Japt, 3 bytes per line
Nearly managed to get it down to two bytes per line, but the return from map breaks if it's followed by a newline. This might be an issue in the Japt parser, I'm not sure.
The FizzBuzz implementation itself is from the canonical FizzBuzz thread.
`A
p
p
l
e
`y
Vx
`P
i
e
`y
Xx
ò1\
Ë\
;W\
pD\
v3\
)+\
Yp\
Dv\
5)\
aD\
÷
Japt, 3 bytes per line
Nearly managed to get it down to two bytes per line, but the return from map breaks if it's followed by a newline. This might be an issue in the Japt parser, I'm not sure.
The FizzBuzz implementation itself is from the canonical FizzBuzz thread.
`A
p
p
l
e
`y
Vx
`P
i
e
`y
Xx
ò1\
Ë\
;W\
pD\
v3\
)+\
Yp\
Dv\
5)\
aD\
÷
Japt, 3 bytes per line
Nearly managed to get it down to two bytes per line, but the return from map breaks if it's followed by a newline.
The FizzBuzz implementation itself is from the canonical FizzBuzz thread.
`A
p
p
l
e
`y
Vx
`P
i
e
`y
Xx
ò1\
Ë\
;W\
pD\
v3\
)+\
Yp\
Dv\
5)\
aD\
÷
Japt, 3 bytes per line
Nearly managed to get it down to two bytes per line, but the return from map breaks if it's followed by a newline. This might be an issue in the Japt parser, I'm not sure.
The FizzBuzz implementation itself is from the canonical FizzBuzz thread.
`A
p
p
l
e
`y
Vx
`P
i
e
`y
Xx
ò1\
Ë\
;W\
pD\
v3\
)+\
Yp\
Dv\
5)\
aD\
÷