Timeline for "DDoouubbllee ssppeeaakk!!"
Current License: CC BY-SA 4.0
9 events
| when toggle format | what | by | license | comment | |
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| Sep 8, 2022 at 18:13 | review | Suggested edits | |||
| Sep 8, 2022 at 18:20 | |||||
| Jun 28, 2020 at 14:36 | history | edited | 640KB | CC BY-SA 4.0 |
deleted 53 characters in body; edited body; added 5 characters in body; added 6 characters in body
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| Jun 17, 2020 at 9:04 | history | edited | Community Bot |
Commonmark migration
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| Aug 9, 2019 at 16:07 | history | edited | 640KB | CC BY-SA 4.0 |
add pipe input example
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| Aug 9, 2019 at 15:59 | history | edited | 640KB | CC BY-SA 4.0 |
added 31 characters in body
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| Aug 9, 2019 at 15:53 | history | edited | 640KB | CC BY-SA 4.0 |
-6 byte interactive input
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| Jul 31, 2019 at 16:02 | comment | added | 640KB |
@NieDzejkob, thanks! The only issue there is that LODSW is going to put the leading space (20H) from 81H into AH which will of course mess up the LOOP if that's in CH... Bummer.
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| Jul 31, 2019 at 15:14 | comment | added | Maya | Use XCHG AX, CX instead of MOV CL, AL to save a byte. | |
| Jul 31, 2019 at 14:42 | history | answered | 640KB | CC BY-SA 4.0 |