libavcodec/alpha/dsputil_alpha.c

Go to the documentation of this file.
00001 /*
00002  * Alpha optimized DSP utils
00003  * Copyright (c) 2002 Falk Hueffner <falk@debian.org>
00004  *
00005  * This file is part of FFmpeg.
00006  *
00007  * FFmpeg is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU Lesser General Public
00009  * License as published by the Free Software Foundation; either
00010  * version 2.1 of the License, or (at your option) any later version.
00011  *
00012  * FFmpeg is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
00015  * Lesser General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU Lesser General Public
00018  * License along with FFmpeg; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
00020  */
00021 
00022 #include "libavcodec/dsputil.h"
00023 #include "asm.h"
00024 
00025 void ff_simple_idct_axp(DCTELEM *block);
00026 void ff_simple_idct_put_axp(uint8_t *dest, int line_size, DCTELEM *block);
00027 void ff_simple_idct_add_axp(uint8_t *dest, int line_size, DCTELEM *block);
00028 
00029 void put_pixels_axp_asm(uint8_t *block, const uint8_t *pixels,
00030 int line_size, int h);
00031 void put_pixels_clamped_mvi_asm(const DCTELEM *block, uint8_t *pixels,
00032 int line_size);
00033 void add_pixels_clamped_mvi_asm(const DCTELEM *block, uint8_t *pixels,
00034 int line_size);
00035 void (*put_pixels_clamped_axp_p)(const DCTELEM *block, uint8_t *pixels,
00036 int line_size);
00037 void (*add_pixels_clamped_axp_p)(const DCTELEM *block, uint8_t *pixels,
00038 int line_size);
00039 
00040 void get_pixels_mvi(DCTELEM *restrict block,
00041 const uint8_t *restrict pixels, int line_size);
00042 void diff_pixels_mvi(DCTELEM *block, const uint8_t *s1, const uint8_t *s2,
00043 int stride);
00044 int pix_abs8x8_mvi(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h);
00045 int pix_abs16x16_mvi_asm(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h);
00046 int pix_abs16x16_x2_mvi(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h);
00047 int pix_abs16x16_y2_mvi(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h);
00048 int pix_abs16x16_xy2_mvi(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h);
00049 
00050 #if 0
00051 /* These functions were the base for the optimized assembler routines,
00052  and remain here for documentation purposes. */
00053 static void put_pixels_clamped_mvi(const DCTELEM *block, uint8_t *pixels,
00054 int line_size)
00055 {
00056 int i = 8;
00057 uint64_t clampmask = zap(-1, 0xaa); /* 0x00ff00ff00ff00ff */
00058 
00059 do {
00060 uint64_t shorts0, shorts1;
00061 
00062 shorts0 = ldq(block);
00063 shorts0 = maxsw4(shorts0, 0);
00064 shorts0 = minsw4(shorts0, clampmask);
00065 stl(pkwb(shorts0), pixels);
00066 
00067 shorts1 = ldq(block + 4);
00068 shorts1 = maxsw4(shorts1, 0);
00069 shorts1 = minsw4(shorts1, clampmask);
00070 stl(pkwb(shorts1), pixels + 4);
00071 
00072 pixels += line_size;
00073 block += 8;
00074 } while (--i);
00075 }
00076 
00077 void add_pixels_clamped_mvi(const DCTELEM *block, uint8_t *pixels,
00078 int line_size)
00079 {
00080 int h = 8;
