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Changeset 111


Ignore:
Timestamp:
Dec 21, 2007, 11:34:09 PM (18 years ago)
Author:
neil.c.c.brown
Message:

Added more TODO notes to the slides, and added another graph

Location:
docs/trunk/omega-test-slides
Files:
2 edited
1 copied

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  • docs/trunk/omega-test-slides/equality-2.gnu

    r110 r111
    22
    33set title "Two Equations"
    4(削除) (削除ここまで)
    5(削除) set pm3d depthorder (削除ここまで)
    64
    75#3x - y + z = 30
  • docs/trunk/omega-test-slides/equality-3.gnu

    r110 r111
    22
    33set title "Two Equations"
    4(削除) (削除ここまで)
    5(削除) set pm3d depthorder (削除ここまで)
    64
    75#3x - y + z = 30
    3331
    3432set style fill transparent solid 0.5 noborder
    33(追記) (追記ここまで)
    34(追記) #4x + y + 6z = 110 (追記ここまで)
    35(追記) #u = x (追記ここまで)
    36(追記) #v = y (追記ここまで)
    37(追記) #z = (110 - 4u - v) / 6 (追記ここまで)
    38(追記) set palette defined (0 'blue',1 'blue') (追記ここまで)
    39(追記) splot u, v, (110 - 4*u - v) / 6 with pm3d (追記ここまで)
    40(追記) (追記ここまで)
    3541set palette defined (0 'red',1 'red')
    3642splot (30 + u - v)/3, u, v with pm3d
    4652set style fill transparent solid 0 noborder
    4753
    48splot 0,0,0 title "{/*1.5 x + y + 3z = 50}" with lines, 0,0,0 title "{/*1.5 3x - y + z = 30}" with lines(削除) (削除ここまで)
    54splot 0,0,0 title "{/*1.5 x + y + 3z = 50}" with lines, 0,0,0 title "{/*1.5 3x - y + z = 30}" with lines(追記) , 0,0,0 title "{/*1.5 4x + y + 6z = 110}" with lines (追記ここまで)
  • docs/trunk/omega-test-slides/omega-test.tex

    r109 r111
    7676%TODO mention that we want integer solutions
    7777
    78(追記) %TODO point out that the equation must be linear (追記ここまで)
    79(追記) (追記ここまで)
    7880\section{Terms, etc}
    7981
    134136\begin{frame}[fragile]
    135137\biggraph{Inconsistent Equality}{equality-1-par}
    138(追記) (追記ここまで)
    136139Rule: Identical coeffs but different constant $\implies$ unsolveable.
    137140\end{frame}
    143146\end{frame}
    144147
    145%TODO Show a graph with three planes intersecting in a line:
    148%Show a graph with three planes intersecting in a line:
    149
    150\begin{frame}[fragile]
    151\fullframegraph{Equalities}{equality-3}
    152\end{frame}
    146153
    147154%This is the maths of the three planes intersecting in a line:
    149156\begin{frame}[fragile]
    150157\frametitle{The Maths}
    1513x - y + z = 30
    152x + y + 3z = 50
    158$\begin{array}{rrcr}
    1593x - y + & z & = & 30 \\
    160x + y + & 3z & = & 50 \\
    153161%goes to: 4x + 4z = 80, x + z = 20, z = 20 - x. y = 3x + z - 30
    154162% Two points this line goes through are: (10,10,10) + (11,12,9)
    155163% Therefore (10,10,10) + t(1,2,-1), or (5,0,15) + t(1,2,-1)
    156% Another random point: (25,10,0).
    157\end{frame}
    164% Another random point: (25,10,0), therefore another vector in the plane
    165% is (3,0,-2)
    166
    167%Therefore another plane that contains this line satisfies:
    168% 5 + t + 3u = x
    169% 2t = y
    170% 15 - t - 2u = z
    171% gives:
    172% t = y/2, u = x + z - 20
    173% So the plane is:
    174% 5 + y/2 + 3x + 3z - 60 = x
    175% 4x + y + 6z = 110
    1764x + y + & 6z & = & 110
    177\end{array}$
    178
    179Subst. $y = 3x + z - 30$ into latter two:
    180
    181$\begin{array}{rrcr}
    1824x + & 4z & = & 80 \\
    1837x + & 7z & = & 140
    184\end{array}$
    185
    186After normalisation, equations are identical $\therefore$ redundant.
    187
    188\end{frame}
    189
    190%TODO show what happens when you don't yet have a unit coefficient
    158191
    159192\section{Inequalities}
    161194%TODO probably best shown in two dimensions
    162195
    196(追記) \section{Tricky Parts} (追記ここまで)
    197(追記) (追記ここまで)
    198(追記) %TODO mention picking out i*j as a variable if possible (追記ここまで)
    199(追記) (追記ここまで)
    200(追記) \section{Code to Equations} (追記ここまで)
    201(追記) (追記ここまで)
    163202
    164203\end{document}
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