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Code Golf

Timeline for Loopholes that are forbidden by default

Current License: CC BY-SA 3.0

12 events
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Aug 17, 2019 at 22:23 comment added The Fifth Marshal Suicidal entries to king-of-the-hill challenges are not serious cotnenders.
Apr 13, 2017 at 12:39 history edited Community Bot
replaced http://codegolf.stackexchange.com/ with https://codegolf.stackexchange.com/
Jan 6, 2017 at 4:02 comment added Rob Surely the solution is to not specifically allow a 'suicide' command in the game?
Aug 11, 2014 at 2:28 comment added Bob Even purely suicidal submissions could still be a viable strategy, depending on the contest. If it works, and is allowed by the rules (especially when there's an explicit suicide action!), this really isn't much of a loophole.
Aug 10, 2014 at 6:29 comment added Ming-Tang In AlienWar (codegolf.stackexchange.com/questions/32782/…), I'm somewhat worried about solutions that only set the ability points and implement the methods trivially, like the Manager and Banana Peel. Well, some KotH games are designed to let trivial implementations thrive.
Jul 31, 2014 at 23:34 comment added Geobits Out of hand? You don't say?
Jul 31, 2014 at 19:35 history edited Martin Ender CC BY-SA 3.0
added 353 characters in body
Jul 31, 2014 at 17:35 comment added Martin Ender That last sentence does point in this direction, but I'm sure if it gets more upvotes as it stands it will be used in the future to justify downvotes for any sort of non-competitive KotH submission. I'll give rephrasing it a go later. Feel free to rollback or improve that any time.
Jul 31, 2014 at 17:17 comment added Justin @MartinBüttner I agree. That's what I tried to say in the last paragraph. I guess I failed.
Jul 31, 2014 at 7:30 comment added Martin Ender I'd prefer if this loophole was a bit more closely cut to purely suicidal submissions. I find that joke submissions in general are very important to get many KotHs going. For instance, if people had only ever posted serious submissions to RPSLV, there would have been no game, since nothing can beat a uniformly random strategy with anything but luck. Furthermore, KotHs need many submissions to be fun, and a bunch of less serious submissions in the beginning help a lot to explore the strategy space and gather some popularity.
S Jul 31, 2014 at 5:54 history answered Justin CC BY-SA 3.0
S Jul 31, 2014 at 5:54 history made wiki Post Made Community Wiki by Justin

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