SRP-3 Protocol Design

SRP-3 was the protocol published in 1998 and described in RFC2945. It solved the security problems of SRP-1 and SRP-2, and is still widely used. It suffers from the "two-for-one" password guessing attack, and requires the server to wait for one of the client's messages before sending its own. Both these issues have been addressed by SRP-6, which is recommended for new applications.
 N A large safe prime (N = 2q+1, where q is prime)
 All arithmetic is done modulo N.
 g A generator modulo N
 s User's salt
 U Username
 p Cleartext Password
 H() One-way hash function
 ^ (Modular) Exponentiation
 t Security parameter
 u Random scrambling parameter
 a,b Secret ephemeral values
 A,B Public ephemeral values
 x Private key (derived from p and s)
 v Password verifier
The host stores passwords using the following formula:
 x = H(s, p) (s is chosen randomly)
 v = g^x (computes password verifier)
The host then keeps {U, s, v} in its password database. The authentication protocol itself goes as follows:
User -> Host: U, A = g^a (identifies self, a = random number)
Host -> User: s, B = v + g^b, u (sends salt, b = random number,
 u = t-bit random number)
 User: x = H(s, p) (user enters password)
 User: S = (B - g^x) ^ (a + ux) (computes session key)
 User: K = H(S)
 Host: S = (Av^u) ^ b (computes session key)
 Host: K = H(S)
Now the two parties have a shared, strong session key K. To complete authentication, they need to prove to each other that their keys match. One possible way:
User -> Host: M = H(H(N) xor H(g), H(U), s, A, B, K)
Host -> User: H(A, M, K)
The two parties also employ the following safeguards:
  1. The user will abort if he receives B == 0 (mod N) or u == 0.
  2. The host will abort if it detects that A == 0 (mod N).
  3. The user must show his proof of K first. If the server detects that the user's proof is incorrect, it must abort without showing its own proof of K.

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