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Class Summary
AbstractCollection<E> This class provides a skeletal implementation of the Collection interface, to minimize the effort required to implement this interface.
AbstractList<E> This class provides a skeletal implementation of the List interface to minimize the effort required to implement this interface backed by a "random access" data store (such as an array).
AbstractMap<K,V> This class provides a skeletal implementation of the Map interface, to minimize the effort required to implement this interface.
AbstractSequentialList<E> This class provides a skeletal implementation of the List interface to minimize the effort required to implement this interface backed by a "sequential access" data store (such as a linked list).
AbstractSet<E> This class provides a skeletal implementation of the Set interface to minimize the effort required to implement this interface.
AccessibleObject
Array
ArrayList<E> Resizable-array implementation of the List interface.
Arrays This class contains various methods for manipulating arrays (such as sorting and searching).
Boolean The Boolean class wraps a value of the primitive type boolean in an object.
Byte The Byte class wraps a value of primitive type byte in an object.
Character The Character class wraps a value of the primitive type char in an object.
Character.Subset Instances of this class represent particular subsets of the Unicode character set.
Character.UnicodeBlock A family of character subsets representing the character blocks in the Unicode specification.
Class<T>
ClassLoader
Collection<E> The root interface in the collection hierarchy.
Collections This class consists exclusively of static methods that operate on or return collections.
Comparable<T>
Comparator<T> A comparison function, which imposes a total ordering on some collection of objects.
Constructor<T>
Dictionary<K,V> The Dictionary class is the abstract parent of any class, such as Hashtable, which maps keys to values.
Double The Double class wraps a value of the primitive type double in an object.
Enum<E> This is the common base class of all Java language enumeration types.
Enumeration<E> An object that implements the Enumeration interface generates a series of elements, one at a time.
Field
Float The Float class wraps a value of primitive type float in an object.
HashMap<K,V> Hash table based implementation of the Map interface.
HashSet<E> This class implements the Set interface, backed by a hash table (actually a HashMap instance).
Hashtable<K,V> This class implements a hashtable, which maps keys to values.
IdentityHashMap<K,V> This class implements the Map interface with a hash table, using reference-equality in place of object-equality when comparing keys (and values).
Integer The Integer class wraps a value of the primitive type int in an object.
InvocationHandler
InvocationTargetException
Iterable<T> Implementing this interface allows an object to be the object of the foreach statement.
Iterator<E> An iterator over a collection.
JarFile
LinkedHashMap<K,V>

Hash table and linked list implementation of the Map interface, with predictable iteration order.

LinkedHashSet<E>

Hash table and linked list implementation of the Set interface, with predictable iteration order.

LinkedList<E> Linked list implementation of the List interface.
List<E> An ordered collection (also known as a sequence).
ListIterator<E> An iterator for lists that allows the programmer to traverse the list in either direction, modify the list during iteration, and obtain the iterator's current position in the list.
LogManager
Long The Long class wraps a value of the primitive type long in an object.
Map<K,V> An object that maps keys to values.
Map.Entry<K,V> A map entry (key-value pair).
Member
MessageFormat
MessageFormat.Field
Method
Modifier
Object
PhantomReference<T>
Proxy
Reference<T>
ReferenceQueue<T>
ReflectPermission
Set<E> A collection that contains no duplicate elements.
Short The Short class wraps a value of primitive type short in an object.
SimpleIterator<T> The iterator returned by Iterable, for use in the foreach statement.
SoftReference<T>
SortedMap<K,V> A map that further guarantees that it will be in ascending key order, sorted according to the natural ordering of its keys (see the Comparable interface), or by a comparator provided at sorted map creation time.
SortedSet<E> A set that further guarantees that its iterator will traverse the set in ascending element order, sorted according to the natural ordering of its elements (see Comparable), or by a Comparator provided at sorted set creation time.
Stack<E> The Stack class represents a last-in-first-out (LIFO) stack of objects.
String The String class represents character strings.
StringBuffer A thread-safe, mutable sequence of characters.
ThreadLocal<T>
TreeMap<K,V> Red-Black tree based implementation of the SortedMap interface.
TreeSet<E> This class implements the Set interface, backed by a TreeMap instance.
UndeclaredThrowableException
Vector<E> The Vector class implements a growable array of objects.
Void
WeakHashMap<K,V> A hashtable-based Map implementation with weak keys.
WeakReference<T>

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