(0));
01346 a = vec_xor(a, (vector float) vec_sl((vector unsigned int)t0, v_31));
01347 t0 = (vector bool int)vec_and(a, t1);
01348 t1 = (vector bool int)vec_andc(a, t1);
01349 a = vec_sub(m, (vector float)t1);
01350 m = vec_add(m, (vector float)t0);
01351 vec_stl(a, 0, ang+i);
01352 vec_stl(m, 0, mag+i);
01353 }
01354 }
01355 
01356 /* next one assumes that ((line_size % 8) == 0) */
01357 void avg_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
01358 {
01359 POWERPC_PERF_DECLARE(altivec_avg_pixels8_xy2_num, 1);
01360 register int i;
01361 register vector unsigned char pixelsv1, pixelsv2, pixelsavg;
01362 register vector unsigned char blockv, temp1, temp2, blocktemp;
01363 register vector unsigned short pixelssum1, pixelssum2, temp3;
01364 
01365 register const vector unsigned char vczero = (const vector unsigned char)
01366 vec_splat_u8(0);
01367 register const vector unsigned short vctwo = (const vector unsigned short)
01368 vec_splat_u16(2);
01369 
01370 temp1 = vec_ld(0, pixels);
01371 temp2 = vec_ld(16, pixels);
01372 pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
01373 if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
01374 pixelsv2 = temp2;
01375 } else {
01376 pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
01377 }
01378 pixelsv1 = vec_mergeh(vczero, pixelsv1);
01379 pixelsv2 = vec_mergeh(vczero, pixelsv2);
01380 pixelssum1 = vec_add((vector unsigned short)pixelsv1,
01381 (vector unsigned short)pixelsv2);
01382 pixelssum1 = vec_add(pixelssum1, vctwo);
01383 
01384 POWERPC_PERF_START_COUNT(altivec_avg_pixels8_xy2_num, 1);
01385 for (i = 0; i < h ; i++) {
01386 int rightside = ((unsigned long)block & 0x0000000F);
01387 blockv = vec_ld(0, block);
01388 
01389 temp1 = vec_ld(line_size, pixels);
01390 temp2 = vec_ld(line_size + 16, pixels);
01391 pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
01392 if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
01393 pixelsv2 = temp2;
01394 } else {
01395 pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
01396 }
01397 
01398 pixelsv1 = vec_mergeh(vczero, pixelsv1);
01399 pixelsv2 = vec_mergeh(vczero, pixelsv2);
01400 pixelssum2 = vec_add((vector unsigned short)pixelsv1,
01401 (vector unsigned short)pixelsv2);
01402 temp3 = vec_add(pixelssum1, pixelssum2);
01403 temp3 = vec_sra(temp3, vctwo);
01404 pixelssum1 = vec_add(pixelssum2, vctwo);
01405 pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
01406 
01407 if (rightside) {
01408 blocktemp = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
01409 } else {
01410 blocktemp = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
01411 }
01412 
01413 blockv = vec_avg(blocktemp, blockv);
01414 vec_st(blockv, 0, block);
01415 
01416 block += line_size;
01417 pixels += line_size;
01418 }
01419 
01420 POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_xy2_num, 1);
01421 }
01422 
01423 void dsputil_init_altivec(DSPContext* c, AVCodecContext *avctx)
01424 {
01425 c->pix_abs[0][1] = sad16_x2_altivec;
01426 c->pix_abs[0][2] = sad16_y2_altivec;
01427 c->pix_abs[0][3] = sad16_xy2_altivec;
01428 c->pix_abs[0][0] = sad16_altivec;
01429 c->pix_abs[1][0] = sad8_altivec;
01430 c->sad[0]= sad16_altivec;
01431 c->sad[1]= sad8_altivec;
01432 c->pix_norm1 = pix_norm1_altivec;
01433 c->sse[1]= sse8_altivec;
01434 c->sse[0]= sse16_altivec;
01435 c->pix_sum = pix_sum_altivec;
01436 c->diff_pixels = diff_pixels_altivec;
01437 c->get_pixels = get_pixels_altivec;
01438 c->clear_block = clear_block_altivec;
01439 c->add_bytes= add_bytes_altivec;
01440 c->put_pixels_tab[0][0] = put_pixels16_altivec;
01441 /* the two functions do the same thing, so use the same code */
01442 c->put_no_rnd_pixels_tab[0][0] = put_pixels16_altivec;
01443 c->avg_pixels_tab[0][0] = avg_pixels16_altivec;
01444 c->avg_pixels_tab[1][0] = avg_pixels8_altivec;
01445 c->avg_pixels_tab[1][3] = avg_pixels8_xy2_altivec;
01446 c->put_pixels_tab[1][3] = put_pixels8_xy2_altivec;
01447 c->put_no_rnd_pixels_tab[1][3] = put_no_rnd_pixels8_xy2_altivec;
01448 c->put_pixels_tab[0][3] = put_pixels16_xy2_altivec;
01449 c->put_no_rnd_pixels_tab[0][3] = put_no_rnd_pixels16_xy2_altivec;
01450 
01451 c->hadamard8_diff[0] = hadamard8_diff16_altivec;
01452 c->hadamard8_diff[1] = hadamard8_diff8x8_altivec;
01453 if (CONFIG_VORBIS_DECODER)
01454 c->vorbis_inverse_coupling = vorbis_inverse_coupling_altivec;
01455 }

Generated on Fri Oct 26 02:35:38 2012 for FFmpeg by doxygen 1.5.8

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