00081 /* Keep this function a leaf function by generating the constants
00082  manually (mainly for the hack value ;-). */
00083 uint64_t clampmask = zap(-1, 0xaa); /* 0x00ff00ff00ff00ff */
00084 uint64_t signmask = zap(-1, 0x33);
00085 signmask ^= signmask >> 1; /* 0x8000800080008000 */
00086 
00087 do {
00088 uint64_t shorts0, pix0, signs0;
00089 uint64_t shorts1, pix1, signs1;
00090 
00091 shorts0 = ldq(block);
00092 shorts1 = ldq(block + 4);
00093 
00094 pix0 = unpkbw(ldl(pixels));
00095 /* Signed subword add (MMX paddw). */
00096 signs0 = shorts0 & signmask;
00097 shorts0 &= ~signmask;
00098 shorts0 += pix0;
00099 shorts0 ^= signs0;
00100 /* Clamp. */
00101 shorts0 = maxsw4(shorts0, 0);
00102 shorts0 = minsw4(shorts0, clampmask);
00103 
00104 /* Next 4. */
00105 pix1 = unpkbw(ldl(pixels + 4));
00106 signs1 = shorts1 & signmask;
00107 shorts1 &= ~signmask;
00108 shorts1 += pix1;
00109 shorts1 ^= signs1;
00110 shorts1 = maxsw4(shorts1, 0);
00111 shorts1 = minsw4(shorts1, clampmask);
00112 
00113 stl(pkwb(shorts0), pixels);
00114 stl(pkwb(shorts1), pixels + 4);
00115 
00116 pixels += line_size;
00117 block += 8;
00118 } while (--h);
00119 }
00120 #endif
00121 
00122 static void clear_blocks_axp(DCTELEM *blocks) {
00123 uint64_t *p = (uint64_t *) blocks;
00124 int n = sizeof(DCTELEM) * 6 * 64;
00125 
00126 do {
00127 p[0] = 0;
00128 p[1] = 0;
00129 p[2] = 0;
00130 p[3] = 0;
00131 p[4] = 0;
00132 p[5] = 0;
00133 p[6] = 0;
00134 p[7] = 0;
00135 p += 8;
00136 n -= 8 * 8;
00137 } while (n);
00138 }
00139 
00140 static inline uint64_t avg2_no_rnd(uint64_t a, uint64_t b)
00141 {
00142 return (a & b) + (((a ^ b) & BYTE_VEC(0xfe)) >> 1);
00143 }
00144 
00145 static inline uint64_t avg2(uint64_t a, uint64_t b)
00146 {
00147 return (a | b) - (((a ^ b) & BYTE_VEC(0xfe)) >> 1);
00148 }
00149 
00150 #if 0
00151 /* The XY2 routines basically utilize this scheme, but reuse parts in
00152  each iteration. */
00153 static inline uint64_t avg4(uint64_t l1, uint64_t l2, uint64_t l3, uint64_t l4)
00154 {
00155 uint64_t r1 = ((l1 & ~BYTE_VEC(0x03)) >> 2)
00156 + ((l2 & ~BYTE_VEC(0x03)) >> 2)
00157 + ((l3 & ~BYTE_VEC(0x03)) >> 2)
00158 + ((l4 & ~BYTE_VEC(0x03)) >> 2);
00159 uint64_t r2 = (( (l1 & BYTE_VEC(0x03))
00160 + (l2 & BYTE_VEC(0x03))
00161 + (l3 & BYTE_VEC(0x03))
00162 + (l4 & BYTE_VEC(0x03))
00163 + BYTE_VEC(0x02)) >> 2) & BYTE_VEC(0x03);
00164 return r1 + r2;
00165 }
00166 #endif
00167 
00168 #define OP(LOAD, STORE) \
00169  do { \
00170  STORE(LOAD(pixels), block); \
00171  pixels += line_size; \
00172  block += line_size; \
00173  } while (--h)
00174 
00175 #define OP_X2(LOAD, STORE) \
00176  do { \
00177  uint64_t pix1, pix2; \
00178  \
00179  pix1 = LOAD(pixels); \
00180  pix2 = pix1 >> 8 | ((uint64_t) pixels[8] << 56); \
00181  STORE(AVG2(pix1, pix2), block); \
00182  pixels += line_size; \
00183  block += line_size; \
00184  } while (--h)
00185 
00186 #define OP_Y2(LOAD, STORE) \
00187  do { \
00188  uint64_t pix = LOAD(pixels); \
00189  do { \
00190  uint64_t next_pix; \
00191  \
00192  pixels += line_size; \
00193  next_pix = LOAD(pixels); \
