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AJFaraday
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  • git clone git@githubhttps://github.com:/AJFaraday/Thud.git
  • cd Thud
  • npm install
  • You can then call node script/get_clients.js to get the latest entries from Stack Exchange
  • git clone git@github.com:AJFaraday/Thud.git
  • cd Thud
  • npm install
  • You can then call node script/get_clients.js to get the latest entries from Stack Exchange
  • git clone https://github.com/AJFaraday/Thud.git
  • cd Thud
  • npm install
  • You can then call node script/get_clients.js to get the latest entries from Stack Exchange
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Bounty Started worth 500 reputation by AJFaraday
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AJFaraday
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AJFaraday
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  • It must evaluate as Javascript code.
  • The code must return a class with a constructor which accepts one argument.
  • Instances of this class should have functions named turn() and end_turn()
  • The client must play a game until it is over (i.e. it must call a valid move during every turn call). The validator will run games against default opponents to determine if this happens.
  • Does not have any forbidden terms ** game. - Only interact with the game via controller ** Math.random - Please keep it deterministic ** setTimeout or setInterval - Keep it sequential
    • game. - Only interact with the game via controller
    • Math.random - Please keep it deterministic
    • setTimeout or setInterval - Keep it sequential
    • eval, require or import - Just don't
    ** eval, require or import - Just don't
  • It must evaluate as Javascript code.
  • The code must return a class with a constructor which accepts one argument.
  • Instances of this class should have functions named turn() and end_turn()
  • The client must play a game until it is over (i.e. it must call a valid move during every turn call). The validator will run games against default opponents to determine if this happens.
  • Does not have any forbidden terms ** game. - Only interact with the game via controller ** Math.random - Please keep it deterministic ** setTimeout or setInterval - Keep it sequential
    ** eval, require or import - Just don't
  • It must evaluate as Javascript code.
  • The code must return a class with a constructor which accepts one argument.
  • Instances of this class should have functions named turn() and end_turn()
  • The client must play a game until it is over (i.e. it must call a valid move during every turn call). The validator will run games against default opponents to determine if this happens.
  • Does not have any forbidden terms
    • game. - Only interact with the game via controller
    • Math.random - Please keep it deterministic
    • setTimeout or setInterval - Keep it sequential
    • eval, require or import - Just don't
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AJFaraday
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AJFaraday
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AJFaraday
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AJFaraday
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