rayrender: Build and Raytrace 3D Scenes
Render scenes using pathtracing. Build 3D scenes out of spheres, cubes, planes, disks, triangles, cones, curves, line segments, cylinders, ellipsoids, and 3D models in the 'Wavefront' OBJ file format or the PLY Polygon File Format. Supports several material types, textures, multicore rendering, and tone-mapping. Based on the "Ray Tracing in One Weekend" book series. Peter Shirley (2018) <https://raytracing.github.io>.
Version:
0.38.10
Depends:
R (≥ 4.1.0)
Imports:
Rcpp (≥ 1.0.0), parallel,
magrittr,
png,
raster,
decido,
rayimage (≥ 0.15.1), stats,
progress,
rayvertex (≥ 0.12.0),
withr,
vctrs,
cli,
pillar
Published:
2025年02月28日
Author:
Tyler Morgan-Wall
ORCID iD
[aut, cph, cre],
Syoyo Fujita [ctb, cph],
Melissa O'Neill [ctb, cph],
Vilya Harvey [ctb, cph]
Maintainer:
Tyler Morgan-Wall <tylermw at gmail.com>
NeedsCompilation:
yes
SystemRequirements:
C++20
Documentation:
Downloads:
Reverse dependencies:
Linking:
Please use the canonical form
https://CRAN.R-project.org/package=rayrender
to link to this page.