00194  STORE(AVG2(pix, next_pix), block); \
00195  block += line_size; \
00196  pix = next_pix; \
00197  } while (--h); \
00198  } while (0)
00199 
00200 #define OP_XY2(LOAD, STORE) \
00201  do { \
00202  uint64_t pix1 = LOAD(pixels); \
00203  uint64_t pix2 = pix1 >> 8 | ((uint64_t) pixels[8] << 56); \
00204  uint64_t pix_l = (pix1 & BYTE_VEC(0x03)) \
00205  + (pix2 & BYTE_VEC(0x03)); \
00206  uint64_t pix_h = ((pix1 & ~BYTE_VEC(0x03)) >> 2) \
00207  + ((pix2 & ~BYTE_VEC(0x03)) >> 2); \
00208  \
00209  do { \
00210  uint64_t npix1, npix2; \
00211  uint64_t npix_l, npix_h; \
00212  uint64_t avg; \
00213  \
00214  pixels += line_size; \
00215  npix1 = LOAD(pixels); \
00216  npix2 = npix1 >> 8 | ((uint64_t) pixels[8] << 56); \
00217  npix_l = (npix1 & BYTE_VEC(0x03)) \
00218  + (npix2 & BYTE_VEC(0x03)); \
00219  npix_h = ((npix1 & ~BYTE_VEC(0x03)) >> 2) \
00220  + ((npix2 & ~BYTE_VEC(0x03)) >> 2); \
00221  avg = (((pix_l + npix_l + AVG4_ROUNDER) >> 2) & BYTE_VEC(0x03)) \
00222  + pix_h + npix_h; \
00223  STORE(avg, block); \
00224  \
00225  block += line_size; \
00226  pix_l = npix_l; \
00227  pix_h = npix_h; \
00228  } while (--h); \
00229  } while (0)
00230 
00231 #define MAKE_OP(OPNAME, SUFF, OPKIND, STORE) \
00232 static void OPNAME ## _pixels ## SUFF ## _axp \
00233  (uint8_t *restrict block, const uint8_t *restrict pixels, \
00234  int line_size, int h) \
00235 { \
00236  if ((size_t) pixels & 0x7) { \
00237  OPKIND(uldq, STORE); \
00238  } else { \
00239  OPKIND(ldq, STORE); \
00240  } \
00241 } \
00242  \
00243 static void OPNAME ## _pixels16 ## SUFF ## _axp \
00244  (uint8_t *restrict block, const uint8_t *restrict pixels, \
00245  int line_size, int h) \
00246 { \
00247  OPNAME ## _pixels ## SUFF ## _axp(block, pixels, line_size, h); \
00248  OPNAME ## _pixels ## SUFF ## _axp(block + 8, pixels + 8, line_size, h); \
00249 }
00250 
00251 #define PIXOP(OPNAME, STORE) \
00252  MAKE_OP(OPNAME, , OP, STORE) \
00253  MAKE_OP(OPNAME, _x2, OP_X2, STORE) \
00254  MAKE_OP(OPNAME, _y2, OP_Y2, STORE) \
00255  MAKE_OP(OPNAME, _xy2, OP_XY2, STORE)
00256 
00257 /* Rounding primitives. */
00258 #define AVG2 avg2
00259 #define AVG4 avg4
00260 #define AVG4_ROUNDER BYTE_VEC(0x02)
00261 #define STORE(l, b) stq(l, b)
00262 PIXOP(put, STORE);
00263 
00264 #undef STORE
00265 #define STORE(l, b) stq(AVG2(l, ldq(b)), b);
00266 PIXOP(avg, STORE);
00267 
00268 /* Not rounding primitives. */
00269 #undef AVG2
00270 #undef AVG4
00271 #undef AVG4_ROUNDER
00272 #undef STORE
00273 #define AVG2 avg2_no_rnd
00274 #define AVG4 avg4_no_rnd
00275 #define AVG4_ROUNDER BYTE_VEC(0x01)
00276 #define STORE(l, b) stq(l, b)
00277 PIXOP(put_no_rnd, STORE);
00278 
00279 #undef STORE
00280 #define STORE(l, b) stq(AVG2(l, ldq(b)), b);
00281 PIXOP(avg_no_rnd, STORE);
00282 
00283 void put_pixels16_axp_asm(uint8_t *block, const uint8_t *pixels,
00284 int line_size, int h)
00285 {
00286 put_pixels_axp_asm(block, pixels, line_size, h);
00287 put_pixels_axp_asm(block + 8, pixels + 8, line_size, h);
00288 }
00289 
00290 void dsputil_init_alpha(DSPContext* c, AVCodecContext *avctx)
00291 {
00292 c->put_pixels_tab[0][0] = put_pixels16_axp_asm;
00293 c->put_pixels_tab[0][1] = put_pixels16_x2_axp;
00294 c->put_pixels_tab[0][2] = put_pixels16_y2_axp;
00295 c->put_pixels_tab[0][3] = put_pixels16_xy2_axp;
00296 
00297 c->put_no_rnd_pixels_tab[0][0] = put_pixels16_axp_asm;
00298 c->put_no_rnd_pixels_tab[0][1] = put_no_rnd_pixels16_x2_axp;
00299 c->put_no_rnd_pixels_tab[0][2] = put_no_rnd_pixels16_y2_axp;
00300 c->put_no_rnd_pixels_tab[0][3] = put_no_rnd_pixels16_xy2_axp;
00301 
00302 c->avg_pixels_tab[0][0] = avg_pixels16_axp;
00303 c->avg_pixels_tab[0][1] = avg_pixels16_x2_axp;
00304 c->avg_pixels_tab[0][2] = avg_pixels16_y2_axp;
00305 c->avg_pixels_tab[0][3] = avg_pixels16_xy2_axp;
00306 
00307 c->avg_no_rnd_pixels_tab[0][0] = avg_no_rnd_pixels16_axp;
00308 c->avg_no_rnd_pixels_tab[0][1] = avg_no_rnd_pixels16_x2_axp;
00309 c->avg_no_rnd_pixels_tab[0][2] = avg_no_rnd_pixels16_y2_axp;
00310 c->avg_no_rnd_pixels_tab[0][3] = avg_no_rnd_pixels16_xy2_axp;
00311 
00312 c->put_pixels_tab[1][0] = put_pixels_axp_asm;
00313 c->put_pixels_tab[1][1] = put_pixels_x2_axp;
00314 c->put_pixels_tab[1][2] = put_pixels_y2_axp;
00315 c->put_pixels_tab[1][3] = put_pixels_xy2_axp;
00316 
00317 c->put_no_rnd_pixels_tab[1][0] = put_pixels_axp_asm;
00318 c->put_no_rnd_pixels_tab[1][1] = put_no_rnd_pixels_x2_axp;
00319 c->put_no_rnd_pixels_tab[1][2] = put_no_rnd_pixels_y2_axp;
00320 c->put_no_rnd_pixels_tab[1][3] = put_no_rnd_pixels_xy2_axp;
00321 
00322 c->avg_pixels_tab[1][0] = avg_pixels_axp;
00323 c->avg_pixels_tab[1][1] = avg_pixels_x2_axp;
00324 c->avg_pixels_tab[1][2] = avg_pixels_y2_axp;
00325 c->avg_pixels_tab[1][3] = avg_pixels_xy2_axp;
00326 
00327 c->avg_no_rnd_pixels_tab[1][0] = avg_no_rnd_pixels_axp;
00328 c->avg_no_rnd_pixels_tab[1][1] = avg_no_rnd_pixels_x2_axp;
00329 c->avg_no_rnd_pixels_tab[1][2] = avg_no_rnd_pixels_y2_axp;
00330 c->avg_no_rnd_pixels_tab[1][3] = avg_no_rnd_pixels_xy2_axp;
00331 
00332 c->clear_blocks = clear_blocks_axp;
00333 
00334 /* amask clears all bits that correspond to present features. */
00335 if (amask(AMASK_MVI) == 0) {
00336 c->put_pixels_clamped = put_pixels_clamped_mvi_asm;
00337 c->add_pixels_clamped = add_pixels_clamped_mvi_asm;
00338 
00339 c->get_pixels = get_pixels_mvi;
00340 c->diff_pixels = diff_pixels_mvi;
00341 c->sad[0] = pix_abs16x16_mvi_asm;
00342 c->sad[1] = pix_abs8x8_mvi;
00343 c->pix_abs[0][0] = pix_abs16x16_mvi_asm;
00344 c->pix_abs[1][0] = pix_abs8x8_mvi;
00345 c->pix_abs[0][1] = pix_abs16x16_x2_mvi;
00346 c->pix_abs[0][2] = pix_abs16x16_y2_mvi;
00347 c->pix_abs[0][3] = pix_abs16x16_xy2_mvi;
00348 }
00349 
00350 put_pixels_clamped_axp_p = c->put_pixels_clamped;
00351 add_pixels_clamped_axp_p = c->add_pixels_clamped;
00352 
00353 if (!avctx->lowres &&
00354 (avctx->idct_algo == FF_IDCT_AUTO ||
00355 avctx->idct_algo == FF_IDCT_SIMPLEALPHA)) {
00356 c->idct_put = ff_simple_idct_put_axp;
00357 c->idct_add = ff_simple_idct_add_axp;
00358 c->idct = ff_simple_idct_axp;
00359 }
00360 }

Generated on Fri Oct 26 02:35:35 2012 for FFmpeg by doxygen 1.5.8

AltStyle によって変換されたページ (->オリジナル) /